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Au début des années 1980, Milton Bradley a commercialisé une série de jeux inspirés d’un jeu d’arcade très populaire à l’époque. Celui-ci en fait partie ; il s’inspire du jeu « Turbo » de Sega. Les joueurs font tourner la roue et déplacent leurs voitures sur le circuit. Les voitures non contrôlées par les joueurs, placées sur certaines cases du circuit, bloquent le passage ; les joueurs peuvent donc mettre en place des barrages à certains endroits pour empêcher leurs adversaires de les dépasser. Le premier à franchir la ligne d’arrivée remporte la partie. Il existe deux versions du jeu. Les voitures de blocage sont en plastique gris et peuvent être positionnées n’importe où sur le plateau. Les voitures de blocage sont imprimées sur des cases spécifiques du plateau.

Présentation de la campagne

What Is TURBO?

Turbo is about a boy named Hiroshi Morimoto and he is known as element, a guardian that protects the element that he posesses.

He is an 18 year old boy that's conflicted between being a hero and having a normal life. Truth is he likes his powers and he also loves being normal however the choice is not his. Hiroshi is the Turbo element and yes there are many elements each governing different sectors of the universe and certain planets. I forgot to mention that Hiroshi is well known throughout the universe and he has a lot of enemies. He solves complex cases and restores conflict as a mediator but because of his element status he can intervene in conflicts and the outcome of that is either good or bad depending on what and how he goes about confronting it. Some instances could involve losing a death game which results in a planet exploding alongside all the characters you met being removed from existence however there will be an upside. Another scenario could involve allowing a perpetrator to continue with their actions resulting in more chaos and death with an upside of an unbreakable bond being formed which could come in handy later when you in a dire situation which is very likely. Don't forget that Turbo has many enemies but just as many allies. Don't get it twisted you might just reform an enemy to an ally. Anything is possible in the world of Turbo. I forgot to mention that he also has a few variants of himself like:

Empress Turbo, she is the female variant of turbo from an alternate reality.

We also have:

Shadow Turbo who is from a distinct future where he succumbed to his turbo powers and fully embodied the turbo element also his earth is no more.

Lets not forget about:

The Future Turbo from the prime timeline as you can see he still has his powers so what choice did he make I wonder?

TURBO is a narrative-driven anime-inspired top-down 3D pixel RPG focused on:

  • Fluid free-flow combat
  • Detective and investigation mechanics
  • Massive interconnected worldbuilding
  • Character-driven storytelling
  • Stylish anime-inspired presentation
  • Exploration and discovery
  • Emotional and psychological themes
  • Real-time action gameplay
  • Side quests and relationship systems
  • Mystery, conspiracy, and urban conflict
  • High risk gambling with unique and complex death games

Players will experience a world where every district, alleyway, rooftop, and conversation can lead to something unexpected.

About the world

Turbo takes place in the entire universe in a time where earth has discovered alien life and some earthlings have left earth to stay elsewhere these individuals are known as dwellers. You will meet many different types of creatures that look similar but are in fact not that similar at all. The world features over 8 distinct alien races, each with their own customs, laws, economy and ecosystems within which they operate that makes them unique. Each alien race has 3 sup species which fall in the range of superior, normal and hybrid.

Species:

Granolian

Granox,the leader of Planet Violet where the Violet element presides  he is a granolian. (They posses immunity to the Voilet rays that emits as a light source and crystals which they use for trade. The purple armor is an adaptation to the violet rays)

Axian

Axl is from Planet Quantania and he is its second in command. He is in charge of all military groups and facilitating its production pipeline for their weapons manufacturing corp.

Goblin

Crud is a goblin from planet Kruto, she is one of the last survivors of her world trying to save what remains of her people.

These are some elements 

Void, he can manipulate darkness and the void itself He is the void element known as Kido Kakuzo. As miserable as he maybe, there still ensembles some goodness within his chaos.
Juba Amaya The inferno element. He can manipulate flames and even create mini suns with his abilities, he can also cause flames from oxygen in the air and thus he is responsible for all fire hazards throughout the entire universe.

