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Gates of Krystalia TTRPG: Stop Watching Isekai. Start Living One

Par Top Notch International LTD

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Statut actuel

Pledge Manager ouvert Fin de campagne : 28/07/2026

Fonds récoltés : 8 415 €

Action Aventure Coopératif Exploration Fantasie Jeu de rôle Jeux de cartes Multijoueur Narratif RPG

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Story

What I need to Play?




Solo Mode - How To Play Alone
To play Solo Mode physically, you need the Core Rulebook and the Last Deux Expansion, which allow you to use the School settings designed for solo play. You can further enrich your experience and explore the entire World of Lumina by adding the Lumina Expansion. Thanks to the unlocked Web App & VTT stretch goal, you can also play solo digitally through the web app if you own the digital versions of the manuals. You can find more details about Solo Mode in the video below or in the infographic available at the following link: https://drive.google.com/file/d/1IKD525rVk6ajKZXuc5pdROrzfhmd6cKh/view?usp=sharing

Rewards

The language selection will be made in the Pledge Manager, three weeks after the campaign ends.

What's the best Pledge for you?
  • If you are a returning "Gates of Krystalia: Last Deux" backer and want all the new content, choose the LUMINA HERO BUNDLE and, if you’re interested in explicit content, add the Core Rulebook NSFW Bundle (physical or digital) and the Yaoi Manga – Digital. If you already own the Core Rulebook NSFW – Digital from a previous Kickstarter campaign, you can instead select the “Upgrade” add-on to obtain the physical NSFW Core Rulebook at half the price.
  • If you are new to Gates of Krystalia and want the essentials, choose the STARTER BUNDLE to get the Core Rulebook + Last Deux Expansion.
  • If you are looking for the most complete experience with both existing and new physical products, choose the NEW PLAYER BUNDLE or the ALL PHYSICAL BUNDLE.

Add-ons

The "Gods Booklet + 14 Foil Cards - ENG Only" is a premium, exclusive product, created for collectors and fans of the Lumina universe. This volume features over 30 pages entirely dedicated to the 14 Gods of Lumina. Please note: these techniques include the updated text reflecting the enhancement granted by the associated god and, for this reason, will not be included in Combat Card Set 2.

We recommend reading the Light Novel before diving into the Lumina game rulebook, as it provides valuable emotional and narrative context for the world and its characters.
Our lead artist, Andrea Ruggeri, will create one full-body character illustration (SFW or NSFW) with a background, fully consistent with the game’s official style and lore. The artwork is hand-illustrated by Andrea and produced through his established creative workflow, which include the use of AI-powered graphic tools as supportive aids during the concept and refinement phases, always under his direct artistic control. The character will be based on the classes and races featured in the manuals, using details collected via a dedicated Google Form (we’ll provide guidance if you’re new to the system). The deliverable is final, with no further revisions.
It's a 52-card deck dedicated to the Territories of Lumina, designed to support storytelling and world-building in accordance with the rules of the Last Deux rulebook. Each card represents a specific territory with its own rules. The cards use classic values and suits, making the deck fully compatible for use as an additional VE Card deck as well.
The VE Card Deck – Lumina Edition is a variant of the classic edition, featuring cards illustrated with characters from the world of Lumina.

This beautifully illustrated, foldable GM screen features 4 panels, each measuring 6×9 inches. The interior includes a fully magnetic surface, allowing you to easily attach the 16 magnetic cards included with the product. Simply place the cards into sleeves and customize your Deux Screen exactly the way you prefer (card sleeves not included).

Bring home Nami’s fierce spirit with this highly detailed 22 cm STL action figure, designed for 3D printing. Crafted to capture her bold personality and iconic style from Gates of Krystalia, the model is compatible with most 3D printers and suitable for both FDM and resin.

