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Dungeons of Drakkenheim: Daggerheart

Par Dungeon Dudes

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Pledge Manager ouvert Fin de campagne : 29/11/2025

Fonds récoltés : 483 631 €

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Dungeons of Drakkenheim has already made its mark as an ENNIE Award–winning adventure, and now it’s taking on new life in an exciting, official collaboration with Darrington Press, The Dungeon Dudes, and Ghostfire Gaming.

Adapted to fit seamlessly with a ruleset built on collaborative storytelling, high-stakes choices, and rich character drama, this Daggerheart edition of Dungeons of Drakkenheim, makes every faction, intrigue, and horror of the original more dangerous and compelling than ever. New mechanics and adversaries also bring the threats of contamination, mutation and horrific anomalies to players in Drakkenheim or any Daggerheart setting.

Joining the Dungeon Dudes in this project is Mike Underwood, Additional Designer on the Daggerheart Core Rulebook, ensuring this adaptation is built from the ground up to capture the tension, politics, and peril that make Drakkenheim unforgettable.

⬇️ Download the free Campaign Frame Beta!

🏰 Drakkenheim Returns, Reborn for Daggerheart!

An eldritch storm of falling stars devastated the city, leaving behind a meteorite that would have lasting effects. Fifteen years later, Drakkenheim is a dismal urban wasteland contaminated by otherworldly magic and haunted by hideous monsters. Shards of magically potent but corrupting and unstable delirium crystal grow across the city, desired by mage and smuggler alike. In addition to delirium, fantastic wealth, lost knowledge, and powerful artifacts all lie ready for the taking. 

However, even those who survive the dangers of Drakkenheim may not return unmarked by its terrors...

Whether you’re a veteran of the Haze or new to the ruins, the Dungeons of Drakkenheim: Daggerheart Campaign Guide promises to capture the same dark intrigue and desperate heroism that made the original so unforgettable, now through a whole new lens. With this campaign guide, players will be able to explore the cursed city of Drakkenheim using the Daggerheart rules, where the interplay of Hope and Fear is front and center, creating dynamic, thematic play. 

Dungeons of Drakkenheim was always designed to focus on the PCs as leads in the story, a perfect match with Daggerheart's focus on bold choices and player-focused narrative.

💀 Fear Reigns

The city of Drakkenheim has become a place of danger and monsters - mutant and mortal alike.

As characters gain mutations from otherworldly corruption, their new abilities will feed the GM additional Fear they can use to raise the stakes of the story even higher. In Drakkenheim, the city itself comes alive to thwart you via Daggerheart's environments framework, where a place or situation itself has a stat block as if they were an adversary. 

☠️ Hope Dies

A wide selection of adventure sites provides the GM with the resources and flexibility to react to player choices. 

Embrace corruption and gain access to powerful mutation features fueled by Stress. As contamination grows, your connection to Hope falters, with each level blocking out one of your Hope slots until the contamination is cleansed. But when Hope has faded and the chips are down, corruption offers a way forward! Greater power is at your fingertips through advanced mutation features and contaminated versions of domain cards, which require giving the GM Fear to use.

⚔️ Fate Calls

Forge a path through a ruined city in pursuit of your character's personal ambitions.

Utilize a system of character archetypes that help both GM and player connect the characters to the world of Drakkenheim and support a story driven by the characters' hopes...and fears. In-depth systems help GMs to use and adjust the adversaries of Drakkenheim at varying levels. An intricate faction system lets the GM easily track the interplay between the groups vying to control Drakkenheim's future, even as the game takes unexpected turns. Advanced GM guidance provides support for designing and improvising Fear moves in scenes of all kinds - exploration, roleplay, and combat.

👑 Pledge Tiers

🔓 Stretch Goals

💎 Add-Ons & Product Showcase

⚓ Shipping

* For US Backers we will be collecting tariff payments as close to the shipping date as possible. Tariff rates can change frequently, so this method ensures we are using the most current and accurate information to prevent overcharging anyone.

** Most EU countries will fall into the price ranges detailed on the graphic and we will do our best to ensure the prices remain in these ranges, however in some cases the shipping price may fall outside the ranges detailed in the graphic.

*** Please also note that the "Rest of World" price range above does not include countries subject to additional shipping charges due to unusual or extreme remote geographic circumstances. We do our best to provide shipping that is fair for those affected locations however it may exceed the details on the graphic.

VAT for our CA, EU and UK backers will also be charged as part of the BackerKit Survey. Stay tuned in the Kickstarter updates for more details on this as the campaign progresses. 

More information relating to shipping is available through our Kickstarter FAQs.

📖 Early Access for Backers

By backing this project, you get access to playtest content, alpha tests and the chance to leave your mark on various parts of the project. Be one of the first to experience everything that Drakkenheim in Daggerheart has to offer!

✒️ About the Team

The Dungeon Dudes

Monty Martin and Kelly McLaughlin are the creators and hosts of the popular YouTube channel Dungeon Dudes, where they share their passion for Tabletop RPGs. The Dungeon Dudes are ENNIE award-winning writers with over 20 years of experience in TTRPGs. Together, they combine their deep knowledge of performance, storytelling, and gaming to create engaging content and unparalleled adventures.

Mike Underwood

Mike Underwood was an Additional Designer on the Daggerheart Core Rulebook, Lead Designer of the Marauders of Windfall adventure for Daggerheart, and Co-writer of the Daggerheart Homebrew Kit. They write fiction as Michael R. Underwood, including space opera Annihilation Aria, the Ree Reyes Geekomancy books, and the Stabby Award finalist Genrenauts series.

Ghostfire Gaming

Ghostfire Gaming is an premium tabletop games publisher that serves to create unique and engaging experiences for their customers. Proudly established in Melbourne, Australia in 2019, Ghostfire Gaming has quickly grown to become an industry leader in the TTRPG space with employees spanning across the globe. Find out more at www.ghostfiregaming.com.

Darrington Press

Darrington Press is the award-winning publishing imprint founded by the team behind Critical Role, dedicated to creating immersive storytelling experiences through tabletop games. Built on a foundation of collaborative storytelling and creative passion, Darrington Press empowers players around the world to shape their own adventures and forge lasting memories. From full-fledged RPG titles like Daggerheart and Candela Obscura to strategic and thematic board games like Queen by Midnight and Solar Gardens, every release reflects the values of inclusivity, imagination, and community. Darrington Press is shaping the future of roleplaying and narrative gaming. Learn more at www.darringtonpress.com.

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