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Dimm City: A Dark and Gritty CREATUREPUNK TTRPG

Par Dimm City LLC

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Pledge Manager ouvert Fin de campagne : 13/11/2025

Fonds récoltés : 6 991 €

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Dimm City RPG is a fast, brutal Creaturepunk TTRPG for 2-6 dreamers set in five fractured districts drifting shrouded in the ether. Step into the prismatic chaos of Dimm City—where spells glitch like code, steel bites, and the only thing wilder than the locals is what lurks out in the mist.

It all comes together in our first team crowdfund for a 200+ page CREATUREPUNK system guide and setting book, three years in the making.

Here's a bit of chatter from the founders about where DCRPG began, where it is, and where it's going:

Now you know the vision, here’s the statline to clue in your pack:

The Archives have Fallen

The Archives have Fallen

The blaze that gutted the Archive District wasn’t natural—it hunted. Every theory, every breakthrough, every curious mind became fuel for the growing horror. Out of that ash rose Daemon: all-seeing, all-controlling, merciless.


Now the city breathes fear with every flicker. Will you add kindling to their growing power—or burn it down from within?

  • Neon idols violently glitch out mid-show—kill the viral beat before it infects the EntD!
  • Strikebreakers crash the Tech District's transport hub—hack or hustle the disaster!
  • A new fruit is flooding out the Market District—smuggle, burn, or seize the harvest!
  • A valuable DataDisc™ surfaces in the Archives—snatch the secrets before rivals can!
  • A rebel safehouse in The Dark disappears—dip into the shadows and pull it back!

5 Diverse Districts to Explore

5 Diverse Districts to Explore

Every district is its own beast—five realities stitched together by mist, each one brimming with danger, secrets, and opportunity. Whether you’re chasing shadows in The Dark, burning creds in the EntD, cracking vaults in the Archives, smuggling goods into or outta the Market, or running ops in the Tech District, the city never sleeps and those you slight never forgive.

Rules Lite D20 Only System

Rules Lite D20 Only System

One die to play, a thousand ways to die!

Limited HP = Brutal Combat

Limited HP = Brutal Combat

Combat breaks bones, but the system? It hooks players hard!

Simple rules, savage streets—who you choose to be is your edge. CUT DEEP!!!

Simple Creaturepunk Character Creation

Simple Creaturepunk Character Creation

It ain’t chrome. It ain’t clean. It’s coagulated blood in the wire, hairballs in the circuitry, a roar tearing through static. CREATUREPUNK is what happens when evolution takes a sledgehammer to the face and the survivors crawl out growling. You’re spliced-up, hex-stained, glitch-ridden—a freakshow stitched with spite, magic, and tech from lost wars. You’re anything but human and your kind’s been running the monoverse since before humanity finger-painted on cave walls. 

The city don’t love you. 

The corps don’t see you. 

The gods don’t pick up.

Good! That makes you dangerous. 

This is a genre where dreams are loud, limbs are optional, and survival’s the last sacred act.

Forget balance, forget normal—Dimm City runs on edge...


Eight Specialties, freak-built and street-bred, wired to crawl outta the wreckage grinning, chasing the next payday or bloodbath!

8 Distinct Specialties

8 Distinct Specialties

When the bullets stop and the bass drops, these eight archetypes thrive and survive Dimm City’s ambushes and afterparties:

Unleash your skin, your scars, your spark—these specialties are the bones, you’re the beast that wears them.

Every Crew Needs Muscle, Magic, and Madness—Which Are You?

No Levels, Just Savage Abilities

No Levels, Just Savage Abilities

There are no levels—just how many abilities you’ve got in your arsenal.

Know 6–14? You’re a fresh cut, still oozing potential.
Stack 15–23? You’re mid-tier muscle, scarred but standing.
Hit 24+? You’re masters of your own block, shaping the streets at will.

Abilities are more than moves—they’re your edge, your clout, your way of surviving when the Dream tries to shred you. The more you’ve got (mix and match what you want), the louder you get in Dimm City, and the more citz stop and listen.

Eight Specialties, six crooked ladders each. No skips. No cheats—just burning rungs to get you higher.


The Technosorcerer rides one called Arcane Anarchy, where raw sorcery starts riots like a Molotov in the Datasphere.

If that’s what a couple spells can do, wait till you see what a citizen with a full loadout unleashes!

