Kill Him Faster: Fifty Scalp Con-Quest
Par Chris
Statut actuel

How fast can YOU kill hitler?
With the International Speedrunning League, it's time to find out!
The ISL, in conjunction with Korvidae Games, presents Ghosts in the Machine.
Wow the fans at home and trade in your hard-won nazi scalps to Replenish* mid-match with Scalporama! Collect enough scalps and you could even RECHARGE* the whole team!
(* Replenish is good for one health, RECHARGE is good for team health recovery, gear reload, and athlete-centred local nazi annihilation! Offer void where prohibited. See fine fine print for additional terms and conditions. Consult ISL Legal at Box 613, Station 12 in the event of catastrophic failure)
The Premise
Kill Him Faster is the world's best TTRPG about time-travelers speedrunning hitler.
Players take on the role of professional athletes on a major league sports team as they strive for the world championship.
Kill Him Faster is an award-winning mashup of Inglourious Basterds, John Wick avenging his puppy, Pro Sports, and Time Travel. It's now in its second printing.
Kill Him Faster Season Two: Fifty Scalp Con-Quest
The second expansion to the tabletop RPG Kill Him Faster, awarded the 2025 Golden Fez Bucket of Blood Award.
Recent upgrades to time-travel technology have permitted the introduction of “Scalporama!” the world’s most enjoyable way for audiences at home to resupply their favourite athletes in the field. Kill enough nazis, and your athletes may even get to enjoy an explosive RECHARGE, which not only provides much needed respite, but also EXPLODES nazi skulls in a short radius.
In addition to Scalporama, Fifty Scalp Con-Quest brings a host of new features and updates, including GMless play, a tournament format for conventions, and a slew of new weapons, gear, and enemies to enhance your table!
Early Backers Get Exclusive Kickstarter Rewards
Mash the follow button; early backers get exclusive kickstarter rewards!
Praise for the original Kill Him Faster RPG!

- "Narrow premise is a great premise, or the greatest premise?" -- Fred Hicks, Evil Hat
- "Fascinatingly tactical; a remarkable balancing act of black comedy, athletic ego and prime-time violence." -- Jess Valentine, The Coffin Club
- "Hitler-speedrunning and nazi-mowing is stellar, some of the most fun and cathartic fascist killing I have played through in the artform; by those standards, a lesson of focus and pursuing what your deal is." -- Lhuzie, Split/Party
The League
Build your own International Speedrunning League full of ferocious opposition for a persistent, multi-season experience. Customize your own sports franchise and build towards a set of powerful team unlocks that increase combat effectiveness. Success on the field translates into growing celebrity for your athletes off the field, but be warned, you’ll have to manage athlete fatigue and retirement.
Get the FULL Professional Athlete Roleplay Experience
Heckle your opponents before the big match and debate the press in post-match interviews. Develop both your athletes and your team’s abilities as you travel towards international superstardom!
Roleplay through a host of off-season scenarios including media frenzies, sponsor shenanigans, and legal trouble, where outcomes attach new (and increasingly dramatic) personality quirks to your character.
What's in Season Two
- A rules updates plus bonus content (for free); and,
- A paid expansion that provides a slew of new functionality to your game!
A Free Update for Everyone
- Rules for multi-team convention tournament play
- Rules Mutator: Dynamic Events
- New Weapon: The Plasmathrower
- New Enemy: Wardog
- New Equipment: Decoy
- Official League Map: Messy Breakup
- New Round Event and Zone Modifier
Ghosts in the Machine Season Expansion
Everything in the free update, plus:
- A new GMless Play mode to keep the focus on nazi death!
- Scalporama! rules mutator: Cash in nazi scalps for in-match boosts!
- Veteran Athletes rules mutator: Experienced athletes get faster access to team unlocks!
- New Weapons:
- Bayonet-Capable Recoilless Rifle
- Minimissile Rack
- Gravity Beam
- New Equipment:
- Reload Kit
- Underslung "Keyhole" Breachgun
- Soundblaster
- New Enemies:
- Mortar Team
- Blitz
- Cloak
- Official League Map: Parade Route
- Three new Round Events
- Three new Zone Modifiers
"Once combat starts it feels a bit more like a dice game than an RPG since it runs so fast! ... this is THE boomer shooter RPG." -- Someone on Reddit
A Full Lineup of TTRPG Pro-Sports Violence

