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Fall of Lumen

Par Twoidgames

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Fonds récoltés : 47 343 €

Aventure Campagne Contrôle de territoire Deck Building Fantasie Solo

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Mechanics

Components

Rulebook




TTS Demo


Video






























Fall of Lumen: Introduction

Gameplay

Our approach to crowfunding

Lore and Plots

You will find in Fall of Lumen the story elements already present in Legends of Void. 

Due to the fatigue of the Void battles, some heroes have retired, and you can now hire them as followers.
Factions like the Hammersupport Lumen and are your antagonists.
In addition, new Factions have arisen, like the Night Watchers or the Dusky Hands. 

Since the launch of Legends of Void, we have spent so many hours playing and editing the Outer Lands that its elements came to life with a story to tell. As a result, we are willing to share more about the Outer Lands and the adventures of its heroes.

Fall of Lumen is a stand-alone game. 
It takes place in the same universe as Legends of Void, temporally after it. We played so many games at it that Heroes came alive, and we wanted to tell their stories.

At the same time, we wanted to deal with something different in terms of game mechanics, so we decided to face the challenge of deck-building, one of our favorite mechanics. In the last two years, we enjoyed playing Viscount of the West Kingdom, Clank! (Acquisitions Incorporated), Lost Ruins of Arnak, and Arkham Horror lcg. These games have influenced us in the making of Fall of Lumen. We love playing cards and moving on a map.

While Legends of Void is a game of restraints and constraints, Fall of Lumen is a game of abundance and plenty of options. You will find yourself with many actions available, and you should choose the best one for your game plan.

The game features a Solo mode, and we are working on adding a 2-player cooperative variant.

Fall of Lumen has no Take That elements. The interaction between players is indirect. It mainly comes from solving challenges, market acquisitions, and timing on infiltrating saboteurs on Lumen. The more saboteurs are on Lumen, the higher the cost to send a new one. We like direct interaction, but we thought it was not fitting with the setting, as the Heroes are incognito to avoid being captured by Lumen and the Hammers.

Legends of Void - reprint [ Add-on ]

Timeline


Timeline

The game is essentially complete.

All art and playtesting have been completed prior to the campaign. 

We have already produced a prototype. Check our Unboxing video and the photos. After the campaign, we will complete the final edits. We plan to send all the files to our manufacturer, Magicraft, by the end of the year. 

We expect to complete mass production by the end of March and execute the fulfillment in the next three months. We will keep you informed along the way with regular updates.


Prototype Photos

About Twoid Games

We are two against the Void.

We are a passion-driven game publishing company based in Valtellina, Italy.
We want to develop board games high in complexity and aesthetics, strategy games set in a fantasy world with a history behind them.

Our first project was Legends of Void, and we hope Fall of Lumenwill be our second. Thank you for your interest in our project.



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