Cybermods, Hackware and Tech Chaos

Cybermods, Hackware and Tech Chaos

In Dimm City, hacking hits like combat—fast, brutal, and personal. Cyberware makes your body a weapon, but the more metal you bolt on, the harder it is to keep control. From chrome arms to neon eyes, from netdecks to snake cables, every upgrade’s a gamble. Gear up, jack in, and let the chaos gush from the wire into street.

Campaign Preview

Campaign Preview

Gear up with the full Creaturepunk arsenal: The Dimm City Field Guide, ambient beats, beta gear, and lay of the land—then rip the streets raw, rockin’ our D20-only system built to hit quick and dirty.

Reward Tiers

Reward Tiers

Tier 1 The Market Digital Package

"Click to Roll, Click to Riot"

You wanna crack the surface of Dimm City? Tier 1's your ticket in. 
The Market Tier gets you locked and loaded with the full digital suite:

•    Field Guide (PDF)
•    Digital Art Pack with wallpapers, icons and more. (PNG)
•    Dimm City Sounds Pack (MP3)
•    Beta access to Online tools. Current tools include dice roller, character builder with access to specialties, skill trees and the ability to print your configured character sheet(as available)
•    All unlocked stretch goals

(Taxes and VAT not included in Tier price, and will be handled in pledge manager after the campaign. See shipping information for further details.)

 **Estimated fulfillment is Quarter 2 of 2026.

Tier 2 The Archives

Tier 2 The Archives

"Explore the Forgotten—Remember What They Buried"

Paper still feels right in some creatures’ hands. This one’s for the dreamers who want the pulse of the Field Guide in their fingers:

•    Field Guide in Standard Color Paperback 8.5" x 11"
•    Field Guide (PDF)
•    Digital Art Pack with wallpapers, icons and more. (PNG)
•    Dimm City Sounds Pack (MP3)
•    Beta access to Online tools. Current tools include dice roller, character builder with access to specialties, skill trees and the ability to print your configured character sheet(as available)
•    All unlocked stretch goals

(Taxes, VAT and shipping not included in tier price, and will be handled in pledge manager after the campaign. See shipping information for further details.)

**Estimated fulfillment is Quarter 2 of 2026.

Tier 3 The Dark

Tier 3 The Dark

"Die in the Dark. Or Dance in it."

Tier 3 slaps a hard spine on your survival instincts:

•    Field Guide in Premium Color Hardcover or Paperback (8.5" x 11")
•    Dimm City Maps Pack (PDF)
•    Name in the book (Optional)
•    Field Guide (PDF)
•    Digital Art Pack with wallpapers, icons and more. (PNG)
•    Dimm City Sounds Pack (MP3)
•    Beta access to Online tools. Current tools include dice roller, character builder with access to specialties, skill trees and the ability to print your configured character sheet(as available)
•    All unlocked stretch goals

Note: You will have the choice of either Premium color Hardcover or Paperback. This will be asked via the kickstarter Pledge manager post campaign. 

(Taxes, VAT and shipping not included in tier price, and will be handled in pledge manager after the campaign. See shipping information for further details.)

 **Estimated fulfillment is Quarter 2 of 2026.

Tier 4 Dream Master

"Signed, Sealed, Spiked with Slobber"

The Dream don't get deeper than this:

•    Field Guide Premium color Alternate Hardcover signed by the team. (8.5" x 11")
•    2 hour 1 shot run by TPKDM. You and your pack play a 2-hour one-shot with TPKDM. Your character will live on in the NPC guide, stat block and all.
•    Dimm City VIP Exclusive adventure (PDF)                                                           •    Dimm City Origins art piece. (PDF)
•    Dimm City Maps Pack (PDF)
•    Name in the book (Optional)
•    Field Guide (PDF)
•    Digital Art Pack with wallpapers, icons and more. (PNG)
•    Dimm City Sounds Pack (MP3)
•    Beta access to Online tools. Current tools include dice roller, character builder with access to specialties, skill trees and the ability to print your configured character sheet(as available)
•    All unlocked stretch goals


*This one's a relic in the making. Print and ship fees are already included in tier price—DriveThruRPG will print and ship the book to us and we will sign and mail directly to the backer. Due to the extra steps involved in this one please allow for extra time for delivery of the Signed alternate hardcover.

(Taxes and VAT not included in tier price, and will be handled in pledge manager after the campaign. See shipping information for further details.)

 **Estimated fulfillment is Quarter 2 of 2026.

Stretch Goals

Stretch Goals

ONCE UNLOCKED! Backers will vote to choose which additional specialty will be released:

-Virtualoso bend crowds, feeds and AR so reality moves to their beat.

