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The Witching Hour - A Narrative Puzzle Adventure Game

Par PostCurious [Rita Orlov]

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BoardGameGeek

Statut actuel

Campagne en cours Temps restant : 21 h (fin le 29/10/2026)

Fonds récoltés : 213 335 €

Extension Jeu de dés Mythologie

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En bref · fiche BoardGameGeek traduite

Inspiré par le folklore et les contes d’horreur gothiques, vous incarnez les héros ou les méchants de la légende ! *The Witching Hour* est entièrement écrit par Glenn Allan et présenté par Crooked Dice. Renvoyez le Cavalier sans tête dans les profondeurs de l'enfer ou menez les effroyables chasses aux sorcières issues des périodes sombres de l'histoire grâce à ce nouveau supplément d'horreur gothique pour 7th Voyage. Vous aurez besoin d'un exemplaire des règles de 7th Voyage pour utiliser ce produit. The Witching Hour ajoute de nouveaux profils de personnages principaux, de personnages secondaires et de figurants, ainsi que de nouveaux scénarios, des « Dons des dieux » et des « Événements ».

Présentation de la campagne

Promotional graphic for “The Witching Hour. A puzzletale.” Text reads “Solve your way through a spooky maze in this narrative puzzle adventure game.” The game box shows a moonlit forest with crows circling a glowing full moon above the entrance to a hedge maze, marked by an ornate gate and two flaming braziers. Additional text reads “Unique, tactile puzzles. Original illustrations. Poignant storytelling. Play solo or co-op. Beautiful artifacts. Incremental analog hints. 1+ Players. Co-op. 5+ Hours. Ages 14+.”
A spread of physical puzzle materials from The Witching Hour including newspaper pages, registration cards with illustrated portraits, a coroner style case tag, family tree sheets, coded cards, maze pieces, map fragments, tokens, and a circular wooden cipher puzzle. The components show the tactile mix of documents, clues, and puzzle artifacts players use throughout the narrative puzzle adventure.
Dark blue review banner with a silhouetted crow on the left. Text reads ““The perfect concoction of choose-your-own adventure, puzzles and magic.”  Escape Puzzler.”

🐦‍⬛ What is The Witching Hour?

Dark blue illustrated banner with faint symmetrical figures and candle shapes in the background. Text reads “What is The Witching Hour?”

The Witching Hour is a narrative tabletop puzzle adventure that combines elements of board games, escape rooms, and interactive fiction. With every puzzle you solve, unlock a new piece of the story and dive deeper into the maze. Beautiful illustrations, tactile artifacts, and a poignant narrative make this puzzletale a one-of-a-kind experience.

Close up of overlapping puzzle materials from The Witching Hour including an illustrated gathering scene marked with numbered circles, a poem card with a black bird over a circular symbol, a body tag, additional clue sheets, and a poster of an older woman whispering. The layered documents show the tactile clues and story artifacts players examine while solving the narrative puzzle adventure.

📖 The Story

Dark blue illustrated banner showing a social gathering with people seated at tables, standing in conversation, and interacting in a crowded indoor scene. Text reads “The Story.”

For generations, dark secrets have haunted the isolated town of Old Miring. Dangerous witches lurk in the shadows, and twice a century, they summon a sinister maze in the dead of night to steal a child away forever. The threat of being taken by the maze has always tormented you, but on the eve of your sixteenth birthday, you’re forced to confront those fears and enter the maze—alone.Close up of The Witching Hour puzzle materials including a character registration card with a woman’s portrait, a wooden game piece on a numbered hedge maze map, a blue flyer, and a wooden star decoder with engraved symbols and a bird at the center. The tactile pieces show how players combine maps, character information, printed clues, and physical puzzle tools while progressing through the narrative.

