Archaic Realms TCG
Par Archaic Realms
Statut actuel
À venir
Fin de campagne : 27/03/2027







Why this time?
This is my second attempt at funding Archaic Realms. The first one, on Kickstarter, didn't make it and I'd rather tell you that up front than have you find it later.
Two things were wrong. The game launched on a booster-pack model, and it launched to an audience that was too small and too cold to fund it. The model is now a Faction Core Set: one box is one complete faction, with every card that faction plays, and enough in it for two people to sit down and battle. No chase cards, no randomised gameplay, nothing held back to sell you later. Cosmetic Boosters exist, and they can never give you an advantage. Collecting more factions widens the fight, it doesn't complete a game you already own. I'm building the audience before launch this time, rather than hoping one shows up.
You don't have to take my word for it!
The full game is playable right now, free, on Tabletop Simulator, running the current v4.0 rules. Play it before you decide whether to back it. Every rules change since the first campaign came from people who did exactly that.
What's real so far?
- Commissioned illustrators are working on the cards: Teddxsky, Manidu M, Janith Tharaka, Olesia Bezuhla, Shirokuro Try to name a few, many local artists in Adelaide are onboarding right now. No AI art anywhere, ever.
- The Faction Core Set is quoted with a printer in Brisbane. Designed in Adelaide, printed in Australia.
- Physical Prototype decks are heading to select game stores (contact our socials for more information if you are interested). Print and Play variants available too.
- Full Public journey is on our YouTube channel to see where we went after Kickstarter
- September Launch. Hit follow and I'll bring you along for the rest of it.
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