Treacherous Traps 2 for 5E/5.5E D&D
Par Nord Games
Statut actuel
Fonds récoltés : 94 921 €
Every dungeon needs dangers. Treacherous Traps 2 gives you 250 ready-to-run traps, sorted by lethality and built for every tier of play, from level 1 to level 20. Every trap is built to raise the tension at your table, turning a simple corridor, room, or grand chamber into a decision your players will remember.
TESTIMONIAL: "I love everything I have ordered from Nord Games and Treacherous Traps is an amazing and awesome book for all DMs of any RPG!" -John C. (Treacherous Traps 1)
PLAYTEST MATERIAL
- Guile Fighter Subclass
- Chronocheat Rogue Subclass
- Collector Warlock Subclass
- Random Trap Generator
- Level 1-4 Traps
Check out all of the of the playtest material for Treacherous Traps 2 and all the content for Treacherous Traps 1 on our website.
Submit A Trap
Use the Random Trap Generator to make your own trap(s) and share them with us. Your creation(s) may end up in a PDF that we will share with all backers! Submit your trap(s) >>>
VIDEOS
Check out all the latest videos about Treacherous Traps 2 on our YouTube channel.
WHAT'S INSIDE
250 Premade Traps
Every trap is built to raise the tension at your table.
Use them to sharpen any dungeon, any quest, any session, and give your players moments they'll still be recounting years from now. Sorted into five lethality tiers, from Setback to Deadly, and grouped by level range so you always know what fits your party. Each entry gives you the trigger, the effect, and the countermeasures in a format you can read at a glance mid-session.
Complex Traps
Traps that fight back.
A complex trap does not resolve in a single roll. It unfolds across multiple rounds, shifting as your players react, forcing them to choose between pressing forward and dealing with what the room is doing to them. Each one comes with initiative order, stage-by-stage effects, and countermeasures at every step, so you can run it straight from the page without prep.
Random Trap Generator
Never run the same trap twice.
The generator pairs fifty triggers with fifty effects, and every entry carries four concrete variations, so a single roll can produce tens of thousands of distinct traps. Roll it, draw it from the cards, or build deliberately when you know exactly what you want. Whichever way you choose, your players encounter a trap they have never seen before, in seconds.
Puzzles and Riddles
Locks that need a mind, not a crowbar.
A curated set of puzzles and riddles ready to drop into any locked door, sealed vault, or riddling guardian. Each puzzle comes with the solution, the failure state, and guidance for nudging a stuck table, so you can run them without the session stalling.
New Player Options
Bring a trap expert to the table.
New trap-themed subclasses let players engage with traps as a specialty rather than a hazard. Play the specialist who reads a room before anyone steps into it, or the saboteur who turns the dungeon's own defenses against the ones who built it.
And Much, Much More...
TESTIMONIAL: "Delightfully Devious! It is filled with pre-made traps ready to drop-in (and sorted by level, no less!), guidance on how to effectively use traps in gameplay, create your own, and suggestions for what types of traps to use for different types of dungeon spaces." -Jeff S. (Treacherous Traps 1)
PRODUCTS
Hardcover
Built for the table, not the shelf.
A full-color hardcover, roughly 300 pages, with a sewn binding built to survive regular use at the table. Every trap laid out for fast reading mid-session, with trigger, effect, and countermeasures where you expect them.
Box Set
Shuffle, draw, slay.
350 tarot-sized cards, no book required. Five 50-card decks cover every trap in the book, one per level range, so you can pull the right trap for your party without flipping a page. A sixth 100-card deck holds fifty triggers and fifty effects for the Random Trap Generator, letting you shuffle up a brand-new trap on the spot.
Searchable, bookmarked, ready when you are.
The complete book as a fully bookmarked, searchable PDF, with every rollable table linked directly to its results so you can go from a die roll to the outcome in one tap. All backers receiving the PDF get early access to the playtest version, letting you run the traps at your own table and shape the final book before it goes to print.
Oracle RPG
All of the traps right in your pocket.
Every trap from the book built directly into Oracle RPG, with triggers, effects, and countermeasures already entered. Drop one into a session in seconds, with no transcribing and no prep. Included with the All-In pledge, and early bird backers get the Oracle RPG versions of both Treacherous Traps 1 and 2.
