GOTHIC: THE 13TH NIGHT
Par Robert James
Statut actuel
Fonds récoltés : 2 068 €
Your players arrive on the 13th night without day. Explore a kingdom of vampire territories, ghoul-infested graveyards, haunted places and forgotten settlements. Confront its horrors. Restore the pact. Bring back the dawn. Ready to run instantly.
INCLUDED IN YOUR CORE CAMPAIGN:
- An Entire Open-World Gothic Kingdom for D&D 5E, populated with creatures and encounters.
- A Complete Zero-Prep Campaign to uncover the broken pact, restore the covenant and bring back the dawn.
- PLUS a Complete Bestiary of vampires, ghouls and creatures of the night.
- PLUS a Complete Cursed Relic Collection with powers and dangerous curses.
AN ENTIRE GOTHIC KINGDOM TO EXPLORE
Every road leads somewhere. Every settlement hides secrets. Every vampire family has its own agenda. And somewhere within this vast kingdom lies the means to bring back the dawn.
ADVENTURES READY FOR YOUR PLAYERS
DM - OUR PROMISE TO YOU
We give your players complete freedom to explore an entire gothic kingdom, from desperate towns and haunted mansions to sprawling catacombs and the lairs of ancient vampires. With everything ready to run, you have all the zero-prep tools you need. Wherever your players choose to go, you'll be ready.
A COMPLETE BESTIARY INCLUDED
THE CREATURES OF ENDLESS NIGHT
CURSED RELIC COLLECTION
Scattered throughout the kingdom are sinister objects of forgotten power. Some offer extraordinary abilities. Others whisper promises, demand terrible sacrifices or conceal curses that only become apparent when it is too late.
Every relic is fully developed and ready to introduce into your campaign.
- Twisted Relics and Forbidden Artefacts: A collection of sinister magical objects, each with its own identity, history and dark secrets.
- Powers and Curses: Every relic comes with clearly defined magical properties, dangerous consequences and ready-to-use D&D 5E rules.
- Discoveries Anywhere: Place relics in vampire lairs, haunted houses, forgotten tombs, abandoned villages or wherever the characters' adventures take them.
- Temptation and Consequences: Give characters difficult choices as they discover that extraordinary powers often carry a terrible price.
- Completely Zero-Prep: Every relic is fully described, with everything the DM needs to introduce it immediately.
- Included in the Core Campaign: The complete collection is part of your Gothic adventure, with no additional purchase required.
Power has a price. Your players must decide whether to pay it.
THE BROKEN PACT: CAN YOUR PLAYERS RESTORE THE DAWN?
Somewhere within the kingdom lie the five elements needed to restore the ancient pact. Discover them through exploration, investigation, encounters and uneasy bargains with the creatures of the night.
Using the included ritual handouts, your players can test their discoveries as they unravel the mystery. There is no prescribed route and no single path to victory.
Five elements. One broken pact. An entire kingdom in their hands.
WHAT YOU GET
INCLUDED IN YOUR CORE CAMPAIGN
- The Complete Gothic Kingdom: A fully developed open world with towns, villages, vampire territories, haunted locations and wilderness to explore.
- A Living Kingdom to Travel Through: Every journey is an adventure. Travel through haunted forests, forgotten roads and isolated countryside, with ready-to-run encounters, unsettling discoveries and unexpected dangers wherever the characters venture.
- Complete Kingdom and Location Maps: A detailed map of the entire kingdom, accompanied by separate maps of the major vampire domains, human settlements, ghoul territories, catacombs, haunted houses and other important locations.
- Four Vampire Family Domains: Distinctive vampire families, their lairs, important NPCs, secrets, motivations and encounters. Some may become allies, others deadly enemies.
- The Ghoul Necropolis: A vast graveyard and sprawling underground catacombs filled with horrors, mysteries, encounters and discoveries.
- Haunted Houses and Cursed Locations: Fully developed supernatural locations with their own secrets, inhabitants and ready-to-run encounters.
- The Broken Pact Campaign: A kingdom-wide mystery centred on restoring the ancient agreement between humans and vampires and bringing back the dawn.
- The Five-Element Ritual: Ritual handouts and a flexible discovery system through which characters can uncover and test the five elements needed to restore the pact.
- The Creatures of Endless Night Bestiary: A complete collection of vampire thralls, distinct ghoul types and other supernatural horrors, with D&D 5E statistics and ready-to-run encounter possibilities.
- The Cursed Relic Collection: Sinister magical objects, each with its own history, powers, dangerous curses and complete D&D 5E rules. Every relic is ready to introduce wherever the DM chooses, offering unexpected discoveries, temptation and consequences.
- Zero-Prep DM Resources: Ready-to-use encounters, clues, discoveries, creatures and relics that can be introduced throughout the kingdom, allowing the characters to explore freely without requiring hours of preparation.
AN ENTIRE KINGDOM. ENDLESS POSSIBILITIES. ZERO PREPARATION.
Everything you need to explore, investigate and survive a kingdom trapped in endless night. Wherever your players choose to go, you'll be ready.
CHOOSE YOUR GOTHIC REWARD
TIER 1: THE COMPLETE GOTHIC CAMPAIGN — £15
An entire gothic kingdom trapped in endless night, ready for your players to explore. This complete, zero-prep D&D 5E campaign gives you everything needed to run an open-world horror adventure, with the freedom to explore, confront its horrors and uncover the secrets of the broken pact.
