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Star Blood: Nine Realms – A Sci‑Fi Skirmish Miniatures Game

Par David Britton

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En bref · fiche BoardGameGeek traduite

La Seconde Guerre mondiale a vu l'essor des véhicules blindés de combat, en particulier du char, qui sont passés de prototypes expérimentaux reposant sur des théories infondées à des machines de guerre abouties, capables d'une destruction incroyable. Partout où les nations s'affrontaient, on trouvait des chars, qui jouaient souvent un rôle déterminant dans l'issue des batailles et des campagnes. Achtung Panzer ! VOUS place aux commandes d’un peloton de chars et vous plonge au cœur de l’action sur les champs de bataille de la Seconde Guerre mondiale. Prenez les rênes et menez vos forces blindées à la gloire !

Présentation de la campagne

Star Blood: Nine Realms

A fast‑paced sci‑fi skirmish game of gods, giants, and galactic war.

 

What Is Star Blood: Nine Realms?

Star Blood: Nine Realms is a fast, cinematic sci‑fi skirmish game inspired by Norse myth — reimagined as a galaxy‑spanning war between ancient powers, elemental forces, and the last surviving human worlds.

Every faction has its own identity, playstyle, and battlefield presence. 

Every model is designed for dynamic, tactical play. Every battle tells a story.

This project brings the entire universe to life through high‑quality 3D‑printed miniatures, faction terrain, and a ruleset built for fast, brutal, tactical combat.

 

The Setting: A Galaxy at War

The Nine Realms were not born as nations, but as consequences of creation itself. 

Long before empires rose or fleets crossed the stars, the galaxy was shaped by the Symphony of Frost and Flame, the clash of two proto‑worlds across the abyss of Ginnungagap. 

From their collision came Ymir, the First Born — a living fusion of ice, fire, and matter whose vast, unstable body birthed the earliest giants.

As Ymir drifted through the void, his offspring spread uncontrollably, their migrations eventually threatening the young world of Asgard, where the Celestials — descendants of Búri, Borr, and the brothers Odin, Vili, and Vé — had begun shaping order from chaos.

The Celestials forged the Bifrost Engine, a myth‑tech marvel that bent spacetime and opened the first routes between distant star systems. Through it, the Realms became connected — and vulnerable.

When the giants’ endless assaults reached Asgard, the Celestials made a terrible choice: Ymir had to fall.

His death reshaped the galaxy. From his remains rose new worlds and new peoples:

Frost Giants of Niflheim — survivors who retreated into the frozen dark.

Fire Giants of Muspelheim — remnants hardened in molten storms.

Giants of Jotunheim — the last lineage clinging to a hostile world.

Dwarfs of Svartalfheim — born from Ymir’s marrow.

Elves of Alfheim — rising from the radiant sparks of his fading essence.

Elementals of Vanaheim — living currents of raw cosmic energy.

Humans of Midgard — shaped deliberately by Odin as a break from the destructive cycle of giantkind.

But the greatest threat came from within: Loki, born among the giants, raised in ruin, and adopted into Asgard, quietly rebuilt the old alliances and unleashed the Shadow War — a conflict that saw the rise of Fenrir, Jörmungandr, and Hel, and ultimately the fall of Baldr, the Light of Asgard.

Now, with Baldr gone and the Bifrost routes unstable, the Realms stand in a fragile balance. Old rivalries stir. Borders shift. Skirmishes flare. No single power controls the galaxy — and every faction sees an opportunity.

Across Asgard, Midgard, Vanaheim, Jotunheim, Alfheim, Svartalfheim, Niflheim, Muspelheim, and Helheim, the long peace has fractured.

The Nine Realms are at war once more.

How the Game Plays

Star Blood is built for:

  • Fast turns
  • Dynamic movement
  • Cinematic abilities
  • Small model counts
  • Big tactical decisions

Games take 45–60 minutes and use:

  • Alternating activations
  • Objective‑driven missions
  • Terrain‑interactive rules
  • Faction‑specific abilities
  • Heroic moments and dramatic swings

Whether you’re a casual player or a competitive skirmish fan, the game is built to be easy to learn and hard to master.

 

What You Get

This Kickstarter launches with:

  • 2 Starter Sets
  • 7 Additional Faction Packs
  • Faction‑Themed Terrain Packs
  • Battlemats
  • Printed Rulebook & Lore Book
  • Dice and Measuring Tapes
 

Why Kickstarter?

Star Blood: Nine Realms has been a passion project built over years — sculpting, worldbuilding, testing, refining, and creating a universe worth exploring.

Kickstarter allows me to:

  • Launch the game with all nine factions
  • Produce terrain and battlemats
  • Print physical rulebooks and lore books
  • Expand the universe through stretch goals
  • Build a community around the game
  • Your support brings the entire Nine Realms to life.
 

What Makes This Project Different

  • No factories. No overseas delays. Everything is printed and fulfilled in‑house.
  • High‑quality miniatures. Printed on Bambu machines for sharp detail and durability.
  • Fast delivery. No manufacturing bottlenecks — production begins as soon as the pledge manager closes.
  • A complete universe at launch. Nine factions. Nine realms. One massive setting.
  • A game built for replayability. Every faction plays differently. Every battle feels unique.
 

Where Your Pledge Goes

Your support funds:

  • Additional printers for faster fulfilment
  • filament, and materials
  • Printed books and battlemats
  • Packaging and shipping
  • Stretch goals and future expansions
  • Every pound goes directly into making the game bigger, better, and more polished.

Stretch Goals – Expand the Nine Realms

Every £1,000 raised beyond our funding goal unlocks a brand-new Faction Terrain Pack, bringing another Realm to life on the tabletop.

Each containing 1 to 3 different types of terrains pieces themed around it's faction.

Each unlocked terrain pack will be included with All-In Deluxe Bundle pledge tier.

As the campaign grows, so does the galaxy:

  • £11,000 – Asgard Terrain Pack
  • £12,000 – Helheim Terrain Pack
  • £13,000 – Vanaheim Terrain Pack
  • £14,000 – Jotunheim Terrain Pack
  • £15,000 – Alfheim Terrain Pack
  • £16,000 – Svartalfheim Terrain Pack
  • £17,000 – Niflheim Terrain Pack
  • £18,000 – Muspelheim Terrain Pack

Every milestone expands the world of Star Blood: Nine Realms, adding new thematic scenery inspired by each Realm's architecture, history, and battlefield environment. With every unlock, the galaxy becomes richer, more immersive, and ready for even greater conflicts.

Join the War for the Nine Realms

Whether you’re here for the lore, the models, the gameplay, or the hobby, Star Blood: Nine Realms is built for players who want something bold, fresh, and full of character.

Choose your realm. Build your force. Shape the fate of the galaxy.

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