-Transpilers are slick hustlers who can, forge, and talk their way into doors and out again with the prize

-Psiteks weaponize thought-bending minds and matter, rewriting reality through will and overclocked implants.

Humming with brutal augments, blackwired mods, and rewired flesh built to outlast Dimm City’s grind, this PDF gives Dreamers the edge they need to make it to the next cycle.

A PDF open wound bleeding monsters, lurking ghosts, and hellacious horrors—tear into the common threats that stalk Dimm City and those that spill into its streets from the Monoverse beyond.

Crack open Dimm City’s underbelly with a PDF deep dive into all five districts—dripping with new hotspots, street dens, cut-through crawl spaces, and the hustlers, fixers, and nightmares that claim them.

Bring the sprawl to life with five high-detail digital maps charting every street, skyline, and shadow across Dimm City and the monoverse beyond. Each zone’s inked in grimy, glowing Creaturepunk detail—a PDF cartography pack for crews who plan their heists, hits, and hideouts in style.

Add-Ons

Add-Ons

After backing any reward tier, you can add these great extras to your pledge! Including the option to add multiples of Tiers. You can select them at checkout as add-ons! 

Kickstarter Exclusive Alternate Hardcover Field Guide in Premium color.  Note: The Add-on is NOT signed by the team. Signed copy only available in Tier 4. (8.5" x 11")
2 hour 1 shot run by TPKDM. You and your pack play a 2-hour one-shot with TPKDM. Your character will live on in the NPC guide, stat block and all.

Gameplay Playtesting and Reviews

Gameplay Playtesting and Reviews
GAME REVIEW  https://gmshoe.wordpress.com/2024/08/29/qa-tward-and-it-lackey-dimm-city-rpg/

How to Back on Kickstarter?

How to Back on Kickstarter?

Shipping

Shipping
We are aiming for Quarter 2 of 2026 completion date but please note that quality is our number one priority.  We will maintain constant communication and updates as we move along.

We will be using Kickstarter’s Pledge Manager to manage pledges post campaign. 

Shipping costs vary by location and will be calculated and collected closer to the ship date in Q2 of 2026, likely around June. The prices listed are estimates.

- Shipping Costs: Actual shipping charges and taxes (such as VAT or sales tax) will be charged in the pledge manager closer to the ship date. We will not have accurate shipping estimates until the book is finalized and uploaded to DriveThruRPG's system which is slated for Q2 of 2026. 

- Import Duties: Import duties, which are taxes imposed by your country on goods brought in from abroad, may apply and will be the backer's responsibility.

- Pledge Manager: You'll receive an email from our pledge manager prior to campaign fulfillment to confirm your pledge options and add any additional items you'd like. 

- Address Confirmation: It's crucial that we have your correct shipping address when it's time to send your book from DriveThru RPG's fulfillment centers. We will confirm the address you provided to make sure it is correct in the post-campaign Kickstarter pledge manager. If you move or change shipping addresses, please notify us as soon as possible.

- VAT and Sales Tax: In compliance with EU and UK laws, VAT will be charged for EU and UK backers. We cannot provide an accurate estimate of sales tax/VAT total since charges vary by location and are based on the total price of the order plus shipping costs. These rates will be determined accurately by the pledge manager closer to the ship date. The full sales tax/VAT to be charged on each pledge will be communicated via Kickstarter's pledge manager before final shipping confirmation.

- If we try to confirm your shipping address and don't receive a response, we will try again. After 2 attempts and no further word from the backer, we will assume the address is accurate and ship to the address on file. From that point, if we ship and the address you provide is incorrect, neither DriveThru RPG nor Dimm City LLC are responsible for replacements.

- We are not able to ship to P.O. Boxes. If you have a P.O. Box, please contact us to discuss alternative arrangements.

Contact Information:

If you have any questions or need to update your shipping address, please contact us at dimmcity@gmail.com or reach out to us and open a support ticket in our dedicated Discord Server.

Tiers 2 and 3 include estimated shipping costs per book. If you add additional physical items or additional tiers, please note that extra shipping costs will apply.

Estimated shipping costs are as follows:

*Shipping Cost Estimate Ranges: The shipping cost estimate ranges provided are for the majority of backers in populated areas. Remote areas may incur additional charges.

Important Notes: Unfortunately, we cannot ship to the following countries: Brazil, Afghanistan, Belarus, Bhutan, Niue, South Sudan, Sudan, Turkmenistan, Haiti, Iraq, Israel, Iran, Venezuela, Kazakhstan, Lebanon, North Korea, Russia, Syria, Ukraine, and Yemen.

