Blade Bearer: A Fantasy RPG of Magic, Mystery & Bio-Organics
Par jason
Statut actuel
Fonds récoltés : 975 €
A Collection of Worlds, Characters & Adventures
Welcome to Blade Bearer—a tabletop fantasy roleplaying experience built around dangerous journeys, unforgettable characters, strange creatures, ancient secrets, and adventures where the choices of the players shape what happens next.
This Kickstarter brings together a growing collection of Blade Bearer books and digital content, created to let players and Game Masters explore the setting of Mektig from multiple perspectives.
At the heart of the collection is the Blade Bearer Core Book.
Around it, the world expands through an NPC Codex, an Adventure Book, a Field Guide to the Wildlife of Mektig, and detailed NPC Profiles.
Imagine a land where every road can lead to danger.
A ruined settlement may hide something that has been waiting for centuries.
A stranger sitting across the tavern may know more about you than you realize.
A simple journey between two locations can become an adventure of its own.
And sometimes, the most dangerous thing you encounter isn't a monster.
It's another person.
Mektig is a world built for discovery.
Its people have their own histories. Its creatures have their own instincts. Its settlements have their own conflicts. Its wilderness hides things that were never meant to be found.
The players aren't simply moving from one encounter to another.
They are creating the story.
Every decision can change the journey.
Every character can become an ally, an enemy, a mystery—or something in between.
The Core Book
At the center of the setting is the Blade Bearer Core Book.
This is where your journey begins.
The Core Book gives players and Game Masters the foundation they need to step into the world of Mektig and begin creating their own adventures.
It is the starting point for characters who are willing to leave safety behind and discover what waits beyond the familiar.
You may begin with a simple objective.
Find someone.
Deliver something.
Protect a settlement.
Investigate a strange occurrence.
Recover something that was lost.
But once you step onto the road, things rarely remain simple.
The world reacts to your choices.
And your choices become your story.
NPC CODEX
A world is only as memorable as the people who inhabit it.
The Many Hands of Mektig expands the setting with a collection of characters, personalities, factions, and potential encounters that Game Masters can bring directly to the table.
These aren't simply names on a page.
They are opportunities.
A merchant could become a trusted friend.
A mercenary could become a dangerous rival.
A mysterious traveler could offer the players exactly what they need—but at a price.
A stranger encountered during one adventure might become one of the most important characters in the entire campaign.
The NPC Codex gives Game Masters more tools to populate Mektig with people who can move, react, negotiate, betray, help, and surprise the players.
Because sometimes the character you meet for five minutes becomes the character you remember for five years.
ADVENTURE BOOK
Every great world needs somewhere for the adventure to begin.
The Fall of Redhaven takes players into one of the stories waiting inside the Blade Bearer setting.
Redhaven was once a place of importance.
Now something has gone terribly wrong.
What happened?
Who is responsible?
What remains hidden beneath the surface?
And, most importantly—
Can the Blade Bearers survive long enough to uncover the truth?
The adventure is designed to give Game Masters a story they can bring to their table while still leaving room for players to make their own decisions.
The adventure doesn't have to end exactly the way it begins.
Your players may find unexpected solutions.
They may make unlikely allies.
They may completely ignore the path the Game Master expected them to take.
That's part of the fun.
The story belongs to the table.
WILDLIFE OF MEKTIG
FIELD GUIDE
The wilderness of Mektig is not empty.
It is alive.
Something is always moving beyond the trees.
Something is watching from the darkness.
Something is leaving tracks where no tracks should be.
Vallow's Field Guide to the Wildlife of Mektig opens another part of the world by documenting the creatures that inhabit it.
From strange and dangerous beasts to creatures that may become unexpected parts of an adventure, the Field Guide gives Game Masters additional material to discover and introduce.
Use it to build encounters.
Use it to inspire adventures.
Use it to make the wilderness feel alive.
Or simply open the book and explore the creatures of Mektig.
