Race to Essen
Par Arne Lorenz
Statut actuel
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đ From a Shipping Nightmare to a Board Game â Welcome to The Race to Essen!
This game was born out of a true story.
When my own games didnât make it to SPIEL in Essen on time, I found myself living through a mix of stress, hope, and absurd logistics â waiting for trains, customs clearance, gauge changes, and endless border delays.
Somewhere between Shanghai, Brest, and Duisburg, the idea struck me:
Why not turn this madness into a game?
Thatâs how The Race to Essen was created â directly inspired by the real events and challenges I faced while trying to bring my games to Europe.
Every unexpected delay, every desperate email, every small victory over bureaucracy made its way into the game.
And believe me â there were plenty of them!
In this semi-cooperative strategy game, you are publishers trying to deliver your games to the worldâs biggest board game fair in time.
You all win together if every shipment arrives before the fair starts.
But if even one train fails to make it⊠you all lose together!
Plan your moves wisely, manage your time, and decide:
Will you help each other to succeed â or slow your rivals down to get ahead?
And beware: if youâre the only one whose train makes it to Essen while everyone else fails, you may be the biggest loser among winners! đ
đ Follow this project to stay updated about development progress, playtests, behind-the-scenes stories, and new artwork (will use AI during testing and changing process but final game will be done by real designers!) â
and join the most unpredictable logistics journey ever turned into a board game!
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