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One-Shot Wonders: Daggerheart – 100 NEW Adventures

Par Roll & Play Press

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Campagne en cours Temps restant : 15 jours et 1 h (fin le 12/11/2026)

Fonds récoltés : 421 710 €

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Book render by 12 Sided Studios

Ready to launch your next Daggerheart campaign, but not sure how? We’ve got you covered. The triple ENNIE Award-winning team at Roll & Play Press is officially partnering with Critical Role and Darrington Press to bring you One-Shot Wonders: Daggerheart.

This 200+ page adventure anthology gives you session plans using the unique lore, mechanics, characters and principles from the 10 campaign frames from Daggerheart Core and Hope & Fear, so you can play them straight out of the box. One-Shot Wonders: Daggerheart will fast track your Daggerheart GM journey!

Created for Daggerheart

Our multi-award-winning adventure format has been rebuilt from the ground up for Daggerheart.

If you’re looking for an authentic, purpose-built Daggerheart campaign resource, this is it! One-Shot Wonders: Daggerheart works seamlessly with the official Daggerheart books to give you immersive and entertaining adventures for your party. Each adventure is designed to let you hit the ground running; so you can lead your party into a Daggerheart campaign with just a few minutes of preparation.

Featured Pledge Level

Go big and become a ONE-SHOT HERO! Pledge now to claim your spot.

This all-in pledge level has everything you need to run Daggerheart games week-in-week-out with zero stress. You’ll get a special mention in the book, One-Shot Wonders: Daggerheart, the Map Library: Daggerheart Expansion, a ton of incredible add-ons, and every stretch goal we unlock along the way.

Choose Your Cover

There are two One-Shot Heroes pledge levels: one comes with the standard edition of One-Shot Wonders: Daggerheart (with the butterfly knight cover), one comes with the collector’s edition of One-Shot Wonders: Daggerheart (with the faux leather cover, ribbon bookmark, fully foiled, and gilded gold edges). All other items in both ONE-SHOT HEROES pledge levels are the same.

Choose the right pledge level to get the cover you want!

What is One-Shot Wonders?

The One-Shot Wonders book series has taken the TTRPG world by storm since it launched 3 years ago, winning Best Adventure - Short Form (ENNIE Awards), Best Role-Playing Adventure Judges' Choice (UKGE Awards), Best Role-Playing Adventure People's Choice (UKGE Awards), Best Adventure (Dragonmeet Awards). Volume 1 alone has sold more than 40,000 copies and GMs worldwide rely on it to run their games.

One-Shot Wonders is designed to help you get a game ready for your party in just a fraction of the time it would take to build something from scratch. We condense an adventure into its key points on less than 2 pages, so you don't have to spend hours reading before a session.

Adventures from One-Shot Wonders: Volume 2, Ruffled Feathers and Hedge Your Bets

Everything is laid out in easy-to-read, colour-coded boxes and bullet points, so you can quickly glance down during a session and find exactly what you need without scrambling.

Now, we're working with Critical Role and Darrington Press to bring that award-winning adventure format to Daggerheart, with brand-new stories!

Left to right: Rob (Darrington), Kay (R&PP), Sam (R&PP), Spenser (Darrington), Rowan (Darrington)
Matt and Laura show off One-Shot Wonders: Daggerheart in an Age of Umbra episode

It's hard to believe you can get a 3-hour game from less than 2 pages – but trust us, and try it for yourself.

We hear from GMs every day who were sceptical at first, and now won't go back to their old ways of session planning! One-Shot Wonders is your fast pass into an immersive Daggerheart adventure for your party.

What is the Map Library?

The Map Library: Core Box, closed (left) and unfolded (right)

The ENNIE-award-winning Map Library: Core Box is our huge box set of 100 gridded, dry-erase battle maps covering every environment, from snowy tundras to bank vaults and dragon lairs! Organised by environment in a sturdy fold-out folder, with a handy contents booklet, it's easy to find the perfect battle map at a moment's notice wherever your adventures take you!

Battle maps fold out flat to 17 x 22 inches (A2 size). Art by Venatus Maps.

How to get the Map Library: Core Box

To add the Map Library: Core Box to your rewards, pledge to the campaign then add the box set as an add-on when asked by Kickstarter.

  • Step 1 - Select one of the pledge levels from this Kickstarter campaign
  • Step 2 - On the Customise Your Rewards screen, click the "Add" button for the Map Library: Core Box
  • Step 3 - Click "Continue", then click "Pledge", and you're done!