Because when the players leave the safety of civilization, they should never know exactly what they're going to find.
EXPLORE THE LANDS OF MEKTIG
Mektig is a world filled with different regions, environments, and places waiting to be explored.
The Regional Companion expands the world beyond the Core Book, giving players and Game Masters a deeper look at the lands of Mektig.
Discover new regions.
Explore unfamiliar places.
Learn more about the world your characters travel through.
Every region has its own story.
And every journey can lead somewhere unexpected.
Mektig is home to different lineages, each with their own identity and place within the world.
Discover the people who make Mektig more than just a setting.
Explore the lineages of Mektig and see the characters who can become part of your journey through this world.
The goal of Blade Bearer is not to tell you one story.
It is to give you the tools to create your story.
A Game Master can take the material in these books and build an entire campaign around it.
Players can explore Mektig through adventures, encounters, characters, creatures, mysteries, and discoveries.
One group may experience Redhaven as a desperate battle for survival.
Another group may approach the same world through investigation and diplomacy.
Another may turn a seemingly minor NPC into the center of an entirely different campaign.
The books provide the world.
You provide the choices.
Together, you create the adventure.
This Kickstarter is about bringing the Blade Bearer collection together into a finished experience that can be enjoyed in physical and digital formats.
The campaign will help support the remaining production work, including:
- Finalizing the books
- Editing and preparing the content
- Completing artwork and layouts
- Preparing files for publication
- Producing physical copies
- Creating digital editions
- Preparing backer rewards
- Packaging and fulfillment
Every pledge helps move the project one step closer to becoming a finished collection in the hands of players and Game Masters.
Your support helps bring together the complete Blade Bearer collection:
1. BLADE BEARER — CORE BOOK
The foundation of the setting and the place to begin your journey.
2. THE MANY HANDS OF MEKTIG — NPC CODEX
A collection of characters, personalities, and people who bring the setting to life.
3. THE FALL OF REDHAVEN — ADVENTURE BOOK
A complete adventure that takes your table deeper into the world of Mektig.
4. VALLOW'S FIELD GUIDE — WILDLIFE OF MEKTIG
Discover the creatures and wildlife that inhabit the world.
5. BLADE BEARER — REGIONAL COMPANION
Discover the regions, lands, and locations that make up the world of Mektig.
Five volumes. One setting. Endless stories.
You're not simply purchasing a book.
You're helping an independent tabletop project move from creation to publication.
Your support helps fund the work required to finish, produce, print, and deliver the Blade Bearer collection.
And in return, you become part of the project's journey.
After thirty years of gaming across every kind of table and rule system imaginable, I decided it was time to build something of my own. Blade Bearer is a rules-light tabletop RPG shaped by decades of hands-on play, learning what makes a system sing and what slows a session to a crawl. Rather than copying any single game, I drew bits and pieces of inspiration from many different books and blended them with my own experience at the table. The result is a brand new book with a fresh rule system, original races, and a new approach to leveling, all set in the world of Mektig. Every mechanic was designed with one goal in mind: keeping the focus on story, adventure, and fun.
There is still work to do.
Books need to be finalized.
Pages need to be prepared for publication.
Artwork and layouts need to be completed.
Files need to be prepared for digital and physical production.
Then the finished rewards need to make their way to the people who supported the project.
We will keep backers informed throughout the process with regular campaign updates.
Whether you pledge for a single book, choose the digital collection, collect the physical volumes, or simply share the campaign with another tabletop gamer, your support matters.
Every pledge helps.
Every share helps.
Every new player who discovers Mektig helps the world grow.
So gather your party.
Prepare your dice.
Choose your blade.
And step beyond the edge of the map.
Mektig is waiting.
Will you become a Blade Bearer?
▶ Vidéos (0)
Pas encore de vidéo pour ce jeu.
Commentaires (0)
Connecte-toi pour commenter ou répondre.
Pas encore de commentaire. Lance la discussion.