300+ Mythological Items for 5E and 5.5E
Par Mythos Chronicles
Statut actuel
Fonds récoltés : 7 269 €
Mythological Items
Step into a realm of primordial gods, legendary heroes, and ancient civilizations with Mythological Items, a comprehensive compendium featuring over 300 magical items specifically designed for 5E and its 2024 ruleset update (also known as 5.5E). This manual spans a vast array of cultural traditions, organizing its treasures into regional categories for easy reference and immersive worldbuilding. Each item includes not only full game mechanics, but also lore and background information to integrate it seamlessly into your campaign, whether as treasure, quest rewards, or the key to an unfolding mythic saga. From the storm-summoning weapons of thunder gods to cursed trinkets whispered of in ancient lore, this book brings myth to your table like never before.
The origins of this project trace back to our successful 300+ Mythological Creatures for 5E Kickstarter campaign, where the concept of Mythological Items first appeared in a much smaller form as a stretch goal focused on a limited selection of magic items inspired by worldwide legends. Incredibly acclaimed since the very beginning, we were asked several times to expand that idea into something far more ambitious. This final version of the manual is the result of that evolution and our ongoing commitment to explore mythology within the framework of 5E and 5.5E.
This manual offers an extensive collection of magical items that can be incorporated into any campaign, regardless of its connection to specific mythological themes. The items presented in this volume, drawn from a multitude of global legends and folklore, are envisioned to enhance the diversity and depth of any fantasy world. This eclectic array mirrors the inherent blending of elements in many worlds and settings, where influences from various cultures and mythologies coexist harmoniously. For instance, Thor’s Hammer, Mjölnir, could serve as the centerpiece of a divine quest, while Draupnir, the Norse ring of endless wealth, might drive political intrigue or power struggles in a kingdom torn by greed.
Mythological Items also provides a solid foundation for campaigns that wish to delve deeper into the relics of a specific mythology or blend multiple traditions into a larger, interconnected setting. A campaign inspired by Greek mythology could see players donning the Nemean Lion’s Pelt, becoming nearly invulnerable as they take on challenges worthy of Heracles himself, while an adventure drawing from Japanese folklore could involve uncovering the Kusanagi-no-Tsurugi, the fabled grass-cutting sword tied to imperial lineage and divine storms.
For those seeking an epic narrative that transcends cultural borders, Game Masters can create a world where mythologies collide - a setting in which Norse artifacts clash with Egyptian relics, or where heroes must gather legendary items from multiple pantheons to avert a cataclysmic threat. Imagine forging a party where one character wields a relic of Hindu gods while another carries an enchanted item from Aztec myth, bound together by fate and the relics they bear.
In essence, this manual is designed to offer maximum flexibility and creative freedom, allowing Game Masters and players to explore and benefit from legendary items rooted in a wide array of cultures and folklores, with each item hiding a story only waiting to be told.
Evolving and "Rarity Varies" Items
In addition to stand-alone relics of fixed rarity, each section in this manual also includes a selection of items labeled as Rarity Varies. These items are designed to represent legendary artifacts whose power is not static, but grows alongside the story, the wielder, or the importance of the role they play within a campaign. Rather than being limited to a single tier of play or a specific power level, they can evolve through multiple rarities over time, often beginning at Uncommon or Rare rarity and scaling up to Legendary or even further. This approach appears with many items throughout the book, with examples such as the Tablet of Destiny, Kusanagi-no-Tsurugi, and other scaling relics intended to remain relevant throughout a long campaign.
At the same time, these items are not required to function necessarily as scaling treasures. Every rarity tier can also be used on its own as a complete version of the item. If a campaign calls for only the Rare form of a relic, or if a Game Master wishes to place the Legendary version directly into the world as an endgame reward, that specific rarity can simply be selected and used independently, allowing Rarity Varies items to work equally well as evolving artifacts or as separate ready-to-use magic items, depending on the needs of the campaign.
Item Sets
Some magic items in this manual are also presented as parts of item sets, groups of mythologically linked treasures that belong together through origin, legend, or divine purpose. These sets represent artifacts that are stronger when reunited, reflecting the stories from which they are drawn. A crown, weapon, and sacred ornament might each be powerful on their own, but when gathered by the same bearer, their connection awakens a greater share of their legendary power.
Each item within a set can still be used as a normal magic item by itself, complete with its own rarity, lore, and effects. However, when a creature becomes attuned to all items belonging to the same set, the bond between them grants additional benefits. These bonuses may take the form of new passive properties, enhanced versions of existing abilities, or special effects that only become available once the full set is united.
