Strange Alliances - an expansion for Epic Wars Confrontation
Par Magio Cristofero Paulo Madjerec
Statut actuel
Fonds récoltés : 4 085 €
⚔️ WHAT IS EPIC WARS CONFRONTATION?
Epic Wars Confrontation is a living card game system built around powerful heroes, tactical abilities, and direct player conflict.
Strange Alliances is fully playable on its own and is designed to shine at 2 players, while also scaling smoothly up to 6 players for more chaotic, alliance-driven battles.
⚔️ WHAT IS STRANGE ALLIANCES?
Strange Alliances reshapes the battlefield by introducing heroes with radically different playstyles and mechanics that reward timing, choices, and reading your opponents.
The core experience remains fast, confrontational, and deeply strategic.
⚔️ REAL TABLETOP GAMEPLAY
This is a physical card game, designed for the table.
No apps, No digital dependencies and No gimmicks! Just cards, strategy, and decisive moments — whether you’re playing one-on-one or with a full table.
🎲 HERO MATCHUPS & PLAYSTYLES
SENTINEL vs PIRATE : Defend heroically as Orim Ironskin using your opponent’s speed against them or play as Captain Longtooth utilizing his luck-based skills to defeat his adversaries.
SEER vs Warlock : Use the power of the tarot with Madame Fortuna to manipulate the playing field or debuff your enemies with the shadowy curses of Kage no Oni Kyo.
MONK vs BERSERKER : Defeat your adversaries with the kenku Dou Ji of the East, using combos to make small attacks or enhance one attack to incredible levels. Bolthar Redfists, the ogre berserker, gets stronger the more he is damaged.
MEET THE HEROES
AGGRESSIVE DEFENSE - Orim punishes his enemies for missing their attacks. His cards increase his defense based on the difference in speed (SPD) values.

LUCK-BASED ODDS - Longtooth relies on the luck of the die to perform amazing actions. Some of his cards require to call odds or evens on your roll results.
FATE CONTROL - Use your knowledge and the power of the Tarot to manipulate dice rolls and change the results of battle.
DEBILITATING CURSES - Weaken your opponents using curses, a new card type that attaches to heroes and gives them a continuous penalty to their stats.
COMBO ATTACKS - Use your cards to make several small attacks or combo them into one huge attack with added results. Combo cards work as both actions or reactions.
ENRAGED STRENGTH - As your Hero takes damage, his base strength will increase making his hits even more devastating
QUICK RULES (AT A GLANCE)
Epic Wars Confrontation: Strange Alliances
2–6 players · Standalone
🎴 SETUP
Each player takes 1 Hero deck, 1 hero die, and 1 life dial
Place your Hero card and 2 starting cards (0 cost) in play
Shuffle your deck and draw your starting hand (2 cards)
Roll to determine the first player
🔄 YOUR TURN
On your turn, you:
Draw 1 card
Play cards by spending Training Points (TP)
Activate cards to generate TP
Declare attacks
Important:
Activated cards you use to generate TP cannot be used for their printed action that turn.
🎴 TRAINING POINTS (TP)
TP are used to play cards
Cards generate TP when activated
Your Hero provides 1 TP for free
Unused TP does not carry over
🎲 COMBAT
Declare an attack with a Hero or card
Roll your hero die
Defender rolls to block
If attack > defense → deal damage equal to the difference
Ties deal 0 damage
❤️ DAMAGE & ELIMINATION
Damage reduces life on the life dial
When a hero reaches 0 life, they are eliminated
Eliminated players are out of the game
🏆 WINNING
Last hero standing wins
🎯 QUICK TAKEAWAY
Simple rules
Deep hero interactions
Tactical decisions every turn
WHY KICKSTARTER?
Backing this campaign helps us:
- Produce the game at premium quality
- Expand the Epic Wars universe
- Unlock stretch goals that enhance art, variety, and replayability
By backing now, you’re helping shape the future of Epic Wars Confrontation.
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