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Cthulhu 2050: Whispers Beyond The Stars

Par OtherWorlds

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Statut actuel

Pledge Manager ouvert Fin de campagne : 06/01/2026

Fonds récoltés : 31 236 €

Action Aventure Gestion Horreur Jeu de rôle Narratif RPG Science Fiction

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The Story


The year is 2050, and Earth stands on the precipice of monumental change. What was once the United States has fractured into two distinct entities: the Union, comprising the coastal states and Canada, champions technological advancement while grappling with extreme wealth inequality; and the Free States, territories like Idaho that have declared independence, fiercely guarding their autonomy with militia-patrolled borders and deep suspicion of outside influence.

Across the Atlantic, what remains of the European nations exists in an uneasy peace, constantly under the shadow of the Federation, where an unnaturally long-lived president extends Russia's influence through military pressure and propaganda. Meanwhile, the Republic of China has emerged as a technological powerhouse, its true conditions masked by carefully controlled information and state propaganda.

The wealthy elite traverse this divided world in autonomous Flydays, personal aircraft that soar above the crumbling infrastructure below, while the unemployed masses—known as "doleurs"—subsist on government stipends, their labor rendered obsolete by automation. Personal robot assistants called "Fridays" have become commonplace, though tensions simmer regarding their rights and consciousness as AI technology evolves beyond its creators' understanding.

Humanity has reached beyond Earth, establishing Tranquility City on the Moon, home to several thousand colonists and over half a million robots. Competing corporate interests have effectively turned the Moon into another theater for Earth's power struggles.

Yet beneath the surface of this brave new world, something isn't right. Behind closed doors, experts whisper their theories, but no one can explain why the sophisticated technologies humanity has come to depend on are beginning to betray us.

Meanwhile, strange phenomena manifest with increasing frequency. Remote places report bizarre occurrences that defy scientific explanation. And in the night sky, the stars seem to watch with cold indifference as global powers inch closer to conflict, their fingers hovering over launch buttons while diplomats exchange increasingly hostile ultimatums.

In this world of collapsing certainties, you will navigate the treacherous currents of a civilization unraveling at its seams. As international tensions reach a breaking point you must uncover truths that powerful forces would prefer to keep hidden. The answers may lie in the mysterious phenomena, in the depths of lunar tunnels, or in fragmented memories of your own past—a past deliberately taken from you. One thing is certain: the clock is ticking, and humanity's future hangs in the balance.

Game Mechanics


The game blends deep storytelling with easy-to-grasp gameplay, dropping you into a world where cosmic horror meets futuristic mystery. The gameplay uses numbered passages – make a choice, go to a new section. No dice or complex rulebooks needed, just pure storytelling with meaningful branches and simple but elegant mechanic based on skills and keywords.

Your character can specialize in different approaches – fight your way through with COMBAT, sneak past dangers using STEALTH, hack systems with TECH, overcome physical challenges with ATHLETICS, talk your way out with SOCIAL skills, or uncover hidden truths through INVESTIGATION. Your background (military, police, space tech, or the mysterious "incognito") shapes both your character's history and unlocks unique options as you play.

You'll manage two key stats throughout your journey: Health and Sanity. Health drops when you're physically hurt, while Sanity diminishes when you witness things the human mind wasn't meant to comprehend. Lose either completely and your story ends or not - thanks to innovative "Wake From This Nightmare" journal system.

As you explore this broken future, the game remembers your discoveries, relationships, and key decisions through keywords that become part of your ongoing story. Your choices actually matter, opening or closing paths as you progress. In the Journal you track important events and locations, which helps you to navigate the tangled conspiracy unfolding around you. In the digital version the app does it for you automatically.

The "Wake From This Nightmare" journal based save system brilliantly connects gameplay mechanics with the story's themes of fractured reality. When your character, Alex Dragann, dies or breaks mentally, you don't just restart – you "wake up" at a previous journal entry as if it was all just a nightmare vision. First death sends you back one entry, second death sends you back two, and so on. What makes this unique is how Alex retains hazy memories of what's to come, giving you a chance to make different choices and avoid the fate you've glimpsed.
This mechanic perfectly fits the Lovecraftian vibe, where reality becomes increasingly unstable. The line between dreams and reality blurs until both Alex and you start wondering what's real and what's just a glimpse of possible futures. Is Alex truly seeing the future, or is his mind cracking under the weight of cosmic revelations?

What makes Cthulhu 2050 truly special is how these gameplay elements create real narrative consequences. Your choices don't just determine which page to read next – they form alliances, uncover hidden truths, and ultimately decide humanity's fate against forces we were never meant to understand.

Video

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Dave Morris and Pawel Dziemski talks about 2025

Board News talks about Whispers Beyond The Stars

Dave and Pawel talk about Lovecraftian inspirations writing Whispers Beyond The Stars

Adam Mitchell reviews Whispers Beyond The Stars


Creative Team



Cthulhu 2050: Whispers Beyond The Stars This dark sci-fi adventure springs from the minds of two interactive storytelling pioneers.

Dave Morris brings decades of experience crafting choice-driven narratives like the "Fabled Lands", "Dragon Warriors" RPG or "Blood Sword" saga. He is also experienced Cthulhu RPG Game Master writing the scenarios and leading the sessions. His work blends rich worldbuilding with morally complex scenarios, drawing on his unique background in mythology and computer science to bridge ancient storytelling with modern interactive systems.

Pawel Dziemski revolutionizes the interactive fiction landscape through projects like "Storm Weavers" - a bold fusion of gamebook, solo RPG, and board game. Dziemski's game expertise shines in his innovative publishing work, particularly his enhanced edition of Morris' "Heart of Ice," featuring scratch-off maps and barcode integration.

What makes their collaboration special is a shared vision that goes beyond entertainment. In Alex Dragann's journey, players face haunting questions about what it means to be conscious in a universe that doesn't care about our existence. This isn't just another bleak look at Earth's future - it's a deep dive into our endless search for meaning when the truth itself might chill us to the bone.

▶ Vidéos (1)

Review

📰 Pug News 38 : les nouvelles des projets Kickstarter, Ulule, Gamefound, les boutiques, ...

Pug And Play · 07/12/2025

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