Sea of Legends ☠️ Open World Deck-Building RPG
Par Jordan Weisman
Statut actuel
Fonds récoltés : 102 766 €
Did you know? You can vote on which faction is unlocked with this stretch goal! Click here to cast your vote!
Jordan Weisman, the visionary behind Shadowrun, MechWarrior, and Crimson Skies, invites you to chart your destiny in Sea of Legends, the deck-building RPG. Plunder ships, forge alliances, betray foes, and seek your fortune in a fantasy Caribbean teeming with adventure, treachery, magic, monsters, romance, and untold riches! The seas and shores await... if you dare to claim them!
Gameplay
Take to the High Seas!
As you sail through this living world, ships go about their own business conducting trade between ports and waging war between nations. You are seeking ships rich in cargo and poor in defenses to board and plunder. Will you choose to take cargo ships, or work to discover the secret route of the Spanish Black Ships laden with gold? Of course there are other pirates on the hunt as well, but who says you can’t steal from them what they stole from others!
Boarding Actions
The grappling lines are thrown, the ships slam together, and your selected crew charges across into deadly combat with a song in their hearts, or at least an Arrrgh in their throats’! Lead them to victory using tactical maneuvering and your Battle Deck, a set of cards representing your captain and crew's abilities—to decide the outcome. Victory comes through cunning use of energy, tactical movement, and your captains and crew’s skills.
You, Your Crew, and Your Deck
Every choice shapes your story and strategy, creating a dynamic deck-building experience where your cards evolve with your pirate’s legend. The core remains familiar: adding powerful cards, culling weaker ones, and refining your deck to ensure maximum tactical versatility.
Each decision builds your pirate’s legend, shaping your Battle Deck. Improve your abilities & crew to add powerful cards, remove weaker ones, and refine your strategy.
To upgrade or change a crew member's abilities, you may need to help them on a personal quest, such as avenging a lost love or lifting a curse.
Romance
In Sea of Legends, romance is more than sweet words. Woo characters from nobility to rogues, complete quests, and offer gifts to win their favor. Gain a lover’s loyalty, and unlock rewards like rare artifacts, secret information, or even their aid in battle.
Across the Caribbean, characters from every walk of life await your romantic pursuits. Beyond the high courts, you might uncover love in a secluded inn, or amidst the shanties of a backwater trading post.
Plunder, Trading, and Profits
With plunder in your hold and yer love by your side it’s time to enjoy the fruits of your labor. Dock in friendly ports to sell plunder, upgrade your ship, hire new crew, and gather rumors about valuable targets. Every port offers new opportunities for profit, preparation, and pleasure.
Unlocked Content
Strange Tides
All is not broadsides and ballrooms, for strange tides have brought all manner of creatures to the Caribbean. . .
The Dread Tide
The Dread Tide: undead Conquistadors who, having drunk from the Fountain of Youth, are now cursed for eternity. Their Dread Lords wield even darker magic to assemble a mighty Skeletal Colossus as the ultimate weapon in their quest to conquer the Caribbean.
The Dread Tide introduces a fourth "political" faction into the Caribbean, as the English, the French or the Spanish may ally with these unholy creatures in the foolish belief that they can use their power against their enemies. But you may choose to ally with them as well, or even to romance them to gain their support!
The Merfolk
Treasure hunters, driven by greed and the promise of fortune, have desecrated the sacred temples of the Children of Tlaloc, an ancient and powerful race of Merfolk. The stolen relics have forced the Merfolk to the surface to seek revenge for the desecration of their sacred sites and to reclaim their powerful relics. As their deadly warriors regain relics they will use the power to summon their elder god Tetzahuitl and bring wrath down on all the surface dwellers.
The Children of Tlaloc will ally with humans to further their own ends, knowing that with each relic recovered, they draw nearer to unleashing their vengeance upon the human world. The clock is ticking, and unless the relics are returned to their rightful places, the surface may soon be engulfed by the rising tide of an ancient wrath that no force on land can quell.
