SIRENS
Accéder au Pledge ManagerStatut actuel
Pledge Manager ouvert
Fin de campagne : 29/09/2026
Fonds récoltés : 23 458 €

Be a part of our journey right from the start:

Experience the world from the perspective of Mermaids!
This place was born from the need to create a world that is not just a space to be “completed,” but a living ecosystem- one that reacts and responds to the player’s presence (both underwater and on land).
A STORY OF SIRENS
The game concept is based on a theory in which the evolution of humanity was at some point diverged. The complex organism that chose to leave the ocean and conquer the lands was divided. Part of the species decided to stay in the water and evolve there. Perfecting their physical bodies, these beings began to exhibit more and more traits typical of marine creatures, giving rise to humanoid mermaids who never experienced life on land, evolving underwater.
Similar to humans on the surface, mermaids also dominated their environment, becoming the dominant species, free from diseases and wars. As long-lived beings, mermaids became increasingly perfect, more intelligent, and adept at hunting. Hiding from homo sapiens, concealing themselves in the depths of the ocean, in underwater caves, mermaids observe humanity, understanding that sooner or later, a confrontation will arise to determine the dominant species.

Project Philosophy
We’ve noticed that many contemporary underwater games follow a very similar path:
open worlds, quest systems, RPG elements, and classic exploration. Sirens goes in a different direction.
In its exploratory and narrative layers, we draw inspiration from titles such as Journey, Abzû, and Beyond Blue, focusing on greater realism and deeper immersion within the world.
Of course, nothing stands in the way of simply venturing out into the open sea, exploring a procedurally generated underwater world created in real time- filled with mysteries to uncover and creatures to encounter. Will you have the courage to dive into the depths of the abyss?
This is a game where silence, light, the movement of water, and the behavior of marine life tell the story just as powerfully as any dialogue.

The Mermaid - the Heart of the World
For thousands of years, mermaids with more human-like appearances were more successful at drawing sailors closer. They hunted more often. They reproduced more successfully.
Nyr is a product of deep-sea evolution.
- Enormous eyes.
- Pale skin.
- Tentacles.
- An almost alien anatomy.
Because down there, survival depends on enduring the darkness.
Lyra is the product of shallow-water evolution, shaped during the Golden Age of Piracy.
- A human-like face.
- Friendly expressions.
- Warm colors.
- Harmonious proportions.

Lyra is not a classic mermaid. Her upper body is beautiful and strikingly human. She has a soft yet sensual figure, long flowing red hair that drifts through the water as if it were alive, and a face with an almost hypnotic beauty. Large eyes, full lips, and a smile that can be both alluring and faintly predatory.
From the waist down, her body transitions into a long, muscular, serpent-like tail. The tail is smooth and covered in fine scales that shimmer in shades of deep green, turquoise, and dark burgundy.
She doesn't propel herself with powerful, sweeping tail strokes. Instead, she glides effortlessly, as though the water itself is carrying her toward her destination.
The absence of a large fin isn't a weakness.
It's an adaptation.

Exploration is extremely important to us, which is why we’re building systems that allow for deeper immersion in the world.
To make exploring the underwater environments more engaging and personal, we are creating locations (not always easy to find!) that feel hidden, inaccessible, and untouched by humans.
Our mermaid can leave the water for a limited time and crawl across land to reach these shrines, read the letters, and then dive back into the water.
This is just one of the features that will allow you to partially explore the land as well, discovering secret passages leading to new bodies of water, uncovering hidden secrets, and even interacting with certain animals.
Learn more about the ocean and its inhabitants
One of the collectibles you'll find throughout the game are figurines representing the various creatures that inhabit the surrounding waters. After examining a figurine, you'll unlock a short video inspired by National Geographic documentaries, showcasing that creature's behavior, habitat, and way of life.
Slow down and meditate
Our main menu isn't just a calming scene. It's one of many such scenes you, the player, will encounter while exploring the game's locations. Find peace by meditating at the bottom of the ocean and feel the aura of the surrounding flora and fauna within your soul.
We want to create SIRENS with YOU!
We are already asking for and taking community feedback seriously. We’ve listened to fans and supporters.
We couldn’t and wouldn’t want to do this without you!
Thank you for your support.
/ SILENT LAMB STUDIO
Additional TAX information
VAT for backers from EU and UK will be collected during Crowdfunding phase.
Images (12 · BoardGameGeek)
▶ Vidéos (0)
Pas encore de vidéo pour ce jeu.
Commentaires (0)
Connecte-toi pour commenter ou répondre.
Pas encore de commentaire. Lance la discussion.