Learn more about Oracle RPG >>>
STRETCH GOALS
Every goal we hit packs more into Treacherous Traps 2 at no extra cost to you. The further we go, the more dangerous the book gets. We'll reveal each goal's funding target as we approach it, so keep an eye on the campaign.
$15,000 Backer-Designed Traps PDF (ACHIEVED!) Submit your own traps. We will assemble them into a FREE Kickstarter Exclusive PDF for all backers to download and enjoy. Submit your trap(s) here >>>
$20,000 Designer Breakout Boxes (ACHIEVED!) We will pepper breakout boxes throughout the premade traps that offer wisdom and variations on some of our favorite traps.
$25,000 Traps by Purpose Appendix (ACHIEVED!) We will add an appendix to list all of the premade traps from the book organized by their purpose (alert, block, harm, hinder, subdue).
$30,000 Trap Diagrams (ACHIEVED!) Line drawings of various traps throughout the book designed to give you an x-ray look at how the traps work under the floors and behind the walls.
$35,000 Disarm Mini-Game (ACHIEVED!) A tense, roll-by-roll disarm system for the complex traps chapter.
$40,000 3 New Playable Species (ACHIEVED!) New species for players who want to be the danger. Species include: Automata (magically enchanted constructs), Catkin (barely civilized human-cat hybrids), and Dokkaebi (goblinoid shapeshifters).
$45,000 20 New Feats (ACHIEVED!) Feats for characters who build, spot, or survive traps.
$50,000 Creature Companions (ACHIEVED!) Beasts and constructs bred to sniff out danger.
$55,000 Trap-Centric Magic Items (ACHIEVED!) Wondrous items and anti-trap gear for the party that keeps walking into things.
$60,000 Trapsmith Villains (ACHIEVED!) A selection of compelling villains who design and build trap-filled dungeons, complete with backstories and stat blocks.
$70,000 More Artwork (ACHIEVED!) We will add more artwork to the book. This means more inspiration, more ideas, more fun!
$80,000 Dungeon Delve (ACHIEVED!) A ready-to-run dungeon built around the book's traps. Complete with NPCs, maps, artwork, and adventure hooks.
Testimonial: "Really neat book! Very descriptive and well organized. Its organized by level and there are so many." -Glen C. (Treacherous Traps 1)
PLEDGE LEVELS
Eight pledge levels, four standard and four Legacy. Any level marked Legacy includes the matching edition of the original Treacherous Traps, so you can complete the set in a single pledge. All 4 of the Treacherous Traps 1 titles are also available on our website: https://nordgamesllc.com/collections/treacherous-traps
Standard Pledges
PDF, $25. Save $5! For the digital-first GM who runs from a tablet or VTT. Receive the Treacherous Traps 2 PDF, fully linked and searchable, plus early access to all playtest material. A $30 value.
Box Set +PDF, $55. Save $30! For GMs who want to improvise traps at the table, no prep required. Receive the Treacherous Traps 2 Box Set, containing five 50-card decks of premade traps plus the 100-card Random Trap Generator. Includes the PDF and early access to all playtest material. An $85 value.
Hardcover +PDF, $60. Save $30! For GMs who want the book on the table and the shelf. The full-color hardcover of Treacherous Traps 2, plus the PDF and early access to all playtest material. A $90 value.
All-In, $100. Save $75! Everything from Treacherous Traps 2, in every format. Our best value for new readers. Receive the PDF, Oracle RPG, Hardcover, and Box Set versions of Treacherous Traps 2. Also get early access to playtest material. A $175 value.
Legacy Pledges
PDF Legacy, $40. Save $15! For digital GMs who want the complete trap library, both volumes. Receive both the Treacherous Traps 1 & 2 PDFs, both fully linked and searchable, plus early access to all playtest material. A $55 value.
Box Set Legacy +PDFs, $90. Save $70! 700 cards. The complete trap deck collection. Receive both Treacherous Traps Box Sets, each containing five 50-card decks of premade traps plus a 100-card Random Trap Generator. Includes both PDFs and early access to all playtest material. A $160 value.
Hardcover Legacy +PDFs, $95. Save $70! For collectors completing the shelf. Both books, one pledge. The full-color hardcovers of Treacherous Traps 1 & 2, plus the PDFs and early access to all playtest material. A $165 value.