- If you don't see your shipping destination listed in the charts above, please contact us for an estimate and to confirm that we can ship to your country. You can contact us via email to dimmcity@gmail.com.

Fulfillment

Fulfillment

Our fulfillment partner DriveThruRPG will be producing and shipping from regional printing facilities to help reduce shipping time and costs for customers around the world.

Printed books are fulfilled from one of the following regional facilities, depending on your shipping address:

  • United States (including Canada): Fulfilled from the US (primarily Tennessee, with additional US facilities)
  • Australia and New Zealand: Fulfilled from Australia
  • Rest of the World (including the UK and EU): Fulfilled from the United Kingdom

Kickstarter Pledge Manager:

We will be using Kickstarter's pledge manager to streamline post-campaign management. This tool allows us to have a single hub for all fulfillment-related activities. The flexibility of the pledge manager will help us communicate and navigate the fulfillment process as seamlessly as possible.

Key Features:

  • Manage pledges, upgrades, and add-ons.
  • Handle VAT, taxes, shipping, and payments from a single, streamlined place.
  • Communicate effectively with our backers throughout the fulfillment process.

Note from the Team

The Streets are wild. Sometimes shipments get jacked up: customs holds, storms, port shutdowns, you name it. 

That's why we're riding with experienced logistics operators-people who know how to dodge wrecks and get your rewards through the grid.

If something stalls or smashes sideways we'll be real with you. No radio silence. You'll know where your stuff is, what's up, and when it's back on track. 

Bottom line: Backing Dimm City RPG means joining the pack and sharing the risks that come with dreaming big. But we ain't in the business of letting dreamers down. We're locked in, loaded, and ready to drag this beast across the finish line with you. When you back us we're gonna have your back and then some!

Meet the Team

Meet the Team

Our team of four friends (since grade school) have been shaping Dimm City RPG for three years, inspired by concepts that go back to our high school weekends playing TTRPGs together. At this intersection of creativity and technology, we’re ready to finalize the Dimm City Field Guide with your support.

Lead Artist Scott Georges

Dimm City rose from the mind of our lead artist, Scott Georges—built from thirty years of sketches, stories, and raw imagination. His vision didn’t just shape the world—it sparked it. Every alley, aug, and shadowed skyline carries his mark. This isn’t just his art. It’s his city.

Head Game Designer and Writer Todd Ward

TWard’s been running TTRPGs since ‘91, and Dimm City is the monster he built from the bones of Scott Georges’ sketches. Every district, glitch, and godspawn in the Monoverse is spun out from their twisted tag-team. When TPKDM—his chaos-loving alter ego—takes the reins, the city gets meaner, weirder, and a whole lot more fun to burn!

Lead Developer / Co-game designer Ian Lackey

IT Lackey is our resident technomancer—code-slinger, glitch-whisperer, and architect of the Dream. He’s already conjured tools that aspire to make the game smoother, faster, and more alive, and what’s coming next? Let’s just say the signal’s strong and the future’s wired. For Dreamers and Dream Masters alike, he’s building the next layer of the Monoverse—one line of code at a time.

Head of Marketing and Business lead Matt Pini

Matt Pini is our media wrangler and number-crunching street boss—cutting reels by day and slicing through red tape by night. He’s the voice in your ears, the eye behind the lens, and the engine keeping this beast on the rails. Without his grind, Dimm City woulda stayed a dream. With it, we’re hitting the world full force.

Thank You to Our Partners

Thank You to Our Partners

Drive thru RPG is making this journey convenient and gives us a strong reputable partner that we know can deliver top notch manufacturing of our book and also provide excellent customer service. 

Launchboom has been an invaluable source of knowledge and encouragement, guiding us through our first crowdfunding journey. Their expertise and support have been instrumental in helping us navigate the complexities of crowdfunding. We highly recommend anyone looking to get into crowdfunding to seek the support of the Launchboom team and engage with the amazing community of like-minded builders in their community forum on Skool.

Launchboom's comprehensive resources and the collaborative environment they foster have significantly contributed to our success. Their team's dedication to helping creators achieve their goals is truly commendable.

Contact us

Whether you're a backer with extra questions, a retailer looking to build a long-term partnership, or anyone else with questions that we haven't answered in our FAQ, feel free to reach out to us. You can contact us at dimmcity@gmail.com or join our Dimm City RPG Discord channel for real-time support and community engagement.

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