Dark blue review banner with a silhouetted figure in the background. Text reads ““The Witching Hour balanced story and puzzles into a bewitching blend.”  Room Escape Artist.”
Click to read the full review on Room Escape Artist
What's included graphic for The Witching Hour with the game materials arranged together, including cards, documents, hint materials, maze tiles, and mysterious physical artifacts. Text reads “What's Included. Instructions. Story Deck 154 Jumbo Cards. Hint Cards. 21 Maze Tiles. 24 Additional Documents. 3 Mysterious Artifacts. PLUS. Free bonus puzzle for Kickstarter backers.”

🎲 Gameplay

Dark blue illustrated banner with faint leafy branches and foliage in the background. Text reads “Gameplay.”

The Story Deck

The card deck is the main gameplay component—it’s full of story and puzzles. You will pick up, read, discard, and solve puzzles using the cards.The Story Deck from The Witching Hour with a box holding a stack of dark cards decorated with tangled roots, several numbered cards fanned out beside it, and a blue and gold story card in front. The story card introduces Theodora Rivers and begins the narrative that guides players through the puzzle adventure.

Other Materials

Additional materials are packed in envelopes, to be opened throughout the game. The first portion of the game involves investigating many of these documents.A collection of The Witching Hour puzzle materials including dark document envelopes, a family tree sheet, a handwritten letter, a newspaper page titled “The Old Miring Post,” and an open locket artifact. The materials represent the story documents and physical clues players examine and combine while progressing through the narrative puzzle adventure.

Navigating the Maze

Once you enter the maze, explore the tiles and pick up story cards with the numbers you encounter along the way. The choices you make will impact the order in which you uncover the story.Maze tiles and story cards from The Witching Hour arranged together to show how they work in play. Two dark root patterned story cards labeled “41” and “26” sit above a maze tile segment with a wooden pawn in the center and matching markers labeled “B,” “41,” “26,” and “C,” showing how players combine numbered story cards with the physical maze.

Encountering Gates

The maze is full of gates that may stop you from progressing. You'll need to solve a puzzle to unlock them.Five Gate Cards from The Witching Hour fanned out to show richly illustrated puzzle artwork, including iron gates, birds, ornate symbols, and letter patterns. Each card is numbered and presents a different visual puzzle players encounter as they progress through the hedge maze.

Visiting Scenes

As you explore the maze, you’ll visit scenes from the past, which will unlock more story cards and allow you to interact with characters.Six numbered Story Cards from The Witching Hour surround an illustrated scene card showing a busy summer fair with tents, people, and stalls. The scene card includes numbered points that correspond to the surrounding cards, showing how players use details in the story illustration to choose which card to follow next.

Using Hints

If you get stuck on a puzzle, just check the hints! These are written to give incremental nudges so you can still solve the puzzles yourself, and the first hint always just tells you which materials you need. Just find the card for the puzzle you're solving and pull it out until you have the info you need to keep solving.Two dark hint books from The Witching Hour with tangled tree branches on the covers and tabs along the top marked with colorful symbols that correspond with the different puzzles. Text reads “HINTS.”

Escape the Maze

Solve all the puzzles and unravel the mystery to be free from the maze!Maze tiles from The Witching Hour arranged into a branching hedge maze path, with a wooden pawn placed near the upper left. The tiles include letter markers, numbered locations, and glowing circular symbols that guide players as they move through the maze and choose where to go next.

Dark blue review banner with a silhouetted crow on the left. Text reads ““Beautifully put together”  One Stop Co-op Shop.”
Close up of The Witching Hour puzzle materials including illustrated cards, a maze wheel, numbered story cards, registration documents with character details, and a red propaganda style card showing a woman beside a witch silhouette. The materials combine visual clues, character records, symbols, and physical puzzle pieces that players examine while progressing through the narrative.