Web App & VTT

WEB APP – BETA VERSION: https://gok-tool.vercel.app/ 

How to Back Us? - Community & Timeline

New to GameFound? No worries! Here's a simple step-by-step guide to help you support Gates of Krystalia:
1) Choose Your Reward: Scroll down to explore all the reward levels. Each pledge unlocks unique content, from digital extras to deluxe physical editions.
2) Click “Back this project”: You'll find the green button at the top of the page or next to the reward tier you like. That’s your portal to Lumina!
3) Sign In or Create a GameFound Account: First time here? It only takes a moment, just your email and a password.
4) Enter Your Payment Details:Important: Your card will not be charged immediately.
Kickstarter will process payments after the campaign ends. Make sure your funds are available, GameFound will attempt the charge in the following 10 days.
5) Follow the Timeline: Once the campaign is complete and successfully funded, we’ll guide you through every next step (like surveys, digital delivery, and shipping), all clearly explained in the Timeline section below.
If you have any questions, reach out via email at info@gatesofkrystalia.com or clicking the image below for telegram support. We will offer assistance in all languages and only via written messages, no call no vocal messages.
A PROVEN TRACK RECORD
OUR COMMUNITY
Our Discord server counts over 1,400 members who share adventures, create content, and support one another. We’re not a distant company, we’re players just like you.

All digital rewards and add-ons are ready to download. All physical products released before the Lumina Expansion products have already been printed. Mass production of the Lumina products started on July 1 and is expected to be completed around August 1. We will begin shipping as soon as we receive the shipping data and funds from Gamefound. For backers who complete their payment immediately, we expect fulfillment to begin around the end of August 2026. Other orders will be shipped once the full payment has been received. All orders will be shipped by air, with an estimated worldwide delivery time of around 15–21 business days.

Digital Rewards with Physical Add-ons or Physical Add-ons without a Reward

If your order contains physical products but you have selected either:
  • a digital reward with physical add-ons, or
  • physical add-ons without selecting any reward,
you must manually add one Shipping Box to your pledge.
The Shipping Box costs $0, but it adds 500g to the total shipping weight so that Gamefound can correctly calculate the shipping cost for your physical products.
The Shipping Box is added automatically to physical rewards, but it is not added automatically to individual add-ons. Otherwise, customers purchasing multiple add-ons could incorrectly receive one Shipping Box for every add-on.
Therefore, you only need to add one Shipping Box per order containing physical products.
If your order includes physical products and you do not add the Shipping Box, the shipping weight and shipping cost will be incorrect, and we will not be able to ship the physical products until the order has been corrected.

Team, Production & Logistic

TOP NOTCH INTERNATIONAL LTD
We’re not on our first journey through the Gates. Gates of Krystalia was born from a passion for anime and years of experience in the world of games. After running a game store and searching in vain for a tabletop RPG that truly captured the essence of the animated series we love, we decided to create it ourselves. The result? A system built from the ground up to replicate the emotion of an anime, where combat is dynamic, moral choices carry real weight, and every session can shift from a comedic scene to a heart-tightening dramatic moment.
Andrea Ruggeri is a passionate RPG player with over 20 years of experience in the tabletop gaming world. As a former game store owner, he has built strong connections with the RPG community across Italy. His deep knowledge of role-playing games is evident in his work, where he combines his expertise in game mechanics, storytelling, and design to create immersive and engaging experiences. In addition to his passion for gaming, Andrea is a professional graphic designer, known for his precision and artistic skill. He brings a meticulous and creative approach to his work, ensuring high-quality, visually striking designs that enhance the overall gaming experience.
Alberto Dianin is the owner of two small book publishing houses, specializing in non-fiction titles for English-speaking markets. He expertly manages relationships with suppliers, oversees marketing strategies, and handles every aspect of the publishing process, ensuring each project is executed with precision and professionalism. His comprehensive knowledge of the industry allows him to guide projects from inception to completion with a focus on quality and market relevance.

GAME DESIGNER
TRANSLATORS
CROWDFUNDING EXPERTS
SINGER
Official English Theme Song


Official Italian Theme Song


Production
Our Manufacturing Partner | This is the same team we successfully worked with during our previous campaigns. We’re proud to collaborate once again with this experienced and reliable production partner.
Logistic & Shipping
Our Logistics Partner | This is the same team we successfully worked with on our previous campaigns. We’re proud to partner with them again, an experienced and reliable logistics team.