A Must-Have for Game Masters and Worldbuilders
With over 300 entries, Mythological Items is a rich resource designed to fuel creativity, deepen immersion, and honor the timeless stories that shaped our world. Whether your players are seeking divine favor or falling victim to ancient curses, these items will elevate your campaign with the weight of legend.
The myths live on - now it’s your turn to wield them.
5E and 5.5E Compatibility
We have worked hard to ensure that the content of our manual can be used with both the 2014 and 2024 rulesets for 5E!
Free Preview
If you wish, you can download a preview of our manual by clicking on the image below.
Pledge Levels
Stretch Goals
As the campaign hits certain milestones, we will upgrade all the pledge tiers from the PDF Tier onwards to include more benefits! Stretch goals will consist of additional content that will be added to the final version of the manual or additional digital compendiums, but you can find a more detailed overview of each one below.
Add-Ons
Backers can expand their collection with our selection of digital and physical manuals through our exclusive Add-On offer. You can find specific info and a preview of each book in the following section. Click on the image of any manual to view its preview.
Apocalypse Codex
Atlantis: War of the Tridents
Celestial Realms
Explore the divine with this 80-page manual, featuring 5 celestial-themed subclasses, 30 powerful magic items, and 40+ statblocks of celestial beings. Customize creatures and NPCs with divine traits, or introduce fiendish transformations for rich character development and moral dilemmas.
This manual is also available in Hardcover version.
Diabolical Designs
A 300+ page compendium of hellish and abyssal power for 5E. Unleash 120+ fiendish monsters, 44 dark spells, and over 130 magic items, from cursed trinkets to legendary artifacts. Create corrupted characters with 20 subclasses, the new Felheart class, 10 backgrounds, and 3 races. Includes rules for fiendish transformations, variant traits, and rich lore for both Hell and the Abyssal Realm. Comes with 160+ handouts and 75+ creature tokens for seamless VTT integration.
This manual is also available in Hardcover version.
Divine Design
A comprehensive guide for crafting detailed deity statblocks, this 100+ page compendium offers Game Masters the tools to create and integrate gods into any 5E campaign. Featuring scalable templates for deities of all power levels, over 500 traits categorized by domain, and customization guidelines, it’s perfect for creating patron deities, celestial guides, or powerful antagonists. Drawing from global mythologies, the compendium also includes prebuilt example deities and additional resources like tables, monsters, and domain descriptions to streamline divine creation and enhance your campaign’s narrative!
This manual is also available in Hardcover version.
Elements Unleashed
Unleash the power of the elements with a 220+ page manual packed with elemental-themed content. Discover 4 new races, lots of subclasses, and over 40 spells tied to acid, cold, fire, lightning, and thunder. Equip your characters with 100+ magic items and potions, and explore new crafting rules for imbuing items with elemental energy. Explore perilous Elemental Regions where elemental forces dominate. Face 85+ statblocks of elemental creatures, from Greater Elementals to Elemental Lords, bringing raw elemental power into your 5E adventures!
This manual is also available in Hardcover version.
Goblins & Goblins
The ultimate 5E goblin compendium, packed with 50+ pages of chaotic fun. Includes dozens of goblin statblocks, 4 unique goblin subraces (Desert, Sky, Snow, Swamp), and tools for building goblin factions, lairs, and encounters. Features 75+ themed magic items, 36 art handouts, and 28 creature tokens for VTT. Perfect for turning any session into a goblin-infested adventure!
This manual is also available in Hardcover version.
Growing Pets and Animals Bundle
An extensive guide for enhancing the roleplaying experience with your beloved animal companions, including 50+ scaling statblocks for pets, a streamlined pet leveling experience with a straightforward leveling table, 16 unique leveling tables, featuring special foods, activities, and abilities tailored for each pet!
Kobolds & Kobolds
A complete 5E and 5.5E compendium dedicated to kobolds, packed with new statblocks, clans, traps, lairs, and tools for creating dangerous warrens and memorable encounters. Discover warriors, inventors, beastmasters, mystics, dragon-worshipping cultists, and chieftains, alongside unique kobold factions, themed magic items, adventure hooks, lair actions, art handouts, and VTT creature tokens.
This manual is also available in Hardcover version.
Legacy of the Giants
Delve into the lore of giants with this compendium inspired by Norse myths, featuring 100+ pages of content designed for 5E. Including 4 races, 50 feats, an entirely new set of rules for Runecarving (complete with guidelines to adapt this system to act as a way to craft magic items), 65 runes, a Titan Pantheon inspired by Norse and Greek legends, 45 runic spells, 40 magic items, 4 subclasses, and 30 epic monsters!
