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Pug And Play · 24/06/2026
Par Lynnvander
Statut actuel
Fonds récoltés : 153 884 €
For Dragon Ball Z fans, this game is the closest you’ve ever come to playing through the anime itself.
Created by lifelong fans, this cooperative campaign comes in at 15+ hours of gameplay, and is designed to capture the feeling of the series, from intense battles and desperate training to legendary transformations and unforgettable villains.
The game plays out across 12 unique "Episodes," carefully structured game sessions, each featuring new villains, Fighter abilities, Locations, Allies, and Items. Experience the Dragon Ball Z saga one Episode at a time as you grow stronger, unlock new powers, and relive iconic moments from the show.
Not ready for the adventure to end? After completing the campaign, you can continue the fight with freeform play by mixing and matching Fighters, Enemies, Locations, and more to create your own custom Episodes. And with multiple strategies and challenges to test yourself with, replaying Episodes is always a fresh experience as you push yourself to become even more powerful than before.
Train your Fighter by gaining Energy and Stress, learning new Signature Techniques, unlocking powerful Forms, and collecting Items and Allies. As your Power Level increases, so does your strength and the number of actions you can take each turn.
Fight together on the Battlefield, balancing Fighters between the Active Zone and Support Zone while managing Stress and Energy to survive each encounter.
Gather all seven Dragon Balls to make powerful wishes, revive fallen Fighters from the Afterlife, and overcome increasingly dangerous Episodes before your entire team is defeated.
This Kickstarter features an exclusive version of the game created specifically for backers.
While we would love to bring the game to retail in the future, that will depend heavily on the success of this campaign and is not currently guaranteed. Any retail version that may come will likely see increased prices.
Most importantly, Kickstarter backers will be the very first players to get the game. Retail, if it happens, would come well after backers receive their copies.
By backing now, you’re helping make the game possible while securing the most complete and collectible version of the experience.
This campaign will only be shipping to the United States and Canada. We are unable to ship directly to any other countries at this time. Kickstarter will not charge shipping, sales tax, or VAT when the campaign closes. Because shipping costs vary by location and may change over time, rates will be calculated and collected closer to fulfillment.
We currently estimate that shipping will be $25 for shipping to the United States and $35 for Canada.
These prices are estimates based on current rates, but the shifting geopolitical landscape can cause shipping costs to fluctuate over time. You will receive an email from our pledge manager after the campaign concludes to confirm your pledge.
The game is fully approved and ready for production, allowing us to keep the timeline short and focused.
After the campaign ends on July 7, we’ll open a brief late pledge period while preparing for manufacturing.
Production is scheduled to begin end of July and conclude in October. We currently expect backers in the United States to receive their rewards in December, with Canadian backers expected to receive theirs in January.
We design games. We create experiences. We publish games.
Lynnvander Studios is a Canadian-based company enhancing and developing both existing and new creative intellectual properties in a worldwide marketplace. Founded in July of 2015 by Tommy Gofton and Josh Derksen, Lynnvander is responsible for the inception of several game initiatives in the board game, card game, and TTRPG sectors.
After collaborating and conspiring for several years, Jerry and Chris joined forces and formed Pop Art Games (PAG). Pop Art Games is a small publisher investing capital, experience, and expertise in developing top-quality games, books, and related merchandise. They are committed to crafting the best products possible for fans while at the same time developing strong collaborative relationships with top game designers, writers, artists, and others.
As fans and collectors, Jerry and Chris know what the market requires while at the same time using their experience developing products to ensure that they are making the right products for the right markets and audiences. Jerry’s experience with product management and business development, along with Chris’s experience moving products from the studio to the market using tools like crowdfunding and other innovative campaigns, means that PAG is poised to design, develop, iterate, produce, and fulfill products with a small specialized team that is fast, reliable, and effective.
Special thanks to Grant & Heidi Mielke, Anthony Gullotti, Cheyenne Roller, Ashley Siery, and Blake Coker.
© BIRD STUDIO/SHUEISHA, TOEI ANIMATION
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