Colonial 1700-1800
Par Juegos_Mosquete
Statut actuel
Pledge Manager ouvert
Fin de campagne : 04/01/2024
Fonds récoltés : 82 709 €

Colonial 1700-1800 is a strategic card game for 1 to 5 players that recreates the struggle between the European powers to preserve their colonial empires in the 18th century. The basic game faces France and Great Britain (2-player games), although the powers of Spain, the Netherlands, Portugal and the United States can also be involved through an add-on (allowing games up to 5 players).
The game combines eurogame type mechanics (set collection, hand management, resource production) with other wargame type mechanics (direct confrontation between players, troop recruitment, territorial control of colonies, resolution of battles).

The game in its standard version is played over 5 turns per player, where you must defend your initial positions, encourage the production of export goods in the colonies (by building plantations and other buildings) and recruit troops to expand your colonial empire across up to 4 different theaters of operations: North America, the Caribbean, Africa and Asia (the Spain add-on includes a 5th theater of operations: South America). Throughout the game you must properly manage your player board: recruit reinforcements and acquire buildings, imprison enemy generals defeated in battle (and demand ransom for them), fill your treasury for the expenses you will need in the next turn, as well as How to achieve in your warehouse the combinations of goods that can bring you the most gold.
You will also be able to persuade other monarchs and local powers to join your side in the war and grant you benefits (military, economic or diplomatic). Some will not join you, but their intervention will be enough to thwart the plans of the enemy powers. On the other hand, obtaining gold is essential in the game, since tactical cards are a powerful tool in the hands of players to turn the tide in a battle, take a colony through a coup d'état or obtain all kinds of advantages. Each player draws 1 tactical card per turn, but players can purchase more tactics in the card market, whose evolution must be monitored. At the end of the player's turn, the cheapest card is discarded, the rest move to the left, and a new tactic is revealed for the cost of 4 gold.

Players have many strategies to achieve victory:
- Will you trust your best generals and powerful line infantry, even if they are expensive to pay, to confront the cream of your country against the enemy forces?
- Will you choose to form cheap forces based on allied natives and mercenaries capable of hitting unexpectedly?
- Will you focus your efforts on gaining the political support of other monarchs to provide you with military aid? There are those who prefer that others put boots on the ground.
- Will you economically suffocate your rivals by using privateers and plundering enemy colonies?
- Will you decide to focus on the construction of buildings and the production of goods in the colonies?

If you are alone... Come to Nassau for a drink!
In the Solo Mode the player will choose one of the 5 colonial powers and his job will be to protect their colonies and gold from piracy and, ultimately, managing to suppress the Pirate Republic of Nassau.

Components





Documents
With this documents you may dive a little bit into Colonial 1700-1800. Please remind this documents are WIP and final version may differ.
A project with its own history

Colonial 1700-1800 features a game engine originally designed by Jason Huffman in 2017 for the game 1750 Britain vs France. In this sense, both the game system and the combat system are the work of Jason. For its part, Colonial 1700-1800 takes this game engine widely tested for years as a starting point and significantly expands the original game experience, enriching it with 4 new factions, new mechanics, a card market, new units, buildings and Tactic cards, Solo Mode, Scenario Mode, new politicians, optional modules, and a vocation to delve deeper into the historical flavour and offer a product with cultural value for the player.

Gamefound exclusive

This means that the game Colonial 1700-1800 and the add-ons Plus Ultra, Oranje Boven, Os Lusíadas, Great Battles and Sideshow Bob will only be available in stores that have participated in the Gamefound patronage campaign, since there will be no distribution of the game to stores after the successful completion of this campaign nor will they be available on other crowdfunding platforms.
Colonial 1700-1800 and its expansions were not born with generalized distribution in stores in mind, but rather it is a project that, due to its characteristics, has its central core in this campaign, with the aim of making a great game focused on the phenomenon of colonialism without cutting any of the characteristics that make it so special.
In this sense, we want to welcome physical stores and offer them the possibility to support this campaign to give access to the game to their local player communities.
Timeline


As of the start of this crowdfunding campaign, all the art and layout of the game have been completed. All that remains is the review and confirmation of the final art and texts in the unlockable objectives of the campaign, which must be done before starting production of the game. Given the advanced state of the design, we consider the dates indicated in the roadmap to be achievable and relatively accurate.
Gameplay videos
Images (12 · BoardGameGeek)
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