Mythic Mayhem: A Multi-tiered One-shot Adventure
A multi-tiered one-shot adventure designed for 3-6 characters at levels 5-6, 10-11, or 15-16, lasting 3 to 5 hours. With tiered encounters scaled to party power, this adventure can seamlessly integrate into any campaign or stand alone. Journey to the mystical land of Camelot, where the party faces a cult unknowingly serving Loki, the Norse god of mischief. Features epic combat encounters, including a climactic battle with multiple stages. Includes 7 custom tokens, 4 maps, and 3 handouts, along with a collection of new mythological monsters for any table or VTT environment!
Mythological Creatures
This 350+ page compendium features over 300 statblocks from mythologies around the world, including creatures from American, Asian, Egyptian, Greek, and Norse legends. Each creature comes with rich lore, variant traits, and the option to create unique, multiphased bossfights to keep encounters fresh and dynamic. The perfect monster manual for adding depth and diversity to any 5E campaign, with creatures suitable for all challenge levels!
This manual is also available in Hardcover version.
Mythological Races
A compendium featuring over 10 playable races drawn from global legends and myths, each tailored for 5E. Each race comes with detailed traits, variant abilities, and rich lore to immerse players in their mythological origins. Developed alongside "Mythological Creatures", this manual offers new race options like Aluxob, Anubites, Half-Asuras, Kitsune, Nymphs, and more!
Orcs & Orcs
A 50+ page compendium exploring the fury and complexity of orc-kind in 5E. Unleash dozens of unique orc statblocks, from brutal warlords to twisted mutants, alongside powerful factions like the Red Orcs, Ironpeak Orcs, and Oathsister Orcs. Discover orc lairs, warband structures, and tactical tools, plus 70 magic items steeped in blood, tradition, and brutality. Complete with art handouts and VTT tokens, this is the definitive guide to bringing orcs to life at your table.
This manual is also available in Hardcover version.
Pirates and Plunder
Discover a 230+ pages manual including 12 backgrounds, 3 races, 12 subclasses, 20+ feats, and 40+ spells tailored for pirate adventures. Equip your crew with 100+ magic items, pirate gear, firearms, and cannons. Command the seas with 10 ship statblocks and 60 statblocks for pirate crews and sea creatures, including several crews with named members, ships, and goals. Also features sea hazards, pirate trinkets, plot hooks, 125 handouts, and 35+ tokens!
This manual is also available in Hardcover version.
Surge of Magic
Unleash the magic flowing within your veins with this 80 pages manual featuring 30 spells, 20 feats, 3 subclasses, 50 magic items, 11 monsters and over 35 Magical Zones (special areas with unique, and challenging regional effects, perfect for adding a twist to your adventures and encounters).
The Aberrant Codex
A 300+ page compendium of mutations, aberrations, and cosmic horror for 5E. Delve into the twisted world of eldritch magic, alien corruption, and monstrous evolution. Includes 150+ aberrant and mutated creatures, rules for mutation zones, and templates to transform existing monsters into warped abominations.
Customize characters with 12 strange subclasses, 10 backgrounds touched by the unnatural, 4 mutated races, and 30 unique feats. Cast 33 new spells and equip over 80 magic items infused with void energy, fleshcrafting, or psionic force. Includes tables for temporary and permanent mutations, 100+ VTT tokens, and 125 handouts to bring your nightmares to life. Perfect for campaigns exploring arcane fallout, forbidden rituals, or cosmic invasion.
This manual is also available in Hardcover version.
The Ancient Library of Knowledge
Discover a 100+ page manual filled with 345 magical tomes, perfect for enhancing your game, rewarding players, or uncovering lost knowledge. Each book offers powerful benefits (or curses) to characters who read them over time, ranging from common treasures to rare artifacts. In addition, the compendiums contains 12 magical libraries filled with adventure and mystery, 300 nonmagical books across 3 d100 tables, alongside the Warlock Patron: The Lich subclass with 10 thematic spells, and 14 unique monsters dwelling into locations steeped with ancient lore, such as book mimics and rune wardens.
This manual is also available in Hardcover version.
The Blight of Morithal: A Multi-tiered One-shot Adventure
A 48-page multi-tiered one-shot designed for 10th, 15th, or 20th level characters, playable in 4 to 6 hours. Face the terrifying Zombie Dragon, Morithal, in a series of combat and environmental encounters, culminating in a dramatic boss fight. Includes 11 new monster statblocks, scalable encounters, and multiple endings based on party decisions. Earn powerful rewards like the Heart of Morithal, a Legendary item. Also features 11 tokens, 3 maps, 3 handouts, and VTT resources for quick setup. Perfect as a standalone adventure or part of a larger campaign!