We're designing an expansion pack to the Map Library: Core Box with Daggerheart-specific maps! The Map Library: Daggerheart Expansion Pack has 30 dry-erase, gridded maps for your adventures. This expansion pack is included in the "BOOK, MAP, GM SCREEN" pledge level and "ONE-SHOT HEROES" pledge level – you can also add it as an add-on to all other pledge levels.

What's Inside the Map Library: Daggerheart Expansion Pack?

  • 20 Battle Maps: There are 20 brand-new battle maps drawn by Venatus Maps in this collection. This includes two battle maps for each of the ten campaign frames with specific in-world details, like an arcane engine room for Motherboard and an underground camp site for Beast Feast.
  • 10 Campaign Frame Maps: Large-scale prints of the 10 official Daggerheart Core and Hope & Fear campaign frame maps by MarcoMaps, text and textless versions. The maps are dry-erase, so you can doodle all over them during your Session Zero.
Map of The Dark Heart of Andalura by MarcoMaps, unfolded to full A2 size

10 Campaign Frames

Have you always wanted to ride through the Drylands? Do you dream of enrolling in Castle High? Does the Umbra beckon to you?

The official campaign frames are the ultimate jumpstart for your Daggerheart games. One-Shot Wonders: Daggerheart makes it even easier for you to take those campaign frames and build them into a long-running campaign in a way that feels stress-free and energising for you as a Game Master.

Campaign frame render by 12 Sided Studios

Keep reading to find out how we've tailored the one-shots to each campaign frame based on their unique lore, locations, mechanics, characters and principles:

Art by Toby Fox

This chapter plunges your party into a strange dungeon, where danger and dinner are never far away. Race through trapped tunnels, catch creatures for prizes, and load up your cauldron with surprising flavours. Every beast has delicious ingredients to harvest.

Art by Zeljka Dobras

Ready to go back to school? Take your adventures from the classroom to prom night, sneaking into forgotten faculty halls and the floating skylands on your way. Through the semester, you'll uncover new mysteries about missing students.

Art by Toby Fox

Swap your swords and axes for lassos and dynamite, as you take on everything from massive colossi to bandits at the saloon. Then ride the train, skip town and do it all over again. Adventures bring the region closer to survival, or ruin.

"As the nights grow long in a land of rich wine and ancient superstitions, a band of monster hunters battles the creatures that stalk the shadows."

A land of vineyards and castles is being stalked by monsters, and your party has joined the hunt. Protect innocent villagers, carry goods through dangerous valleys, and find out whether the local folklore of werewolves and vampires is true after all.

Art by Toby Fox

Throw yourselves into a five-way clash between ruling nations. Power is shifting between the rival factions, and every mission risks tipping the balance. Who will claim total domination across the land, and who will your party be standing with at the end?

"After a thousand-year cataclysm, a fellowship of heroes embarks from their sanctuary to journey across a continent."

The broken land still carries traces of the goddess, but reaching them means crossing corrupted biomes. Follow her echoes through blighted territory and visit sanctuaries filled with survivors. Drop these adventures straight into your next hex crawl.

Art by Toby Fox

This world of rusting machinery and walking cities runs on salvage. Break into factories and strip old mechanisms for parts to survive. Battles leave behind scrap your party can turn into useful tools, weapon upgrades or profit.

"In a land ruled by a violent weredragon tyrant, heroes ordained by the stars to defeat her must rise to the challenge."

The realm is on the brink of destruction as a weredragon’s curse spreads through the land. Your party will be in a race against time before their home is taken forever. These adventures bring you to a classic showdown with an iconic big bad.

Art by Toby Fox

Something in the dark is calling to people, and the missing town guards are only the beginning. Follow the screams beyond your camp and face hideous creatures of the night. Stick around for too long, and your party will be changed forever.

Art by Toby Fox

Can the strange schemes of the forest divinities overturn the push of industrialisation? You'll have to pick a side. The fight won't be easy, as the overgrown forest and the diseases that spread within are ready to claim their next victims.

Your Name in the Book

Backing the Kickstarter means you can immortalise your name in the back of the book and go down in Daggerheart history!

Credits page in One-Shot Wonders: Volume 2

You can submit whatever name you like, whether it's your own name, your character's name, your adventuring party's nickname, or a friend or pet's name. (Advertisements or expletives will be removed).

