HISTORY IS WRITTEN BY THOSE WHO WIN.
But what if the heroes were the ones who broke the world?
UNlegend is an evolving solo and cooperative fantasy dungeon crawler for 1–4 players. You are not a chosen champion. You are one of the ordinary people left behind.
Explore a fragmented world of floating islands, uncover modular paths as you travel, survive tactical encounters, craft what you need, and make choices that reshape the campaign ahead.
The figures remembered as heroes are not always on your side. Your group of villagers must adapt, cooperate, and decide what kind of legend will remain when the journey is over.
1–4 PLAYERS • SOLO & COOPERATIVE • 90–180 MINUTES • EVOLVING CAMPAIGN
How It Plays
EXPLORE • DISCOVER • FIGHT • ADAPT • PROGRESS • SURVIVE
Every journey in UNlegend begins with the unknown. As your group moves through the world, modular tiles reveal new paths, encounters, dangers and opportunities.
EXPLORE A SHIFTING WORLD
Build the map as you travel. Procedural discoveries and modular locations ensure that the world does not reveal itself the same way every time.
FACE TACTICAL ENCOUNTERS
Position your villagers, combine their unique abilities and adapt to enemies that demand more than brute force.
MAKE CHOICES THAT LAST
Narrative decisions can reshape future events, available opportunities and the difficulty of the campaign ahead.
CRAFT, ADAPT AND PROGRESS
Gather resources, craft the tools your group needs and develop ordinary villagers into survivors capable of facing impossible odds.
PURIFY WHAT OTHERS WOULD DESTROY
Blighted creatures do not always have to die. Purify them and turn former threats into allies for combat, puzzles and movement.
The Totem
ROLL. ROTATE. RESHAPE THE WORLD.
The Totem is more than a dice tower. When a mission calls for it, players roll the Chaos Die through the Totem and rotate its sections according to the result.
Each new alignment creates a different sequence. Depending on the mission and the moment in which it is activated, that sequence can trigger gameplay effects, alter the map or change the challenges facing the group.
The Totem transforms a single roll into a physical turning point at the center of the table—making chaos visible and giving every configuration the potential to reshape the adventure.
ROLL THE DIE. TURN THE TOTEM. FACE THE CONSEQUENCES.
Miniatures & Table Presence
MINIATURES BUILT TO DOMINATE THE TABLE
UNlegend brings its fragmented world to life through detailed miniatures designed to make every encounter immediately recognizable.
MEET ZOLQUETH, THE FEATHERED TYRANT
Towering above ordinary villagers, Zolqueth is one of the most imposing threats in UNlegend. Its scale is meant to transform the atmosphere of the table before the encounter even begins.
But size is only part of the experience. Miniatures in UNlegend are designed to communicate character, danger and purpose, helping players understand the world through the figures standing before them.
The prototype shown represents the intended scale and sculptural direction of the project. Miniatures and components may receive adjustments before final production.
The world of UNlegend on the table
A LIVING WORLD, BUILT FOR THE TABLE
UNlegend brings its world to life through modular exploration, tactical combat, character progression, crafting, persistent choices and a wide range of miniatures and components.
Every journey unfolds across a changing landscape. New locations are revealed as players explore, encounters reshape the path ahead, and decisions made along the way can influence what comes next.
Each villager has their own identity, abilities and role within the group, encouraging players to cooperate, adapt and make the most of the tools available to them.
At the center of the experience stands The Totem, an ever-present element that can alter situations throughout the journey and introduce new layers of uncertainty.
From ordinary villagers to imposing creatures such as The Feathered Tyrant, UNlegend is designed to create a strong sense of scale and presence on the table.
The components shown here represent the current visual presentation of UNlegend. Artwork, miniatures, graphic design and component specifications may receive adjustments before final production.hape the path ahead, and decisions made along the way can influence what comes next.
Follow UNlegend
THE JOURNEY BEGINS HERE
Follow UNlegend on Gamefound and join us as this evolving fantasy adventure moves toward its campaign.
Followers will be among the first to discover:
• New gameplay reveals and development updates
• Villagers, enemies and blighted creatures
• Previews, reviews and creator coverage
• The announcement when the campaign goes live
Ordinary villagers. Impossible odds. A legend waiting to be written.
FOLLOW UNLEGEND ON GAMEFOUND
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