The Codex of Forbidden Arcana
A 300-page tome of dark magic for 5E, delving into necromancy, hemomancy, void and eldritch powers. Includes 21 subclasses, 10 backgrounds, 3 races, 25+ feats, 100+ spells, 75+ magic items, and 70 monsters up to CR 30. Features epic 10th-12th level spells, variant spellcasting rules, arcane corruption mechanics, forbidden rituals, and 100 VTT handouts. Embrace the arcane... and the consequences.
This manual is also available in Hardcover version.
The Grimoire of Curses
Embrace the darkness with this compendium featuring well over 300 pages on the theme of curses and afflictions. Discover 10 haunted backgrounds, 10 cursed races like lycanthropes and revenants, and over 50 feats. Enhance your games with 40+ cursed magic items and a vast collection of curses, complete with ingredients, effects, and guidelines. The manual also includes the Death Knight class, 15 subclasses, 75+ new spells, and 70+ monster statblocks ranging from CR1/8 to CR30, with lairs, variant traits, and tactics. Explore new cursed conditions, cursed trinkets, rituals, and campaign ideas to fully integrate curses into your adventures!
The Vault of Ascending Items
Ascend to new heights with this 130+ page compendium, featuring 50 unique Ascending Items that scale through leveling or quests, each with 4 rarities from Uncommon to Legendary - offering a total of 200 distinct items and detailed rules to fit them into any campaign. Explore 12 premade Ascension Quests, all designed to enhance your adventures with dynamic challenges. Face 30 new multi-tiered monsters, from Blighted Treants to Corrupted Dryads, and expand your game with 100 additional item ideas and 80+ VTT handouts and tokens!
This manual is also available in Hardcover version.
Tome of Summoning
A 60+ page compendium focused on summoning and planar magic. Introduces the Summoner class, built around a permanent companion called a Summon, customized through nearly 200 Enhancements. Includes 8 subclasses tied to different creature types, plus 35+ spells, 15 feats, and 3 summoning-themed subclasses for existing classes. Perfect for commanding otherworldly allies in and out of combat.
This manual is also available in Hardcover version.
Tome of Villains
A 100-page compendium featuring 10 fully fleshed-out villains from CR 3 to 30, each with detailed lore, tactics, lairs, minions, and aftermath options. Includes custom magic items, villain-tied player backgrounds, handouts, and statblocks. Compatible with both 5E and 5.5E. Perfect for adding memorable antagonists to your campaign.
Undead & Undead
The ultimate undead handbook for 5E and the 2024 Edition. Unleash 90+ undead statblocks, from crawling hands and soul wisps to deathpriests, banshees, mummy sovereigns, zombie dragons, and lich gods, each with optional traits and variants to customize your encounters. Build terrifying crypts, cursed cities, and haunted ruins with a scalable Undead Lair System, including traps, lair actions, environmental effects, and more. Discover 50+ magic items, cursed relics, necrotic weapons, undead-bound artifacts, and forbidden tomes, alongside customizable templates, undead cult generators, random encounter tables, unholy rituals, haunted visions, and apocalyptic plot hooks. Includes 60 art handouts and 45 VTT tokens to bring your undead encounters to life at any table.
This manual is also available in Hardcover version.
Fulfillment and Delivery
Physical products shipped to the EU, UK, USA, Canada, Australia, and India will not incur import taxes. If you would like a physical product shipped to a country not listed among the possible options, please let us know, and we may find a way to accommodate your request.
Digital products will be delivered through DriveThruRPG.
Project Timeline
Who We Are
Today, as DMSlash and JonnyDM, we founded Mythos Chronicles, dedicated to creating and sharing content that enhances and celebrates the TTRPG experience. We believe in the transformative power of storytelling and the unique magic that collaborative creativity brings to the gaming table. Our goal is to craft content that not only sparks the imagination but also strengthens the bonds within the 5E community.
Throughout our journey, we have honed our craft and emerged as bestselling authors for 5E across various platforms with over one hundred thousand of sales on DMsGuild, DrivethruRPG, and Patreon. After our successful Kickstarter campaigns for Mythological Creatures and Atlantis: War of the Tridents, this project marks another venture into crowdfunding.
Luigi Caterino (DMSlash): @dungeonmasterslash
Filippo Bardoscia (JonnyDM): @jonnydmandgames
Acknowledgements and Credits
As always, we extend our deepest gratitude to all the talented artists who contributed to bringing our project to life, including: Alec Adams, Agarthaai2030, Anton Filipenko, Anugrahputra, Bazzier, Brgfx, Dean Spencer, Elen_Art, Elio Pest, Ernawati, Fat Goblin Games, Gbart, Hakujiharuka, Happypictures, Harryarts, Iaroslava, Inksyndromeartwork, Macrovector, Migphoto, Pikisuperstar, Rick Hershey, Studio4rt, Studiogstock, Tatianapankova, Upklyak, Vectorpocket, Vladik, Yliv
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