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Graam Worlds Rift Walker: RTS Tabletop

Par Rift Walker

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Campagne Compétitif Coopératif Fantasie Guerre Jeu d'ambiance Narratif RPG Stratégie

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A tabletop war game designed for fast-paced gameplay, allowing players to adapt their tactics during the game with a unique leveling and recruitment system. Most of our artwork is hand-drawn, and we produce our own 3D miniatures. Even the lore is entirely self-created and continuously expanded. We plan to launch with 2-3 factions and gradually add more over time. The game is designed to offer diverse long-term play options. We are starting with a classic 1vs1 mode and a battle royale, and we are also working intensively on a solo/co-op mode.

Roadmap

Season 1: Product Preparation
  • March 2023: Idea conceived for Tabletop MOBA
  • March 2023: Start of game testing
  • May 2023: First factions determined
  • June 2023: Story and faction ideas established
  • July 2023: Factions designed with AI artwork
  • July 2023: Start of 3D modeling
  • Summer 2023: Start drawing artworks
Season 2: Product Manufacturing
  • Fall 2023: Gameplay simplified and optimized based on feedback
  • Fall 2023: Game now more RTS with MOBA elements, building on the core idea
  • Winter 2023/24: Launch simple social media and website
  • Spring 2024: Create Game Found page
  • Spring 2024: Get quotes from manufacturers
  • Spring 2024: Complete all 3D designs and artworks for 2 Factions
  • Spring 2024: Start development of solo/co-op story campaign
  • Autumn 2024: A 4-soldier type for Uresh
  • spring 2025: Test print own game and conduct more intensive playtests (ideally with voice/video/text testimonials)
  • spring 2025: Artworks for the 3rd faction

we are here

  • 2025: A 4-soldier type for Khalor
  • 2025: Create gameplay videos
  • 2025: Gradually expand social media, website, YouTube, etc.

Season 3: Marketing/Finalization
  • 2025: Finalize the definitive product
  • 2025: Intensify marketing efforts
  • Indefinite: Crowdfunding campaign

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