Vikingr
Par Triskelion Games
Statut actuel
À venir

Beneath a feeble sun, the iron-grey waves of the Northern seas whisper of untamed lands. The Jarl’s voice thunders: “Seek your destiny! Lead your warriors, claim gold and glory, and send a tenth to your Jarl. By your valor, earn yourselves seats at my table—and our people shall conquer the cold north! By Fire and Ice, we shall rise from the ashes of the God's Ire!”
In Vikingr, 1 to 6 players carve their legend in a cursed grimdark Norse world. As Viking Raiders, Shieldmaidens, Seers, Bloodspeakers or Mad Monks turned pagan, you’ll explore cursed shores, raid forgotten tombs, and face horrors that lurk in the shadows—beasts like Fenrir, Draugr, or the serpent Jörmungandr. Cast ancient Elder Futhark runes to shape fate, draw on the power of pagan Gods, wield role-based skills, and play cunning cards to outwit allies and foes. Will you unite to tame the wilds, or betray your kin for power? Honor promises glory, but gold stirs treachery.
From blood-soaked altars to frostbitten wastelands, every choice forges your legacy—or your doom. Will you rise as the new Jarl, or fall to the beasts’ maw? Your saga begins here. To Valhalla!
Key Features:
- Innovative Rune-Casting: Resolve actions and combat with tactile Elder Futhark rune tiles, blending strategy and mysticism.
- Unique Roles: Command Viking Raiders, Shieldmaidens, Seers, Bloodspeakers or Mad Monks, each with distinct skills and cards.
- Co-op and Betrayal: Explore and conquer together, but beware—gold tempts traitors.
- Grimdark Norse World: Face grotesque monsters, uncover relics, and brave cursed lands in a 1–6 player epic.
Follow us now to etch your name in the sagas of Vikingr! You won't want to miss this epic!

Vikingr is a 1 to 6 player game of exploration, discovery, raiding, magic, conquest and survival. Will you brave the seas and tame the land? Will it be you or one of your raiders who rises to become the new Jarl? Does a greater destiny await you?
They say honor is all, but gold stirs the blood of traitors! To Valhalla!

The World Serpent Coils about the Midgard of Vikingr:
In the twilight of Midgard, as the roots of Yggdrasil tremble and the skies bleed crimson, Ragnarök’s wrath unfurls. The world-tree groans, its ancient boughs splintering under the weight of prophecy, as the realms of men fracture and crumble into a jagged abyss. The seas boil with the thrashing of Jörmungandr, the World Serpent, its venomous coils tightening around the earth’s heart. Above, Hati and Sköll, the ravenous wolves, gnash at Sun and Moon, their howls weaving a dirge that chills the bones of the living. The gates of Helheim yawn wide, vomiting forth grotesque abominations—gjenganger with hollow eyes, draugr clutching rusted blades, and spectral vaettir that whisper of oblivion. Midgard, once a bastion of mortal valor, now teeters on the edge of annihilation, its fields scorched by Surtr’s flame and its rivers choked with the blood of gods and men.

Yet, amid this chaos, a flicker of defiance burns. The Völva, her voice cracked with the weight of eons, has summoned the fiercest warriors from the scattered clans of the North. In a sacred grove, where runestones pulse with the mysteries of the Elder Futhark and the air hums with spectral mist, she unveils her grim vision: the Norns have woven a tapestry of doom, but its threads are not yet fixed. “The gods falter,” she intones, her eyes glowing like embers, “but you, children of Odin, may yet carve your saga into the stars.” She speaks of a shattered world where Fenrir’s chains lie broken, where the Nuckelavee’s flayed hooves tread the coasts, and where the ice trolls of Jotunheim stalk the frozen wastes. She warns of human betrayers—cultists who worship the void, warlords crowned in blood, and seers twisted by the abyss—who seek to hasten the end.

The oracle’s call is clear: forge a path through this warped Midgard, where every step is a battle against monstrous horrors and treacherous kin. Wield axes etched with runes, cast bones to summon the gods’ favor, and face the terrors of Helheim with unyielding resolve. Will you, brave warrior, rise to claim glory in the fires of Ragnarök, your name sung by skalds in Valhalla’s halls? Or will you fall, embraced by the darkness that awaits the unworthy? The Völva’s final words echo: “By blade and blood, by faith and fire, you will defy the end—or become its herald.”

This is Vikingr, a board game where you embody the last heroes of a crumbling world, battling mythic beasts and human treachery in a grimdark Norse saga. With modular dashboards, rune-casting mechanics, and richly sculpted miniatures, you’ll forge your legend in a realm where Ragnarök is not a myth, but a living nightmare. Join the clans, heed the oracle, and follow us now to carve your destiny in the ashes of Midgard.
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