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The Seekers Guide to Dreaded Demigods

Par Ghostfire Gaming

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First, Twisted Taverns gave your table somewhere to drink.
Then, Enchanting Emporiums gave them somewhere to spend.
And now, Dreaded Demigods gives them somewhere to die!

The Seeker's Guide to Dreaded Demigods is the third volume in the Seeker's Guide line, a 250+ page premium hardcover for 5.5E holding 10+ Dreaded Demigods and the locations they rule.

Each one is a self-contained adventure of one to three sessions: a surreal location, a cast worth talking to, puzzles and hazards worth fearing, a boss fight with Legendary actions, and a prize worth the scars. Drop a single domain into your campaign as a one-night detour or run them in sequence as a long form narrative!

Every demigod, domain and relic in this book was designed and written by Logan Reese, better known as Runesmith, the voice behind the channel hundreds of thousands of GMs already trust for encounter design and monster theory.

Click the image above to register your email and receive a free dice set with your pledge!

Every chapter is ruled by a being that clawed, inherited or was gifted a sliver of divinity, and each one is guardian, antagonist and prize in a single figure: mortal enough to kill, divine enough to make your players regret trying.

Each location was built backwards out of the demigod who owns it. Their region is their personality made architecture: their obsession sets the layout, and their power dictates the scaffolding your players must break.

Every chapter is built around something your players want. Divinity leaves residue, and what these beings hoard, wear, guard and refuse to share becomes the reward at the end of the chapter: a central artifact or reward per location, keyed to the demigod who died hoarding it.

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