Kill Him Faster
The award-winning base game, Kill Him Faster is a mashup of Inglourious Basterds, John Wick avenging his puppy, Pro Sports, and Time Travel. Now in its second printing, Kill Him Faster is everything you need to speedrun the fuhrer.
Kill Him Faster Season One: Rip and Tear!
Season One: Rip and Tear! contains rules updates to help make running league matches easier, a difficulty level mutator system for tailoring gameplay to your table and includes two new options for league customization – ban lists and a masters’ circuit for retired athletes, as well as trophy system for teams that win the league championship.
Season One: Rip and Tear! builds out additional content for the fight - four new round events (including Artillery Barrage and Displace! Displace!), four new zone modifiers (Aid Station and Ticking Timebomb), two new quirks, and one new off-season scenario add new complications and obstacles to overcome!
Season One: Rip and Tear! doubles the weapons, gear, and adversaries. Athletes will bring to bear the FIST! Brand Pneumatic Fist, the Flechette Cannon, the Chainblade, and the silenced Autobow to bear against their foes.
Equip your athletes with new gear in Season One: Rip and Tear! - portable cover, trauma kit, armour piercing rounds, and the thermonuclear charge - to allow them to respond to the changing nature of the battlefield.
In Season One: Rip and Tear!, athletes will face new enemies: athlete-switching Elite soldiers, heavily protected Light Armour, the evasive and hard-to-kill Marksman, and the Reinforced Flak Gun.
Kill Him Faster Map: Conquer the Castle
Trapped in a clifftop castle, the fuhrer hides like a rat. The gatehouse is impenetrable, and using jump jets would be terribly lackluster from a ratings perspective. Assault the machineyard. Capture something big. Rig it with explosives, and use it to breach the walls.
Conquer the Castle is a ten-room Official League Map for Kill Him Faster that adds new rules for vehicle control and backtracking as well as new round events and zone modifiers.
Kill Him Faster Webapp
A free desktop and mobile-friendly Kill Him Faster: Webapp helps you manage your game, minimizing overhead and streamlining random rolling so you spend more of your time killing hitler.
About the System

Build your own International Speedrunning League and compete for glory by assassinating hitler — over and over again — on your path to the championship.
Success on (and off) the field boosts your team’s Hype Meter, unlocking cooperative team moves like Wolfpack and Cooperative Play. But beware: if cohesion drops, you’ll lose the crowd’s love — and your edge.

Each player manages a roster of pro athletes. Generate them quickly using streamlined rules that establish core stats, interests, and maybe even their blood type.
Customize your athletes with Combat Affinities that enhance their favorite weapons. Balance fatigue with performance as the season progresses, while building up their Crowd Favourite Meter — the ultimate indicator of how lucrative retirement will be.
As athletes navigate the off-season, they accumulate Quirks — personality traits with small benefits and increasingly debilitating side effects. The more Quirks they stack, the closer they creep to breakdown... or greatness.

Slaughter nazis with FPS-inspired, zone-based combat. Use actions to push or pull enemies into position, then snuff them out with an assortment of weapons and gear.
Every hit is a kill — just roll under your weapon’s target number. No HP. No second chances.
Battlefield variety comes from Zone Modifiers (including alarm stations, barricades, and shortcuts), Special Events (such as Ambush!, Intercepted Comms, and weather conditions), and Enemy Abilities that disrupt your rhythm.
Die in the past... and your retirement is expedited.

Being a superstar athlete in 2083 isn’t just about assassinating hitler faster than the other team.
It’s about crushing your opponent’s spirit in the rap battle/MMA weigh-in pregame show.
It’s about giving a competent, heartfelt post-match press interview (“How did your love for your hometown help you kill so many nazis today?”).
And it’s about surviving a gauntlet of off-season drama — built off your athlete's Quirks and terrible personal choices.
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