Add-Ons

It's not only the One-Shot Wonders: Daggerheart book on offer during this Kickstarter campaign. Back the project now and get a dragon's hoard of useful, high-quality gaming rewards to complement your book.

Take that extra step and grab the Collector’s Edition of the One-Shot Wonders: Daggerheart adventure book. Beautifully bound and presented in textured blue faux leather, this limited-edition tome features foil cover details, foiled page edges and a ribbon bookmark. A one-off prize for the discerning backer!

A third in the set of our One-Shot Wonders collector's editions.

This will be a very limited print run, so you can be one of the elite few to say you own a One-Shot Wonders Collector's Edition.  Get it now before it’s gone forever.

Decide your fate with just a flip of your very ownDuality Coin. Perfect for those 50/50 decisions, death moves, or using as Hope or Fear tokens.

The coin is cast with two different metal finishes – one side has a golden beaming sun, and the other side has a silver d12 alongside two daggers.

NOTE: Earlybird backers at the ONE-SHOT HEROES pledge levels will receive two duality coins. One free for being an early backer, and one included in their pledge.

Oversized Duality Dice: Go supersize with a pair of large 33mm Duality Dice, and a custom-made navy dice bag embroidered with the iconic butterfly logo to keep them safe. The dice are orange and navy to match the cover of One-Shot Wonders: Daggerheart.

Deluxe Polyhedral Dice Set: These unique dice are a sharp-edged set of polyhedrals with an additional contrasting d12 for action rolls, based on the colours of the One-Shot Wonders: Daggerheart book cover. The dice will be produced on a limited run for this project only.

Fear Tracker Cubes: Embrace your fate with a set of twelve cross-cut cubes that slide right onto your GM Screen. Each cube has a skull side and a flame side, to give you multiple ways to show rising tension and drama at your tabletop. Use them to track Fear, countdowns, or player resources.

Fear Tracker Cubes 3D render by 12 Sided Studios

Meet your next quest giver! Grab an NPC Mega-Deck: Daggerheart and populate your adventures with over 200 brand-new NPCs inspired by the ten official Daggerheart campaign frames.

Every card puts a new ally or enemy at your fingertips, complete with what the NPC is known for, their appearance, a secret they’re keeping, plus role-play prompts.

These characters are all new, with no repeats of NPCs in One-Shot Wonders: Daggerheart. Pepper these unique characters into your existing campaigns, give Syndicate Rogue contacts in every town, or use them to inspire player backstories in your Session Zero.

GM Screen early work-in-progress art by Rafater

Run your next game like a pro with our Daggerheart GM screen, which has all the rules and reminders you need the most: GM Moves, Conditions, Spotlights, Tag Team Rolls, Downtime Moves, and so much more. Keep your players guessing and your Fear rising from behind this four-panel 2mm board screen.

GM Screen early work-in-progress art by Rafater

The gorgeous artwork is being drawn by Rafater, an incredible artist who worked on the Daggerheart: Core Rulebook. Can you spot the easter eggs for each campaign frame? All 10 campaign frames from the book are in there if you look closely! 

Wear your pin to support the campaign. Claim your 1" Ribbet Sheriff and 1.5" Monarch Butterfly hard enamel limited edition pins, backed on gold and silver metal.

Hit the ground running with our box set of twelve pre-gen character booklets, including the new classes from Daggerheart: Hope & Fear. They’re perfect for getting your party straight into a one-shot, introducing new players to the game, or having a character in reserve when yours has gone out in a blaze of glory. The box set is split into three parties of four characters (Tier 1 party, Tier 2 party, and a Tier 3 party).

Every character comes with a short backstory and experiences, so they feel alive right from the get-go. Each booklet is fully integrated with the Daggerheart rule set, and comes with a character sheet, square-gridded paper, an inventory tracker, a quest to-do list, and more!

Keep track of your campaign and players with our Quest Binders, and choose from one of our Insert Packs:

  • GM's Insert Pack - Session plan templates, adversary trackers, NPC address book, faction relationship organiser, pantheon lists, settlement files, player character notes, hex paper, square-grid paper, and more.
  • Daggerheart Player Insert Pack - Character sheet, quest to-do list, appearance features, Hope tracker, equipment organiser, downtime progress, lined paper, square-grid paper, and more. There's also custom pages for the campaign frames, like Beast Feast ingredient trackers and ikonis sheets for Motherboard.
  • Utility Kit - Upgrade your Quest Binder to become the ultimate campaign resource. This pack has dry-erase overlays, pockets for your Daggerheart cards, coloured dividers, map and handout storage, and more.
  • Each Quest Binder has interior pockets, a pen holder, card slits, and a sturdy metal clasp. During the pledge manager after the campaign, you’ll be able to choose from Heroic Blue, Mystic Purple or Wild Green binder colours (below).

