Low Orbit Online
Par Andrei Luzinov
Statut actuel
À venir
Fin de campagne : 02/08/2026
## What is Low Orbit?
Low Orbit is a real‑time, multiplayer 3D space simulation where players join one of two teams to compete for orbital dominance around Earth. You connect instantly (no downloads), see a living world of satellites and stations, and collaborate with your team to outmaneuver opponents, restore your stations, and push your side to victory.
Built on modern web technology, Low Orbit runs in the browser with smooth 3D graphics, live updates over the network, and a friendly UI available in multiple languages.
### Vision
Create the most accessible real‑time orbital strategy experience on the web: beautiful, performant, always-online, and welcoming to casual and competitive players alike.
## Features
-**Real‑time Multiplayer**: Persistent world updates streamed via sockets; you see team scores and object changes live.
-**Team‑Based Play (Blue vs Orange)**: Join a side and rally around shared objectives and stations.
-**3D Earth Scene**: React Three Fiber rendering with dynamic LOD textures (2K/8K) for smooth visuals across devices.
-**Stations and Orbiting Objects**: An ECS architecture powers movement, damage, destruction, and cleanup systems.
-**Auto Station Restoration**: Destroyed team stations are automatically restored after a grace period to keep the war going.
-**In‑Game Chat**: Built‑in chat with history and unread indicators; coordinate strategies in real time.
-**Fast Login**: Minimal friction login with optional registration and reCAPTCHA for abuse prevention.
-**Internationalization (i18n)**: Language menu with translations (English, Russian, Spanish, French, German, Chinese, Japanese, Portuguese, Italian, Arabic).
-**Responsive UI**: Adaptive controls and docking panels designed for desktop and mobile.
-**Performance Focus**: Proxy‑based state (Valtio), ECS loops, and binary snapshots for efficient updates.
### What’s Unique
- Browser‑native, no install.
- Smooth real‑time 3D paired with competitive team play.
- Resilient world: stations return, battles continue.
## Gameplay
### Join and Choose Your Team
- Quick login flow; choose Blue or Orange. Registered players can secure a username; newcomers can jump in with reCAPTCHA.
### Fight for Orbital Control
- Your team’s stations orbit Earth. Protect allies, pressure opponents, and manage targets.
- Entities follow orbital mechanics and react to damage and destruction.
### Persistent Battles, Fair Recovery
- Destroyed team stations are restored after a grace period, keeping the match active and balanced.
### Communicate and Coordinate
- Built‑in chat with unread indicators helps squads plan attacks and callouts.
### Understand the Field
- Overview panel lists objects and provides quick access to chat. Resizable and mobile‑friendly.
## Roadmap
### Alpha (Current)
- Core ECS systems: movement, damage, cleanup.
- 3D Earth, stations, overview, chat, login.
- Team stats and station restoration service.
### Beta
- More content: stations, AI bots.
- Advanced chat capabilities.
- Enhanced graphics.
- Optimized network code and performance.
- Enhanced UI: tutorials, tooltips, accessibility.
- Network hardware infrastructure improvement.
### Release
- There is no major release. We are going by incremental improvements.
### Stretch Goals
- More space objects.
- Add other solar celestial and ability to jump between them.
- Expanded orbital mechanics and effects.
### Future Vision: Earth vs Mars
- Long‑term: a persistent conflict between Earth and Mars.
- Each team maintains a home base on Earth or Mars.
- Players can perform interplanetary jumps to strike the opposing team's stations in low orbit around each planet.
## Funding and Rewards
### How Funds Will Be Used
- Server infrastructure for realtime multiplayer and databases.
- Art, audio, and VFX polish for 3D scene and UI.
- Gameplay features (abilities, objectives, new modes).
- QA, accessibility, and localization.
### Reward Ideas
- Backer title and in‑game badge.
- Exclusive cosmetic trails or station skins (non‑pay‑to‑win).
- Name a bot or station (curated).
- Access to private test servers and feedback sessions.
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