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BOSS BATTLE: ASH & BONE

Par Matt Martin of Boss Battle Games

Voir la campagne

6.4 BoardGameGeek

Statut actuel

Campagne close Fin de campagne : 20/10/2026

Fonds récoltés : 44 373 €

Coopératif Fantasie Jeux de cartes Solo

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Intro

Skip Straight To The Final Boss Fight!

Boss Battle is an asymmetrical boss battler for 1–4 players where every encounter feels like the climactic fight at the end of a video game. Team up as unique heroes, coordinate your strategies, and survive devastating attacks as you work together to bring down a powerful boss.

Or become the boss yourself.

Unlike most tabletop games, every action enters a shared queue, giving both heroes and the boss time to react before attacks resolve. Learning how to read the battlefield, plan ahead, and work as a team is the key to victory.

1–4 Players • 30–45 Minutes • Competitive • Solo • Co-op.

Features

What's in the box?

Pledge Tiers

Introducing the Big Bad

Choose your Boss. Master their strengths. Crush the Heroes.

The Bosses

The Party of Heroes Enter

Choose your Heroes. Coordinate their defense. Thwart the Boss.

The Heroes

Slime & Souls Expansion

How It Plays

Want to know more? Check out a How-To-Play video from Stella & Tarrant at Meeple University


Don't have 4 Players?

Gaming Group isn't a fan of competitive games?

No problem. Boss Battle is built to work with different group sizes and play styles. Take on an automated Boss cooperatively as a group, fight a group of Mercenaries as a Solo Boss, or use Mercenary Heroes to fill empty spots when you don’t have a full group. Whether you want the full 3-vs-1 experience or something more cooperative, you can play Boss Battle your way.

What Others Are Saying

Stretch Goals


BUILT TO BE COMPLETE FROM DAY ONE

We designed Boss Battle to feel complete from the very beginning.

Instead of locking core content behind endless stretch goals, we focused on delivering the strongest version of the game possible right out of the box — with refined mechanics, meaningful variety, and high-quality components already included.

This edition introduces:

  • A new and improved solo & co-op system for every Ash & Bone Hero and Boss
  • Deluxe upgraded tokens
  • A redesigned all-in-one Queue board
  • Optional neoprene mat and card sleeves
  • An art book featuring the world and characters of Boss Battle
  • An improved storage inlay for easier setup and organization

The stretch goals we do unlock are focused on larger additions that require additional design, testing, balancing, and artwork to fully bring to life.

All Mini-Bosses and Boss Mutations are included in the Gameplay, Returning Hero and Deluxe bundle tiers. They will also be available in the add-on shop during Pledge Management

Upgraded Token Trays are included with every copy of Boss Battle: Ash & Bone

Rulebook & Questions

Want to know more? Here’s a link to the current version of our rules


Have questions? Reach out to us on Discord


Want to play by yourself? Free demo of Boss Battle: Ash & Bone + Slime & Souls on Tabletop Sim

Shipping

Shipping, VAT & Taxes
Shipping and applicable VAT/taxes will be collected after the campaign through our pledge manager. This allows us to calculate shipping based on your final pledge, add-ons, and destination.

Shipping estimates are based on current rates and may change before fulfillment due to freight costs, tariffs, or other global shipping conditions.

Add-ons & Additional Shipping
Add-ons such as card sleeves, neoprene mats, custom inserts, premium tokens, or additional expansions may increase your final shipping cost.

Timeline

Boss Battle's core gameplay and primary content are already fully playable and extensively tested.

Following the campaign, we'll hold two Public Beta periods to refine balance, rules clarity, and Solo & Co-op play before locking the final version for production.

Manufacturing is planned for Spring 2027, with fulfillment targeted for Late Q2–Early Q3 2027.

We'll share regular updates throughout the process, including what we're learning from each beta and what changes are being made from your feedback.

Retailers

We’re excited to work with retailers and help bring Boss Battle to tables around the world. A limited retailer pledge tier is available during the campaign. This pledge acts as a deposit toward your retailer order and helps us begin planning post-campaign manufacturing and allocation.

After the campaign concludes, we’ll reach out directly to retailers to confirm:

  • Final order quantities
  • Product selections
  • Regional fulfillment details
  • Shipping timelines

Retailer support will be handled through our fulfillment and distribution partners whenever possible. Boss Battle will also be working with fulfillment partners in both the United States and Europe to help support smoother retailer distribution and fulfillment.

The Team & Partners


Boss Battle is brought to life by a small team of designers, developers, artists, and creators who have been building, testing, and refining the game together.

Core Team

  • Matt Martin — Game Design & Development
  • PJ Vilsaint — Game Design & Marketing
  • Jessica Pierce — Art Direction & Design
  • Andrew McKinney — Lead Artist
  • Licheng Mai — Artist
  • Chris Steveson — Lead QA

Rest of the Party

  • Justin Carter — Official Card Boy
  • Vitor Nunes — Rule Book Design
  • Jennifer Reuter — Graphic Design
  • Noelle Warner — Story / Writing
  • Kell & Our Consistent Playtesters

Fulfillment

  • Bridge Fulfillment
  • Meeple Distribution
  • VFI Asia Fulfillment & Distribution

Pre-Launch & Launch Support

This project is promoted by Jellop, the ad tech power behind the best Kickstarters with 7,500+ successful Kickstarter projects with over $1.5 Billion raised between them.
 

Thank you!


Boss Battle wouldn’t be here without the people who kept believing in it alongside us.

To our friends and families, our original backers, everyone who joined the Discord, and everyone who stopped by our table at conventions year after year, thank you. Even the unexpected messages from people who remembered Boss Battle years later and wanted to know what was next reminded us that this game meant something to people beyond our little team.

Bringing Boss Battle back has been a long journey, and that continued support is a huge part of what made it worth doing and what kept us moving forward.

Whether you’ve been with us since the original campaign or you’re discovering Boss Battle for the first time, thank you for being part of what comes next.

If you’d like to help us make this campaign a success, sharing Boss Battle with a friend, your gaming group, or anyone you think would enjoy taking on, or becoming the Boss means more to us than you know.

We’ll see you on the Battlefield!

Images (9 · BoardGameGeek)

▶ Vidéos (1)

Review

Des pledges à 3 chiffres de partout ! | Menu Crowdfunding 240 (04/10/2026)

Les Ludovores · 04/10/2026

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