Pledge Levels

Retailer Information

Add-On Prices

Stretch Goals

Come with us on our Journey to Fully Funding hex crawl! If the project funds, we would love to add extra goodies to the One-Shot Wonders: Daggerheart book like new adversaries, environments and items.

>>> NEXT STRETCH GOAL: WEREDRAKE STAT BLOCKS £300,000

Shipping

Great news. We use global warehouses so you can get customs-free shipping in these regions. Got a question? Just drop us a Kickstarter comment or send us an email.

Meet the Team

We’re Roll & Play Press, a UK-based TTRPG publishing team. Launched in 2020 by Sam and Kay, we’ve grown from a two-person passion project into a full creative studio. Our work has won multiple ENNIE Awards and has been used by tens of thousands of players around the world.

Our team of eleven brings together writers, designers, editors, artists and logistics experts who all share a love for Daggerheart! Pasha manages our marketing and socials, Daniel runs the Discord and makes sure every new community member feels welcome, Christine looks after our network of global retailers, Beth keeps our writing strong and polished, Toby is our lead in-house illustrator, Andy keeps our creative projects on track, Alex looks after add-on and kickstarter design, Rebecca develops the team and software we use, and Anni makes sure every product gets into your hands smoothly.

We’re gamers ourselves, and we know what it’s like to spend hours prepping or struggling before every session. That’s why everything we make is designed with one goal in mind: take the stress out of game mastering.

Want to know more about Roll & Play Press and our books, journals and battle maps? Check out our website!

Keep up-to-date with all our news and releases on our newsletter (comes with a free random table every month), Instagram and Discord server.

Project Timeline

Our creative and production schedules are all planned out! Our current timeline looks like this, but could change because of unforeseen circumstances or freighting delays. We'll keep you posted every step of the way with monthly Kickstarter updates.

  • October 2026 – November 2026 // Kickstarter campaign live
  • December 2026 // Pledge managers sent to backers after the campaign closes.
  • October 2026 – May 2027 // Book written and edited, artwork commissioned and produced, proofreading completed.
  • June 2027 – August 2027 // Samples and product dummies are signed-off by the team and freighting begins.
  • September 2027 // DIGITAL FULFILMENT TO BACKERS 
  • October 2027 // Products arrive in our warehouses.
  • November 2027 // PHYSICAL FULFILMENT TO BACKERS

How Does Kickstarter Work?

If this is your first time backing a Kickstarter campaign, welcome! Here’s how it works:

1. Back the campaign – Choose your pledge level and submit your pledge.

2. You’re charged when the campaign ends – Kickstarter only charges you if the campaign funds successfully. If you choose Pledge Over Time, your total will be split into smaller payments and charged in monthly increments.

3. Your pledge moves to BackerKit – A few weeks after the campaign ends, we’ll transfer your pledge to BackerKit. This is what we refer to as our 'pledge manager'.

4. You’ll get access to your pledge manager – BackerKit will email you an invite to confirm your details. Inside BackerKit you can add extra add-ons, switch your pledge level, pay for shipping, and update your address. If you add anything extra, you’ll be charged for it there. Shipping is also charged in BackerKit, not during the Kickstarter campaign. If you’re using Pledge Over Time, you won’t get access to your pledge manager until your final instalment has been paid.

5. We make the thing – Once pledges are locked, we go away and write, illustrate and design the book and all the rewards. 

6. Everything is finalised – We send your rewards to print, approve samples and prepare for freighting. We’re planning to fulfil in November 2027. Your address won’t be locked until shortly before fulfilment, so if you move house between now and then, you’ll still be able to update it.

7. You receive your rewards – You will get a shipping notification from your local logistics warehouse when the time comes. Then, open that box when it arrives and dig into your rewards!

We’ll keep you updated – We’ll send regular email updates throughout the whole process, so you’ll always know what’s happening. If you have questions at any point, email us at hello@rollandplaypress.com and we’ll help you out.

 

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