Core Features

Free-Flow Combat

TURBO features dynamic real-time combat designed to feel smooth, stylish, responsive, and aggressive.

Players can:

  • Chain attacks together fluidly
  • Counter enemies in real time
  • Use movement-based combat strategies
  • Fight multiple enemies simultaneously
  • Adapt to unique enemy types and bosses

Combat is designed to feel fast and cinematic while remaining mechanically satisfying.

 

Detective Mechanics

TURBO is not just about fighting.

Players will investigate mysteries across the city through:

  • Crime scene investigation
  • Dialogue analysis
  • Evidence collection
  • Hidden clues
  • Surveillance and tracking
  • Character interrogation
  • Puzzle solving
  • Secret organizations and conspiracies
  • Gambling

Your discoveries can influence story progression, unlock hidden content, and reveal truths about the world.

Massive Universe

The world of TURBO is built to feel alive.

Explore:

  • Dense urban districts
  • Hidden underground locations
  • Rooftops and back alleys
  • Entertainment districts
  • Schools and businesses
  • Markets, Malls
  • Construction sites
  • Abandoned structures
  • Different planets and societies
  • Multi-versal depictions of certain locations
  • Secret locations connected to the deeper lore

The city changes over time depending on events, story progression, and player actions.

 

A Huge Cast Of over 160 Characters

TURBO features a large cast of characters with:

  • Unique personalities
  • Personal goals and motivations
  • Relationship progression
  • Hidden secrets
  • Interconnected histories
  • Emotional story arcs

Characters are central to the identity of TURBO.

Each character in Turbo is well written, has flaws, a backstory, distinct personality traits, humor, ambitions, ideologies and philosophies and style that just lures you in. A world where every character feels complete rich and lifelike.

Introducing Ogura, the Leader of Planet  Scorch that has one country. He is more of a handsome dictator despite that he truly believes what he does is for the greater good. at least that's what he believes.
 

Anime-Inspired Presentation

TURBO combines:

  • Pixel-inspired visuals
  • Modern lighting and effects
  • Anime-inspired direction
  • Cinematic cutscenes
  • Atmospheric environments
  • Stylish UI design
  • Emotional soundtrack

The goal is to create a memorable identity that feels both nostalgic and modern.

 

Why TURBO Stands Out

TURBO blends genres rarely combined together:

  • Action RPG combat
  • Detective gameplay
  • Psychological storytelling
  • Urban exploration
  • Anime-inspired worldbuilding
  • Massive character-driven narrative

Instead of focusing only on combat or only on storytelling, TURBO aims to create a complete immersive experience where gameplay and narrative constantly feed into each other.

 

Current Development Status

TURBO is currently in active development.

Core systems already in development include:

  • Real-time combat systems
  • Character systems
  • Exploration mechanics
  • Environmental design
  • Story planning
  • Worldbuilding
  • Dialogue systems
  • Core gameplay structure

Funding from Kickstarter will help accelerate production and significantly improve the final quality of the game.

 

Platforms

Planned platform at launch:

  • PC (Steam)

Potential future platforms depending on funding and success:

  • PlayStation
  • Xbox
  • Nintendo platforms
 

Funding Goal

Goal: $160,000 USD

This funding goal will help us:

  • Complete core game development
  • Expand environments and content
  • Improve animation quality
  • Produce original soundtrack content
  • Hire additional development support
  • Improve optimization and polish
  • Create marketing materials and trailers
  • Prepare the game for launch on Steam

Every contribution directly supports development.

 

Stretch Goals

$200,000 — Expanded Side Stories

Additional side missions, character arcs, and optional investigations.

 

$250,000 — Enhanced Voice Acting

Partial voice acting for major story scenes and important characters.

 

$300,000 — Additional Story Expansion

A completely new planet with quests, characters, enemies, lore, and hidden storylines.

Images (12 · BoardGameGeek)

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