Conjurers & Coneys
Par James Earnshaw
Statut actuel
Game Overview
In Conjurers & Coneys you play the part of a magician. Your job is to complete magic tricks to score coney points. (Coney is an old English word for rabbit.) To complete a trick, you must collect the required props. There are four different levels of tricks, each requiring a different number of props to complete. The higher the number of coneys, the more props you need to complete the trick. You decide if you want to go for quick tricks worth fewer points, or tricks which require more props and come with a higher reward. Be careful! Your fellow magicians have special magical means to keep you from completing tricks and collecting your coney points. Use the special instant and action cards to foil other players' tricks while increasing your own prop collection.
In the Box
What's in the Box? Good question!
64 Standard Prop Cards: These cards are the basic props used to complete a trick.
42 Action Prop Cards: These cards allow you to take actions against a player to disrupt their trick, or to help you directly.
20 Instant Prop Cards: These cards are special action cards that provide additional abilities and options. They can be played at any point in the game.
32 Trick Cards: These cards are the tricks you are trying to complete. There are four different coney levels of tricks.
4 Hat Cards: These cards provide a holding area for any coney points you score.
Coney Scoring Tokens: These are scoring tokens in two sizes. The small tokens represent 1 coney point and the larger tokens represent 5 coney points.
Game Instructions: Instructions for playing the game.
Why back on Kickstarter?
Like magic, we are offering 10% off the MSRP when purchasing a copy of Conjurers & Coneys through Kickstarter. Save even more when you buy the two pack!
Game Play
Timeline
We have worked hard to ensure that all product templates and images are ready to go into production as soon as we have successfully funded the Kickstarter. Working with our manufacturer we have come up with the following timeline. Product shipping should begin approximately 24 weeks after the end of the Kickstarter campaign.
Our Partner
We are excited to be working with Panda Game Manufacturing. They have the expertise and production facilities to bring the best possible version of Conjurers and Coneys to life.
Shipping and Taxes
Since this is Scatterpack Labs first Kickstarter campaign we are limiting our Kickstarter sales and shipping to the U.S. only. We want to make sure we can ship our product in a timely manner and are able to address any customer concerns. We hope to provide an on-line store front with the ability to fulfill international orders once the Kickstarter campaign and domestic shipping are complete.
Shipping cost will be collected in the Kickstarter Pledge Manager. Shipping cost is an approximation based on standard postal service rates with business / bulk shipping calculated. Once shipping begins, we will work to acquire the lowest cost option that allows tracking of your package. There will be no shipping cost other than the actual cost incurred.
A quick note about taxes: We're using Kickstarter's Pledge Manager. Any required sales tax will be collected when you fill out your post-campaign survey. This ensures you're only charged the exact tax amount required for your location and keeps us compliant with tax laws.
Goal!
If (WHEN!) we reach our funding goal, as a special thank you to all our supporters, everyone who backed the project will receive, along with their game(s), instructions on how to use your cards to perform an amazing magic trick!
Thank you for taking the time to explore Conjurers & Coneys. It means a lot to us at Scatterpack Labs that you were willing to spend some of your valuable time with our project.
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