All-In Legacy, $180. Save $150! Every product, both books, every format. The complete collection. Receive the PDF, Oracle RPG, Hardcover, and Box Set versions of both Treacherous Traps 1 & 2. Also get early access to playtest material. A $330 value.
ADD-ONS
You can add any of the products associated with this campaign to your pledge. You can also modify your pledge while the campaign is live or before fulfillment.
Kickstarter Exclusive
Vanguard Traps PDF, $10. Twenty-five brand new traps designed live on stream during the first few days of the campaign, with the community shaping them as we build. One trap for every lethality and level range. Free for all early bird backers.
Treacherous Traps 2
Treacherous Traps 2 PDF, $30. The complete book, fully bookmarked and searchable, with every rollable table linked to its results. Drop it on a tablet or into your VTT and run straight from the page.
Treacherous Traps 2 Oracle RPG, $30. Every TT2 trap built into Oracle RPG, ready to run from your phone with no transcribing. Search by level, lethality, or trap type mid-session.
Treacherous Traps 2 Box Set, $55. All 350 tarot-sized cards: five 50-card decks of premade traps plus the new 100-card Random Trap Generator, where every trigger and effect comes with 4 variants for added inspiration. Deal a trap in seconds, or shuffle the generator for one nobody has seen before.
Treacherous Traps 2 Hardcover, $60. The full-color hardcover, roughly 300 pages, sewn-bound to lie flat and survive years of table use.
Treacherous Traps 1
New to the series? Book one is a standalone collection of 250 premade traps and 25 complex traps, with no overlap with Treacherous Traps 2. All four titles are also available on our website: https://nordgamesllc.com/collections/treacherous-traps
Treacherous Traps 1 PDF, $20. Save $5! The original: 250 premade traps, 25 complex traps, and the first Random Trap Generator. Fully linked and searchable, same layout as book two. A $25 value.
Treacherous Traps 1 Oracle RPG, $20. Save $5! Book one's full library of premade traps in the Oracle RPG app. A $25 value.
Treacherous Traps 1 Box Set, $40. Save $10! Book one's complete card set: five 50-card decks of premade traps plus its 100-card Random Trap Generator. A $50 value.
Treacherous Traps 1 Hardcover, $40. Save $10! The original full-color hardcover, matching TT2 in trim size and binding. A $50 value.
Testimonial: "I wish I had this when I first started out. However, I find it useful to throw in extra flare to any adventure mundane or otherwise. I highly recommend this book!" John H. (Treacherous Traps 1)
FULFILLMENT
All orders ship from our US warehouse. VAT is collected in the pledge manager and depends on your country and the products in your pledge. Printed books are taxed at a reduced rate in most countries, while card sets are charged at the standard rate. Exact rates are confirmed at the time of the pledge manager.
- Austria: books 10%, card sets 20%
- Belgium: books 6%, card sets 21%
- Bulgaria: books 9%, card sets 20%
- Croatia: books 5%, card sets 25%
- Cyprus: books 5%, card sets 19%
- Czech Republic: books 0%, card sets 21%
- Denmark: books 25%, card sets 25%
- Estonia: books 9%, card sets 24%
- Finland: books 14%, card sets 25.5%
- France: books 5.5%, card sets 20%
- Germany: books 7%, card sets 19%
- Greece: books 6%, card sets 24%
- Hungary: books 5%, card sets 27%
- Ireland: books 0%, card sets 23%
- Italy: books 4%, card sets 22%
- Latvia: books 5%, card sets 21%
- Lithuania: books 9%, card sets 21%
- Luxembourg: books 3%, card sets 17%
- Malta: books 5%, card sets 18%
- Netherlands: books 9%, card sets 21%
- Poland: books 5%, card sets 23%
- Portugal: books 6%, card sets 23%
- Romania: books 11%, card sets 21%
- Slovakia: books 5%, card sets 23%
- Slovenia: books 5%, card sets 22%
- Spain: books 4%, card sets 21%
- Sweden: books 6%, card sets 25%
- United Kingdom: books 0%, card sets 20%
- Canada: 5% GST, or up to 15% HST depending on province
- Australia: 10% GST
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