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The Water world 2

Par 3D_FORTRESS_

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Pledge Manager ouvert Fin de campagne : 19/09/2026

Fonds récoltés : 2 077 €

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About the project


WATER WORLD 2 — Modular Underwater Base 3D Collection

Build Your Own Underwater World

Water World is a collection of modular 3D models designed for creating futuristic underwater bases, research stations, habitats, laboratories, hydroponic farms, docking bays, and entire underwater communities.
 

The project was inspired by my love for underwater exploration and, in particular, by Subnautica. Its unique atmosphere of discovering an unknown ocean, building a habitat beneath the surface, and combining technology with a living marine ecosystem became one of the main inspirations behind this collection.

But Water World is not simply a recreation of Subnautica.

My goal is to create an original modular construction system that gives artists, 3D artists, game developers, level designers, and underwater-world enthusiasts the freedom to build their own unique underwater environments.

The modular approach allows you to start with a small underwater shelter and gradually expand it into a massive underwater research complex or an entire futuristic ocean colony.


Designed for Creativity

The idea behind Water World is simple:

You decide what your underwater world looks like.

Modules can be rearranged, combined, duplicated, and expanded to create completely different layouts.

Modularity
Create virtually unlimited combinations of structures.

Consistency
All modules are designed to work together as part of one architectural language.

Detail
Mechanical components, structural elements, panels, windows, connectors, doors, technical equipment, and other details help make the environments feel believable.

Scale
The system is designed to work for everything from a small personal habitat to a large underwater complex.

Atmosphere
The models are designed specifically to capture the feeling of living and working beneath the ocean.

The Vision

I imagine Water World as more than just a collection of 3D models.

I want it to become a toolkit for creating underwater worlds.

A toolkit where you can open your 3D software, start with one habitat module, connect another one, add a laboratory, attach a hydroponic farm, build a docking bay, surround the structure with artificial reefs — and gradually create an entire underwater civilization.

If you've ever played an underwater exploration game and thought:

"I want to build my own world down here."

— this project is for you.

Welcome to Water World.

Build beneath the surface. Explore beyond the horizon. Create your own underwater future. 

New scenery (fauna and marine animals)

Black-and-white illustrations:

Characters 
 

Modular corridors 

1

2

3
'

4

5

Kitchen module

Sub_barracks

Sub_greenhouse

Scanning compartment

Hangar compartment

Sub_HungarBig

The research ship and its modifications

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