🎁 Pledge Tiers

Pledge tiers graphic for The Witching Hour. Text reads “Pledge Tiers.” The first tier reads “$1 Follow Along. Follow along with our campaign.” The second tier reads “$59 The Witching Hour: $6 Off MSRP.” and is shown with The Witching Hour game box. The third tier reads “$85 Witchy Rituals Bundle: The Witching Hour, The Stormlamp Rituals.” and is shown with both games. The fourth tier reads “$115 Spooky Trio Bundle: The Witching Hour, The Stormlamp Rituals, The Light in the Mist.” and is shown with all three games. The fifth tier reads “$250 Town Founder. The Witching Hour. Your name included in the game.” and is shown with The Witching Hour game box. The bottom section reads “Add Ons. Other PostCurious Games.” and shows a row of PostCurious games including Ministry of Lost Things Case 1 and Case 2, The Light in the Mist, The Morrison Game Factory, Adrift, Emerald Echoes, The Emerald Flame, and Threads of Fate.

🛍️Retailers

We don’t have an official retailer pledge for this campaign, but we will be offering a discount on your first order of The Witching Hour. If you aren’t already a subscriber, fill out our MAP form, and sign up for our quarterly retailer newsletter to be notified when wholesale orders become available.

Click to read full review on ARGNet
Close up of The Witching Hour materials including a newspaper titled “The Old Miring Post,” a handwritten letter, a pendant necklace, a small black box with a maze symbol, and a large document envelope marked with a scroll icon. The newspaper headline reads “Summer Fair is a Glorious Success,” while the surrounding artifacts and documents serve as physical clues in the narrative puzzle adventure.

🧩 Join Us for Puzzles

Dark blue illustrated banner with subtle maze patterns in the background. Text reads “Join Us For Puzzles.”

Every Friday for the duration of the campaign, we'll be posting a new puzzle in a Kickstarter campaign update, as well as on the PostCurious Facebook and Instagram accounts. This sequence of four puzzles is inspired by The Witching Hour, but is totally separate from the game itself—it's just a way for you to have some fun solving puzzles while the campaign is live! Backers of the game who submit the correct solution phrase at the end of the campaign will get to claim a FREE Witching Hour enamel pin!

💭 Reviews

Dark blue illustrated banner showing a crowded fair scene with tents, stalls, and people gathered beneath hanging decorations. Text reads “What Do People Think?”
Dark blue review banner with a silhouetted crow on the left. Text reads ““No less challenging or satisfying than the best in class”  The Cardboard Herald.”
"This is @#$%&! incredible." - Spencer is Puzzling

Dark blue illustrated banner with a faint crow silhouette over a circular maze pattern in the background. Text reads “Why Back on Kickstarter?”PostCurious is a small independent publisher and relies on your support to bring our puzzletale projects to life. We love to experiment with new formats and collaborate with other creatives to develop experiences that feel unique and innovative. Your Kickstarter pledge helps us mitigate the risks of introducing a new product by allowing us to more accurately plan the size of our print run as well as cover production costs. 

Kickstarter is the best way to directly support our work (and get the best price while you're at it). As a backer, not only will you be the first to receive a copy of The Witching Hour, you’ll also receive a free bonus puzzle as a thank you for your early support. Dark blue review banner with a silhouetted witch on the left. Text reads ““PostCurious does these puzzle games unlike anybody else”  Purple Moose Plays.”We have already fulfilled 8 successful Kickstarter campaigns (with the ninth soon on the way) and we are not going anywhere! After the campaign, we'll keep you posted with monthly updates about our manufacturing process, all the way through fulfillment. Your support allows us to continue doing what we love and we are incredibly grateful for it—thank you for believing in our vision!Close up of illustrated Gate Cards from The Witching Hour showing a pale bird perched above shelves of bottles and objects, a glowing circle marked with symbols, and an ornate gate filled with black birds and a red lock at the center. The richly illustrated cards present visual clues and symbolic details that players inspect while solving puzzles in the hedge maze.

📦 Shipping

Shipping chart for The Witching Hour. Text reads “Shipping. Continental USA. $4. Canada, UK, EU. $9. Australia, HK, China, Non-EU. $14. Alaska, Hawaii, NZ. $19. Rest of the World. $19 plus. Shown above are estimated shipping prices in USD. Final shipping fees, VAT, GST, and other applicable sales tax will be charged via a pledge manager prior to fulfillment.”

