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The Forsaken Ash Shrine – 3D Printable Terrain & Miniatures

Par AVD Studios

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Pledge Manager ouvert Fin de campagne : 18/06/2026

Fonds récoltés : 548 €

Jeu de plateau

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These high-detail models are provided in both Pre-Supported and Unsupported formats, meticulously crafted for scales ranging from 28,35mm to 75mm.

Every model in this collection undergoes rigorous test printing to ensure a flawless experience on your build plate.


CORE PLEDGE: Gain the complete collection, featuring our Ancient Modular Shrine centerpiece plus the props and the miniatures. 

MERCHANT PLEDGE: For those looking to share the craft, this tier grants Lifetime Commercial Rights to sell and distribute physical prints of the entire collection, including the Shrine and all instant-access stretch goals.

Our files include both supported and unsupported versions. All of our models will be test printed before the files are sent out. 

Now, let's dive in and take a closer look at these delightful models. Welcome aboard!

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                        The Forsaken Ash Shrine

Centuries ago, this temple was the heart of the Circle of Ash. To these ancient druids, "Ash" wasn't a symbol of death, but of renewal—the rich, fertile soil left behind after a forest fire that allows new life to sprout. The temple was built to honor this cycle, with the Great Tree on the roof serving as a symbol of life rising from the stone.

When a catastrophic blight began rotting the world, the Archdruid enacted a desperate ritual to save the region, binding their soul to the Great Tree to act as an eternal filter, absorbing the rot so the forest could survive.

The ritual succeeded in containing the blight, but it birthed a predatory new instinct within the temple walls. The sheer volume of raw, condensed magical energy trapped inside the Great Tree radiates outward, acting as a beacon for the ambitious. To sorcerers, warlocks, and power-hungry adventurers, the valley whispers promises of godlike vitality and untamed cosmic power.

This is the shrine's cruelest trap: it lures these driven souls to its heart, offering them a taste of the Archdruid's concentrated magic. But the moment they attempt to claim it, the shrine binds them to itself. Their ambitions are twisted, their flesh is warped by the trapped blight, and they are transformed into corrupted, hollow guardians—forever enslaved to feed and protect the very entity they sought to exploit.
 
 

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                               Test Printed on an FDM printer 

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                        THE ETERNAL GUARDIAN

For centuries, he stood as a silent monolith within the shrine, a masterpiece of iron and volcanic glass carved to honor a forgotten god of the forge. He was never meant to be a man; he was built to be a Vessel.

The Awakening: He only "lives" when the shrine is desecrated. The runes on his armor are not decorative—they are the physical anchors for a bound Fire Elemental. When an "unworthy" hand touches the altar, the runes glow, and the statue's "blood" (molten lava) begins to circulate through the stone veins of the armor.

The Sentinel’s Mind: He has no voice, only the sound of grinding stone and the roar of a furnace. He cannot be reasoned with, bribed, or intimidated. He is a literal extension of the shrine’s will.

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                      The Cursed King of the Shrine

He wasn't a king from a distant land; he was the leader of the most powerful, arrogant band of warlocks and adventurers to ever breach the valley. Driven by the whispers of the Great Tree's godlike vitality, he marched into the Forsaken Ash Shrine not with an army, but with an insufferable confidence. He truly believed he was destined to conquer the magic that had slain an entire order of druids.

When he reached the heart of the shrine, he attempted to siphon the Archdruid's concentrated, trapped magic.

The trap didn't instantly mutate him into a mindless beast. Instead, it gave him exactly what he wanted—unfathomable, godlike cosmic power—but it came with a horrific, eternal price.

Inside the temple walls, he is a terrifyingly elegant powerhouse. He manipulates ash, smoldering heat, and twisted druidic magic with just a wave of his hand. But the moment he tries to step past the threshold of the shrine, the tether snaps. The Archdruid’s filter aggressively purges his stolen power, and his physical form instantly begins to flake away into cold, dead clinkers.

He stays on his throne because he is a god in a cage—and he’s decided to make everyone else suffer for it.

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                                   The Ash-Weaver

Long before the Ash Shrine became a place of dread, she was Xerona, a brilliant and fiercely independent rogue sorceress whose fiendish bloodline granted her an innate, volatile connection to fire. She didn't march into the valley with an army or a royal retinue; she arrived alongside the King as his equal—some whispers in the ancient dust say she was his brilliant court magus, others claim she was the only lover he ever truly feared, while a few legends insist she was a ruthless rival who simply used his grand expedition to breach the temple’s outer defenses.

While the King was utterly blinded by his obsession with the Archdruid’s concentrated vitality, Xerona saw a different kind of godhood within the shrine. She was infatuated with the Sacred Wildfire—the primordial, cleansing fire used by the ancient druids to purge the old world and make way for the new. She believed that if she could master that divine, cyclic flame, she could purge the imperfections of her own mortal, fiendish flesh and become something eternal.

When they finally breached the heart of the shrine, their twin ambitions triggered the temple's cruelest mechanism. As the King reached for the Great Tree's life force, Xerona cast her containment runes around the smoldering embers of the primordial fire.

The trap snapped shut with catastrophic violence.

Today, she exists as the Ash-Weaver, the active, predatory partner to the King’s stagnant rule. While the King sits in brooding, localized omnipotence upon his throne—utterly unable to leave his chamber without turning to dust—Xerona is the fluid, ruthless hand of the shrine. She is allowed a longer leash, capable of roaming the dark corridors, overgrown courtyards, and foggy valley borders.

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              CLICK HERE TO CHECK OUT ALL OF THE MINIATURES INCLUDED

CLICK HERE TO CHECK OUT ALL OF THE MINIATURES INCLUDED

Delivery via MyMiniFactory

All rewards from this campaign will be delivered through MyMiniFactory. After the campaign ends and Kickstarter has successfully processed your payment, you will receive a redemption code that allows you to add the files directly to your MyMiniFactory library.

This will happen approximately two weeks after the campaign ends, allowing time for Kickstarter’s payment processing and finalizing backer information.

Once redeemed, your files will be permanently stored in your account, making them easy to download, organize, and access anytime you need them.

This approach ensures a secure, reliable, and long-term home for your collection, while also giving you access to MyMiniFactory’s convenient library and download system.

Thank you for your support and for helping bring The Forsaken Ash Shrine to life!

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