The Withering Maw

A secret cult devoted to the Kraken, the Withering Maw infiltrates all levels of society, from pirates to nobles. Their agents stalk the seas & isles of the Caribbean. If their incantations succeed, the Kraken’s tentacles may soon wreak havoc on ships and towns alike.
Why Kickstarter?
We have spent the last three years creating Adventure Forge, a powerful no-code tool for hand crafting narrative video games (see below for more on Adventure Forge). This effort has been funded by Jordan and Dawne (his wife) and a collection of angel investors from the game’s industry. Our anticipation was that we would be able to attract venture capital funding for the company, but with troubles in the video game industry and VC’s infatuation with generative AI, we have not succeeded.
So now that we are ready to make our first full game but we don’t have the funds to do so. We need the support of people who have appreciated the games that we have made previously, fans of pirate games, fans of open world RPGs, and people who are looking to have a great time in a fun world to help us make this game - because without you, it won’t get made.
Besides our eternal gratitude, we will reward your faith in the project with a collection of digital goodies not available elsewhere (see funding tiers below) and recognition of your help in the game’s credits.
Our crew is led by:
- Jordan Weisman—Founder of several studios, including Harebrained Schemes (HBS), FASA Interactive, Virtual World Entertainment, and Wizkids.
- Zach Weisman—Game Designer and creator of the Sea of Legends board game series.
- Justin Gary—Designer of the acclaimed deck-building game Ascension.
- Aljernon Bolden—Senior Engineer on the HBS Shadowrun series and BATTLETECH. Principal Engineer on The Lamplighters League.
- Jonathan Grant—20+ year veteran of Game Design, Production, and Engineering.
- Kate Cruz—Senior Concept Artist on Ubisoft’s Skull & Bones and Assassin’s Creed: Shadows.
- Andrew McIntosh—Lead Writer of BATTLETECH, Shadowrun: Dragonfall, and Shadowrun: Hong Kong.
- Jeffery Campbell—Narrative Designer on Darkest Dungeon, Dead Rising 4, and Deus Ex: Mankind Divided.
- Anthea Carns—Narrative Designer of HBS’s The Lamplighters League.
- J.C. Hutchins—Writer/Novelist for 20th Century Fox, A&E, St. Martin's Press, HBS, and Ubisoft.
Development Plans & Tools
Together, the leadership team has over 100 years of video game development experience, including 15 years of experience working with Kickstarter backers. We’ve taken everything we’ve learned from our history of creating successful Kickstarter projects at Harebrained Schemes and channeled it into a tiered development plan that expands as funding grows. The goal of this approach is to ensure that, regardless of the funding level we reach, we will deliver a complete game. The development timeframe will range from 12 to 18 months, depending on the scope of the game as determined by funding.
Adventure Forge
Sea of Legends is being developed using our no-code video game authoring tool suite called Adventure Forge. Over the past three years, we have built Adventure Forge to empower designers, writers, and artists to create narratively rich video games without needing to know how to code. This enables rapid development and iteration by the designers themselves, resulting in better games—because nothing is well written or well designed on the first draft. As we used to say at HBS: “iteration equals quality.”
Adventure Forge will continue to evolve, and Endless Adventures’ software engineers and UX designers have been—and will continue to be—focused on implementing the features needed to develop Sea of Legends.
Release Strategy & Modding
Sea of Legends will be released for PC and Mac in English and delivered as a stand-alone game via Steam and Itch.io. Backer versions will be distributed through Steam keys. Those who back at the Gunner tier and above will also receive access to the Adventure Forge authoring tools, allowing them to mod 100% of Sea of Legends. From changing conversations, characters, and economic systems to altering cards and card mechanics—any aspect of the game can be modded without writing code.
Rewards
Add-Ons
Shipping
▶ Vidéos (0)
Pas encore de vidéo pour ce jeu.
Commentaires (0)
Connecte-toi pour commenter ou répondre.
Pas encore de commentaire. Lance la discussion.