YOUR REWARDS INCLUDE:
- The Complete Gothic Campaign, with a central mystery, five ritual elements and the quest to restore the dawn.
- An Entire Open-World Kingdom, featuring towns, villages, vampire territories, haunted locations and ghoul-infested catacombs.
- Ready-to-Run Encounters, creatures, NPCs, clues and discoveries throughout the kingdom.
- Detailed Maps of the kingdom and its major locations.
- A Complete Additional Bestiary, featuring vampires, ghouls and other creatures of endless night, with D&D 5E statistics.
- A Complete Cursed Relic Collection, featuring sinister magical artefacts, supernatural powers and dangerous curses.
- Zero-Prep DM Tools, giving you the freedom to run adventures wherever your players choose to go.
TIER 2: THE GOTHIC IMMERSION COLLECTION — £25
Bring the entire kingdom of Gothic to life with a complete collection of VTT-ready maps, characters, creatures and immersive gaming assets. Every creature and character across all four reward tiers is included in VTT format, giving you an extraordinary library of visual resources for your adventures.
INCLUDES EVERYTHING IN TIER 1, PLUS:
- Every Creature Across All Four Tiers, supplied as VTT-ready tokens, including the additional creatures from the higher-tier expansions.
- Every Character Across All Four Tiers, with VTT tokens and portraits for the campaign's NPCs, villains, vampire families and other inhabitants.
- VTT-Ready Kingdom and Location Maps, bringing towns, villages, vampire domains, haunted places and catacombs to your virtual tabletop.
- Battle Maps, ready for encounters, exploration and combat throughout the kingdom.
- Character and Creature Portraits, providing atmospheric visual references for the inhabitants and horrors of Gothic.
- Printable Player Handouts, including clues, discoveries and ritual materials for use at the table.
- Enhanced Digital Handouts and Illustrations, helping to immerse your players in the mysteries and horrors of endless night.
- One complete immersion collection, supporting the entire Gothic range, from Tier 1 through Tier 4.
TIER 3: THE ENDLESS NIGHT EXPANSION — £45
Expand the horrors, mysteries and possibilities of Gothic with 60 additional creatures, cursed relics and characters. Each is fully developed and ready to introduce anywhere in the kingdom, giving the DM an even greater range of encounters, discoveries and adventures, all with zero preparation.
INCLUDES EVERYTHING IN TIERS 1 AND 2, PLUS:
- 20 Additional Creatures of Endless Night, each with a complete D&D 5E stat block, distinctive abilities and ready-to-run encounter possibilities.
- 20 Additional Cursed Relics, each with its own dark history, supernatural powers, dangerous curses and complete game rules.
- 20 Additional NPCs, including sinister personalities, potential allies, enemies and mysterious inhabitants, complete with backgrounds, motivations and adventure opportunities.
- 60 additional fully developed resources, ready to drop into Gothic or bring new horrors, mysteries and discoveries to your existing D&D 5E campaigns.
TIER 4: GOTHIC WORLDFORGE — £80
Includes everything in Tiers 1, 2 and 3, plus:
- An Expanded Gothic Kingdom: Additional territories, settlements, vampire domains, locations and maps.
- Vampire Family Creation: Develop powerful vampire families, their rulers, ambitions, secrets and domains.
- Settlement Creation: Generate gothic towns, isolated villages and their inhabitants.
- Haunted Location Creation: Build haunted houses, cursed locations and supernatural mysteries.
- Witch Coven Creation: Create covens, their members, sinister powers and dark purposes.
- Ghoul Necropolis Creation: Develop graveyards, catacombs and ghoul-infested territories.
- Creature and NPC Creation: Generate new horrors, villains, allies and distinctive inhabitants.
- Cursed Relic Creation: Develop supernatural artefacts with their own histories, powers and curses.
- Adventure and Region Creation: Expand Gothic with additional territories, encounters, mysteries and adventures.
- Dominion Worldview Sheets: Structured creation
THE POWER OF DOMINION WORLDVIEW SHEETS
At the heart of Gothic WorldForge are the Dominion Worldview Sheets, bringing your creations together into clear, practical, ready-to-run references. Using structured d12 and d20 tables, guided prompts and worked examples, you can develop entire locations, factions, creatures and adventures, then see everything you need on a single sheet.
Create your world. See the whole picture. Run it straight from the sheet.
Whether you're preparing an entire gothic kingdom in advance or creating something new in the middle of a session, Gothic WorldForge gives you the tools to create, expand and run your world with virtually no preparation.
STRETCH GOALS:
£1,600 More Creatures of Endless Night
Expand the bestiary with additional vampire thralls, ghoul variants and other supernatural horrors, complete with D&D 5E stat blocks and ready-to-run encounters.
£2,800 More Encounters Across the Kingdom
Additional ready-to-run encounters for roads, wilderness, settlements, vampire territories, haunted places and the catacombs, giving the DM even more surprises to introduce during exploration.
£3,600 The Forbidden Relics Unlocked
Expand the Cursed Relic Collection with additional magical artefacts, each possessing distinct powers, dangerous curses, histories and ready-to-use D&D 5E rules.
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