Shell & Shield
Soutenir la campagneStatut actuel
Every shot changes the battlefield. This playable single-player 3D artillery game pits two castles against each other. Cannonballs follow physical arcs; wood and stone break, and falling structures can expose the core that decides the battle.
Build your fortress, position cannons, and choose automatic fire or manual aim. Tactical cards change a fight in progress, while battle rewards feed castle upgrades and hero skills.
Play before you pledge
The current browser build is playable. Try training, campaign, or Quick Battle.
Open the playable browser build
See the siege in action
Place your cannons. Choose automatic fire or take aim yourself. Break through wood and stone to reach the enemy core.
Choose your battle
Training — Learn to place cannons, aim, and choose your first cards.
Campaign — Fight through ten battles and improve your castle along the way.
Quick Battle — Take your castle into a stand-alone fight against a stronger bot.
Play the current browser build
Build a castle that lasts
Use battle rewards to strengthen your fortress and develop hero skills. Pick the next castle upgrade before you return to the battlefield.
Use of generative AI
This project uses generative AI in its development. AI-generated or AI-assisted content includes environment art, textures, interface and upgrade-card illustrations, promotional images, and the menu soundtrack, which was created with Gemini. OpenAI Codex assisted with programming and asset integration under Artem Shuvarov’s direction. I review and edit these materials before using them. The current playable game does not generate content with live AI during gameplay.
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