Reviews & Impressions


ENGLISH
Polygon - One of the most influential gaming and pop-culture media outlets worldwide, with over 15 million monthly visitors.

Storytellerstalesttrpg - American Influencer with +2k followers across all platforms
Jeffs Game Box - American Influencer with +1,2k followers across all platforms
GeekNative.com - Blog with +67k monthly views
Storytellers tales - American Influencers with +3k followers across all platforms
Randomworlds TTRPG - Discord Community with +2k members
Boards & Swords

ITALIANO
Incanta Dado - Italian Influencers with over 2k followers across all platforms
Vale Spaccagiochi - Italian Influencer with +38k followers on TikTok
Affari da Nerd - Italian Influencer with +110k followers across all platforms
Racconti da GDR - Italian Influencers with +6k followers across all platforms
Broken Stories - Italian Influencers with +10k followers across all platforms
Gamescore.it - Italian Blog focused on games and technology with over 70k followers across all platforms

ESPAÑOL
El JugaÑor - Mexican Influencer with +170k followers on TikTok


Elrengeek - Spanish Influencer with +100k followers across all platforms

El club del dado - Spanish Influencer with +21k followers across all platforms

Environmental commitments

Long-lasting design
Our products are designed for long-term use both at the table and in storage. The game system is modular and expandable, allowing new content to be added without invalidating existing material. Rulebooks are designed to remain usable across multiple campaigns and play styles, while expansions integrate without requiring reprints or replacements of previous products. Physical components are produced using durable materials, premium printing standards, and reinforced finishes to withstand repeated use over time. Digital editions are provided in PDF format for easy re-download and long-term access. We also support ongoing compatibility between future expansions and existing products, ensuring that Gates of Krystalia remains playable, relevant, and enjoyable for many years.

Sustainable materials
We prioritize high-quality materials with low environmental impact whenever possible. Our goal is to balance durability with eco-conscious production choices.

Environmentally friendly factories
We carefully select our production partners based on strict criteria: print quality, ethical working conditions, environmental responsibility, and dependable logistics.

Use of AI

What parts of your project will use AI generated content?
Gates of Krystalia is developed by a large team of human professionals, including game designers, illustrators, 3D artists, translators, a singer, makers, and marketing and crowdfunding specialists. The project’s creative direction is led by Andrea Ruggeri, a tabletop RPG player and game designer with over 20 years of experience. Andrea also owned and ran, for eight years in Rome, a specialty store focused on role-playing games, card games, board games, comics, and manga, and he is deeply connected to the Italian RPG community. The game systems, story, worldbuilding, and mechanics are all original creations, born from human creativity and professional expertise. Among all contributors, the only person who has used AI tools for the visual component and, in part, the musical component is Andrea Ruggeri, exclusively as support in certain phases of the illustration and audio workflow. For the visual component, AI was used only during the early exploration stages to speed up iteration and test variations, within a controlled workflow directed by Andrea. Illustrations always start from original sketches drawn by hand on a graphics tablet and are then used as reference input in a local Stable Diffusion workflow (ComfyUI), not to generate final assets “from text prompts,” but to support concept exploration and alternative directions. Each illustration is then manually reworked, refined, and completed by Andrea using professional tools such as a graphics tablet, Procreate, Adobe Photoshop, Illustrator, and InDesign, until the final print-ready version. Midjourney and DALL·E were used exclusively as creative inspiration tools, similar to Pinterest, to explore ideas, atmosphere, and artistic directions. They were not used to generate images intended to be included in the rulebook or final deliverables. For the musical component, AI was used as part of the creative process to produce some Battle Rhythm tracks via Suno. The tracks were then reworked and refined in Audacity, always within a workflow guided, supervised, and finalized by Andrea Ruggeri. AI is never used to generate rules, lore, narrative content, or game mechanics, and it never acts as an autonomous creative source. All other contributors involved in the project do not use AI.

Do you have the consent of owners of the works that were (or will be) used to produce the AI generated portion of your projects?
We have the consent and all necessary licenses to use the images, the songs (Battle Rhythm tracks), and the software involved in the project, including the tools used to support parts of our creative workflow.

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