We work with our fulfillment partners at Allplay to deliver your rewards from regional warehouses around the world, located in the US, Canada, UK, Germany, Australia, and Hong Kong. Please note that the shipping fees listed above and any applicable regional sales taxes are not included in your pledge, and will be collected prior to fulfillment using a pledge manager. Regional sales taxes due in the pledge manager include state sales tax (USA backers), HST+GST (Canada, Australia) and VAT (EU, UK).

💸 Budget & Timeline

Budget and timeline graphic for The Witching Hour. Text reads “Budget & Timeline. Exceeding our funding goal will enable us to print extra copies of The Witching Hour so we can keep PostCurious sustainable and publish more incredible work by independent artists. Production & Manufacturing 55%, Freight Shipping 30%, Kickstarter & Processing Fees 10%, Buffer 5%.” A timeline along the bottom reads “Kickstarter, Oct 2026, Pre-Production, Nov-Dec 2026, Manufacturing, Jan-March 2027, Freight Shipping, April-May 2027, Backer Fulfillment, June-July 2027, Delivery Complete, Aug 2027.”

👋 Meet the Team

Dark blue illustrated banner showing an ornate iron gate with black birds perched among curling branches and decorative shapes. Text reads “Meet The Team.”
Meet the Team graphic for The Witching Hour with circular portraits and bios for Rebecca Channon, Arlo Howard, and Rita Orlov. Text reads “REBECCA CHANNON. she/her. The Witching Hour is Rebecca Channon’s debut tabletop puzzle game as a writer and designer. She has previously written two murder mystery party games, A Heroic Death and A Speakeasy Murder published by Freeform Games, and co designed a puzzle adventure book, Secrets in the Swamp, with Mysteries of Christine. She has also written material for The News Quiz, The Now Show, and Breaking the News on BBC Radio 4 and BBC Radio Scotland. ARLO HOWARD. they/them. Arlo is an international award winning, non binary creator working at the intersection of theatre and games. They combine play and theatricality to inspire curiosity and spark change. Their work spans full building immersive takeovers, intimate one on one experiences, pop up escape rooms, board games, and city wide adventures. Arlo has worked with clients like Punchdrunk and Dropout, and are the director creator of the Immy and Golden Lock Award winning The Order of the Golden Scribe. RITA ORLOV. she/they. Rita Orlov is the founder and creative director of PostCurious. A designer and maker with a background in escape rooms, illustration, and object design, Rita strives to create unique experiences that will challenge, surprise, and bring joy to players. She had a blast developing the various elements of The Witching Hour and is thrilled to be adding it to the PostCurious game collection.”

FULL CREDITS

Designed and written by Rebecca Channon
Game development by Arlo Howard, Rita Orlov, and Chelsea Stark
Editing and proofreading by Kate Nascimento

Cover artwork by Alex Hovey
Card and character illustrations by Lenka Šimečková
Poster illustrations by Steve Thomas
Additional illustration by Nicole Gustafsson
Graphic design by Rita Orlov and Madison Gordon
3D modeling by Daniel Profiri

Video trailer production by Fioka Animation Studio
Trailer music by Leo Dennett
Trailer voiceover by Anne Odeke

Special Thanks: 
Brennan Pilcher, Bria Fox, Cameo Wood, Ian Foster, Jan Chong, Jan Tore Lund, John Ferrari, Joseph Peterson, Karen Cate, Erich Yost, Cynthia W., Leah Hanson, Alison Collantine, Phil Hill, Allison Kuperman, Erik Fink, Dan Egnor, Ana Ulin, Amanda Harris, Drew Nelson, Lauren Beukes, Mink Ette, Danae Zoule, Rachel Clark, Pankaj Singh, and Steph Hall.

Images (1 · BoardGameGeek)

▶ Vidéos (1)

Review

Des pledges à 3 chiffres de partout ! | Menu Crowdfunding 240 (04/10/2026)

Les Ludovores · 04/10/2026

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