Adventurer’s Journal: all you need for your D&D campaign
Par Irene Cabrejas
Statut actuel
Stop going through the Player's Handbook every combat!
Everything you need in one place!
The moment has arrived!
You and your party are about to face an ancient dragon in a desperate fight for survival, the paladin delivers a mighty blow and…
We’ve all been there.
Buried under mountains of paper and tiny handwriting just to fit all the skills, items, and memories for your campaign.
And at the end, you don’t find what you need in time.
And the fantasy is broken.
That’s why we designed our Adventurer’s Journal, to save you the trouble of constantly consulting the Player’s Handbook and find whatever info you need, whenever you need it.
You can have all the info of your character and it's adventure in one place.
And all well organized.
Character sheets, inventory, combat, companions, spells, session logs, and NPCs… we’ve thought of everything.
This notebook is meant to accompany you through a medium/long lenght campaign of up to 20 sessions. By mixing a luxury design with lightweight, durable finishes we’ve made sure to create a product that you can take in your bag of holding anywhere.
English and spanish versions will be available for you to choose on the pledge manager once the campaign ends.
What's inside
We've divided our journal into three sections so you don't miss a single detail, from the first rusty sword you bought in the town market to your epic finale at Strodh Van Zirovich’s castle.
- Character sheet: Write down all your attributes, abilities, items (even wildshapes and companions) with real space for each one. You won’t forget any of your abilities and you won't get lost with every roll of the dice.
- Spellbook: ¿Are you a spellcaster? Don’t ever forget your prepared spells and with 48 spell blocks, write down the other ones you know.
- Adventuring Journal: Your adventure begins here, and we've made sure you won't forget your backstory or any important names, characters, or locations in your story.
Main information and Skills: Quickly check your character’s attributes and all the modifiers they affect. You can even add a portrait if you’re feeling creative!
Traits and Proficiencies: Jot down all the details of your new abilities as you level up. No cryptic notes, you have plenty of space to get into the technical details.
Combat: Write down everything a non-caster needs to know to engage in combat, from skills and equipment to magic items and attack formulas.
Inventory: Organize your valuable possessions and, if your DM gives you one, decide which treasures you’ll stash in your bag of holding.
Companions and Wild Forms: Record all the information about your furry (or scaly) friends and save yourself the trouble of constantly consulting the Player’s Handbook.
Spellcasting Skills: Keep track of your character’s saving throw modifiers and attack rolls in just one look. With a quick overview, find your prepared spells and available spell slots.
Spell Cards: Write down all the spells your character knows without having to flip through the core rulebook and its expansions. You can include even your own homebrew spells!
Character Backstory: Summarize your origins and why you’ve embarked on this adventure. Create a wonderful and structured backstory to fuel your roleplaying and leave the whole table spellbound!
NPCs: Don’t forget any character’s name, and jot down any information that might help you interact with them when you see them again in ten sessions.
Session Tracker: Record all the important details from the game, what you’ve found, and your next objectives. You’ll even have space to draw maps and diagrams if you need to!
Character Graveyard: Honor the fallen characters in your adventure and inscribe an epitaph worthy of their recklessness.
Rewards
This Kickstarter campaign will allow us to print our first large batch of notebooks and get them to you.
To help us achieve this, we’d like to offer you several pledge levels that include exclusive Kickstarter rewards and unique goodies for you and your fellow campaign players.
Add-ons
We have seven reward tiers to choose from, but we know the possible combinations of all the rewards are endless.
So if any products were left out of your selected reward, you can purchase add-ons for your pledge through a drop-down menu when confirming your payment details on Kickstarter.
Shipping
The price of each pledge does not include shipping.
Shipping costs will be calculated once the Kickstarter campaign ends via the Backer’s Pledge Manager and before we begin production.
Below are some estimated shipping costs broken down by region.
- Spain: 5/10 EUR
- European Union: 10/15 EUR
- Rest of Europe: 20/25 EUR
- United States of America: 40/50 EUR
- Canada: 30/40 EUR
- Asia: 35/ 40 EUR
- Australia / New Zealand: 20/30 EUR
- Rest of the World: 40/50 EUR
Please note that adding a large number of add-ons may increase the price beyond these costs.
Below, we’d like to share our plans for the months following the campaign.
- October 2026: The Kickstarter campaign is active, once it ends, the pledge manager forms will be sent out to coordinate all shipments.
- November 2026: We will gather feedback from the community and make final adjustments to the files. The rewards will be sent then to production.
- End of November 2026: Digital reward fullfilment
- December/ January 2026: The products will arrive at our headquarters, and we will begin processing the shipments.
- January/ February 2027: The rewards will begin to arrive at their new homes, and this chapter of our adventure will come to an end.
The team
Irene’s Grimoire is a small business founded in 2023, through which we embarked on our main quest: to create magical tools that would help role players around the world navigate the complexities of TTRPGs and bring the fantasy worlds of their adventures to their gaming tables.
Since then, we’ve traveled the globe with that goal in mind and created countless artifacts: DM screens, handcrafted dice, character sheets, and our latest creation… our notebook!
Do you want to meet de party?
Irene Cabrejas
Former Level 15th Wizard and now Forever DM
Illustrator and designer behind Irene’s Grimoire. She has worked on developing the product from the initial concept to the final version, with the faint hope that her players will stop asking her about their attack modifier.
The only thing she likes more than kittens and a good murder mystery is eating industrial quantities of ice cream and chocolate.
We hope this Kickstarter will cover her dental bills.
Saúl Parra
Level 6 Bard and Artificer
Producer and professional emotional supporter. He assists with production, distribution, and community management.
If you want him to become your minion you can find him next to his vermotuh stash, pondering which one is more appropriate to get in the mood for creating another useless electronic contraption.
Keep in touch
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