Totally Football - A chaotic board game for 2-4 players
Par Double Time Games
Statut actuel
En bref · fiche BoardGameGeek traduite
« Totally Football » est un jeu de société de football au rythme effréné, riche en rebondissements, où vos tactiques, vos joueurs et des événements aléatoires s’entrechoquent lors de matchs où le cours de la partie bascule sans cesse et où règne le chaos footballistique. Les joueurs constituent leur effectif pour former une équipe prête à affronter leurs rivaux, en sélectionnant à tour de rôle des « joueurs vedettes » à ajouter à leur effectif. Au cours de chaque match, les joueurs choisissent stratégiquement leurs joueurs pour s’affronter sur le terrain dans des duels de type « Top Trumps » contre leurs adversaires, en faisant progresser le ballon à travers trois zones pour se rapprocher du but : la zone de construction, la zone de progression et le dernier tiers. Chaque duel peut être influencé par l’utilisation judicieuse de cartes « action » qui modifient les statistiques des joueurs. Mais attention aux cartes « chaos » : elles changent la donne et peuvent ruiner votre meilleure stratégie en un instant.
Présentation de la campagne
In Totally Football, every match becomes its own football story. Build your dream squad, outwit your opponent and survive the moments of chaos that change everything.
Designed for football fans, tabletop gamers and competitive friends, the game blends accessible mechanics with meaningful tactical decisions that reward clever play and smart timing.
Why you'll love it
- Top-trumps style stat battles mean every card play is a tactical decision. Know your squad and you'll know when to strike.
- Squad selection, phase management, chaos card timing — there's always a smarter move if you can find it.
- Simple enough to pick up in minutes, deep enough to keep you coming back every match night.
- Perfect for head-to-head rivalries or a full league night with friends. Scales brilliantly at any squad size.
Draft your squad
Build your dream team with stars like Cruz Barre, Lars Mann and Smät Séve.
Win your duels
Deploy your players across three zones in the pitch to take on your opponent in a stat battle.
Build Up
Dribble and pass your way up the pitch into a good shooting position.
Use action cards to swing key duels in your favour.
Progression
Continue moving up the pitch or take a shot at goal?
Watch-out for chaos cards that can change everything.
Final Third
The pressure is on. Win the decisive duel in front of goal and put the ball in the net to take the bragging rights.
Survive the chaos
However good your strategy, football happens.
Deploy chaos cards at any moment to swing a duel, disrupt your opponent's rhythm, or protect your lead. Just like the real thing — chaos is always one moment away.
- VAR rules out your last minute winner
- Your star player wants out
- A dubious penalty changes everything
- Chaos cards can destroy your gameplan or rescue your season in an instant
Added time
Whoever currently has possession at the end of each half has one final chance to score from wherever they currently are on the pitch.
Both players roll the dice and the dice values are added to the corresponding “shoot” or “save” player statistic to determine the winner of the duel.
What's in the box?
*Designs subject to change
Pledge tiers
Standard Edition - One full copy of Totally Football
£30 (33% off MSRP)
Tournament Edition - One full copy of Totally Football plus an extra game board for simultaneous matches
£40 (27% off MSRP)
ULTIMATE Edition - One full copy of Totally Football plus an extra game board for simultaneous matches AND the playmaker expansion pack
£50 (28% off MSRP)
NAME in the game - One full copy of Totally Football plus we'll name a player after you to be included in the game
£60
FACE in the game - One full copy of Totally Football plus we'll full customise a player for you to be included in the game (name, value and illustration). We'll send you a large A4 printout of your card too!
£100
Expansion packs
Women Star Players - A pack of 30 women star players to add to your game.
£15
Playmaker expansion pack - A pack of 20 additional players, each with special traits to alter the effects of long passing and shooting.
£10
Attack/Defence expansion pack - A pack of 12 new action cards which can be used to alter any attacking or defensive action.
£10
Stretch goals
What's the timeline?
October 6th - Kickstarter campaign kicks-off
November 4th - Kickstarter campaign enters added time
Mid-November - Pledge manager opens
December - Pledge manager closes
January 2027 - Production begins
March - April 2027 - Game sent to backers
Meet the squad
Brothers Sean & Richard founded Double Time Games to fulfil a vision - create the perfect football strategy game and thus Totally Football was born.
Richard is a Software Engineer and Sean is a Videographer, so there is a range of skills that could be utilised, but very little that directly relates to board games and/or graphic design so we knew we’d have to upskill to achieve our goals.
Our vision
Years of supporting, following and playing every football board game we could find, we were never fully satisfied. We started a bit back to front, in that we began by listing the things we didn’t want Totally Football to do based on our past experiences.
It doesn't take forever to understand and start playing.
Too many rules and components make it easy to lose half an evening to understanding how to play - we wanted to make sure you could unbox and be playing within 5 minutes.
Not rely on luck heavily to win.
Yes, football has an element of luck in it, but we wanted the game to feel like you were in control of your strategy through your own choices. Randomness and luck should be a small contributory factor to success.
Not take itself too seriously
We didn’t want to create something so realistic and serious that nobody wants to play it. We needed to bridge the gap between reality and fantasy with the right balance.
It cannot have matches which don’t feel like football.
We made it clear from the start that any matchplay must feel like a football match with tactics and actions like passing and shooting.
It must not use AI or even feel like it has
This is our game, made by us. This isn’t the output of a computer, it needs to exude that passion and emotion that only humans can provide.
Early Stages
The first iteration of Totally Football is ironically more than likely going to become a sequel or sister game in the future and resembled more of an all-round club management game where you could control all aspects of your club. The problem was that for all the fun and engaging ideas we had, it grew into something which went against those principles above.
It took a long time to understand, matches had to start reverting to dice/luck based mechanisms to avoid them going on too long, and then they became less football-like.
So, we decided to extract the matchplay mechanism we had and make that the core game. Totally Football: Club Management can wait, for now, this is all about Totally Football.
Refinement
Then came the really hard work. Testing, refining, play-testing, refining, on a loop for months on end until we felt we’d struck the right balance and we could bring it to groups for wider testing. The reactions were more than we’d hoped for:
“As close to football in a board game without being football”.
“Football chaos in a box”
“Can’t stop thinking about how to adjust my strategy for next time”
This level of feedback gave us the boost we needed to take the game into production-mode, but that meant learning new skills. With next to zero design skills or illustrative skills making Totally Football look great was going to be a challenge.
Richard set upon learning how to draw people in a vectorised/low-poly style and quickly found his groove, adding personality and uniqueness to the players.
Sean has always loved puns and set to work creating fun and engaging names which still make us laugh every time we read them. If you see any awful puns or jokes, blame Sean!
Now we need your help to make this dream a reality. Help us bring Totally Football to the world.
Our partners
Our manufacturer, Fabryka Kart meet the EN-71 European safety standard for games and toys, implement the ISO 9001:2015 management system and ISO 14001 environmental standard. They also present the FSC responsible forest management mark.
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